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Wicked Smart

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(based on 15 reviews)

I am a fully qualified primary teacher who has experience of teaching in both the private and state sectors in Scotland, London and Tokyo. All of my resources have been tried and tested in classrooms, and I am passionate about making learning as enjoyable and engaging as possible for children.

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I am a fully qualified primary teacher who has experience of teaching in both the private and state sectors in Scotland, London and Tokyo. All of my resources have been tried and tested in classrooms, and I am passionate about making learning as enjoyable and engaging as possible for children.
Phonics board game
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Phonics board game

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This phonics board game can be used alongside any set of words or images - included in this resource are a pack of images relating to phase 5. How to play the game: Players roll the dice and move along the board. If they land on an action counter, they must pick a card from the pile and complete the following: Robot talk = spell out the word in a robot voice Write it = write the word on a whiteboard Whisper it = spell out the word by whispering it to a friend Make it = use magnetic letters to make the word Magic wand = use their ‘magic finger’ to air write the word Ideal use for KS1 and group work.
KS1/2 Fronted adverbial game
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KS1/2 Fronted adverbial game

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Who doesn’t love a fronted adverbial? This game allows children to sort fronted adverbials into three groups: those that describe the where, when and how of the verb in each sentence. After sorting into groups, children can then add the most suitable fronted adverbial to the incomplete sentence strips. This makes for a spot of healthy debate as there is more than one correct answer, so swapping of adverbials is encouraged, or if working in teams, “steals” can be allowed to encourage class discussion.
Guided reading question dice
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Guided reading question dice

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These ‘chatterboxes’ provide a quick and handy way to encourage discussion before and after reading. Ideal for speedy assessment of comprehension skills Resource includes two dice; one for use before reading a book or chapter, and one for when the book or chapter has been read. The children take it in turns to roll the dice, read the question and answer - other children are free to chip in with their own opinions and ideas, too! Great for when you have a mind blank, these ready prepared questions will hopefully help reduce the literacy madness!
Fractions and decimals dominoes
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Fractions and decimals dominoes

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A simple fractions and decimals dominoes game, where children take it in turns to connect the equivalent cards. Other ideas include cutting the sheet into individual cards, where children can play a matching game. To challenge children, the flashcards could also be used to explain other possible equivalent fractions or decimals.
Early years shop role play bundle
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Early years shop role play bundle

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Specifically designed to challenge more able children in the role play area, these shop resources are ideal for encouraging real, practical and purposeful maths skills during play. The bundle includes: 10 price cards, challenging children to pay using only a specific number of coins ‘Special offer’ cards for each day of the week. A great way to introduce a fresh challenge each day. A loyalty card that introduces the concept of division Shopping list templates with ‘items’ and ‘price’ headings to encourage mark making and writing editable bar codes
7 times table rhyming flashcards
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7 times table rhyming flashcards

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The 7x table can be a real ‘tricky’ for children, so these rhyming flashcards were made to try and help the number facts to stick! These cards can be used as a visual aid or they could be cut into flashcards to create an ordering activity.
How to add speech marks to your writing
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How to add speech marks to your writing

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The perfect introduction into speech marks, this Powerpoint presentation includes: a definition of speech marks rules that apply when using speech marks opportunities for children to practice writing using speech marks challenge slides encouraging children to look for common mistakes that are made when speech marks are being used.
Creative writing problems KS1/2
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Creative writing problems KS1/2

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For classrooms who are familiar with the Pie Corbett ‘story mountain’, this resource focuses on the ‘problem’ section of a creative story. This Powerpoint teaches children about three specific types of problem that they can use in their story: 1 versus 2: In at number 1 is the “1 versus 2” problem type. A “1 versus 2” problem is when one character creates a problem for another character. Perhaps one character hurts another character’s feelings or does something deliberately to upset the other. Arguing with your shadow: This type of problem is when the main character creates a problem for themselves. They may make a wrong or bad decision, or do something that affects their chances of success. Can’t be helped!: Last but not least, this type of problem occurs when an uncontrollable factor causes a problem for the characters in the story. A thunder storm ruining a picnic, a broken car resulting in a family party being missed or a nasty bug putting a dampener on a holiday – no one is to blame for this type of problem. The Powerpoint also includes: illustrations from popular children’s films, where children need to identify the type of problem that takes place an activity ideal for independent or group work, where children need to use pictures to discuss or write what is happening, followed by a problem based on one of the strategies they have learned.
Guess my monster - adjective and description game
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Guess my monster - adjective and description game

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Guess my monster is an ideal game for children who need to build up a repertoire of adjectives and descriptive language. Ideal for children with English as an additional language. Rules of the game: Player 1 chooses a card and hides it from Player 2 (nobody likes a cheater!) Player 1 then gives 3 clues to Player 2, describing their monster in detail. (Although this is meant to be a game, it is of course “organised fun” and strict rules apply. It is not ok to say for example, “My monster has eyes”. No. The name of the game is to describe, so no description in the clue = lose a turn!) After 3 clues have been given, Player 1’s partner can finally take a guess as to which monster is being described.(As the clues are being given, crosses can be put through the monsters who are definitely not being described, according to the clues given) The players swap over and the fun continues!
One breath box - first 100 common words game
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One breath box - first 100 common words game

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A fantastic resource for children who need to brush up on their knowledge of the first 100 common words. Rules of the game: Cut the words into strips and place them in a box. One at a time children need to select a strip, take a HUGE deep breath and see how quickly they can read all of the words on the strip Why not link this game to Maths and ask children to work in pairs, one child reading while another another child times their partner using a stop watch. Easily adaptable for spelling words of the week and a simple and easy assessment tool.
Greater than less than poster and game - ideal for KS1 SATS
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Greater than less than poster and game - ideal for KS1 SATS

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This greater than less than poster and game is ideal for KS1 SATS revision! A handy rhyming poster to help children get to grips with the < > symbols How to play the game: Cut the numbers and symbols into flashcards and ask the children to make their own number sentences. Children can then read aloud their sentence to see if it makes sense. If correct, ‘feed’ them to the crocodile (normally the teacher!) and try a new number sentence
7+ curriculum
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7+ curriculum

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An exhaustive list of skills that may be assessed in the 7 plus entrance exam. The curriculum is broken into the topics of: Interview techniques English Maths All of the skills have been written in child friendly language, so are ideal to use for target setting with children. The curriculum has been made through years of research of 7 plus sample papers, and has been verified by fellow tutors and parents whose children have been successful in the exam.
KS1/2 Homeschool English pack
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KS1/2 Homeschool English pack

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A series of 7 English lessons ideal for children in KS1/2. These lessons can be used as a Powerpoint for online learning, or they can be printed and used for home schooling. Each lesson lasts for approximately 1 hour and this pack covers the following areas: Reading comprehension Story writing Character description Adjectives and adverbs Connectives Similes ‘wow’ words How to stretch a sentence Grammar - how to use commas The pack includes a number of games: Adjective ‘guess my monster’ game Said synonym matching game weather simile game The pack also includes some printable visual aids to help with independent learning: Story mountain Emotions vocabulary poster Stretch a sentence poster
KS2 Maths home learning pack
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KS2 Maths home learning pack

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A series of 5 Maths lesson, each focusing on a different skill: Place value HTO Doubles Odd and even numbers HTO column addition Addition with carrying/word problems These lesson can be taught online using Powerpoint, completed at home on the computer or can be printed off. Each lesson has a teacher input section, interactive games and independent work.
SAD Story openers powerpoint (Setting, Action Description)
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SAD Story openers powerpoint (Setting, Action Description)

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This Powerpoint presentation focuses on the ‘SAD’ strategy for story writing. The idea is, that children choose to open their stories using one of the following: S – a description of the setting A – describing the actions of the characters D – opening the story with dialogue between characters This resource uses scenes from children’s favourite films, and works towards putting ‘once up a time’ and weather description starters to bed! **Samples of Year 2 children’s writing when using this activity ** Using action to open Monsters Inc: “Hopping everywhere, Sully was bouncing, trying to get out as the miniature baby stood up, fascinated”. Using dialogue to open Moana: “Oink oink!” shouted the satisfied piglet. Moana was so fixed on the sea she could not move her eyes as Maoui shouted, “Land ahead!” Using setting to open “Up”: “The machine was pouring into tubes as she sucked up the medicine like a hoover. The flowers were fascinated at the movements the wife and her wrinkly husband made”. Using setting to open the BFG: “A pitch black sky swirled around like a cup of cappuccino. As the black sky lay on the clouds like a blanket, the 50 metre tall, towering, tremendous BFG stood as silently as a mouse”.
Making inferences PPT - using Disney to teach comprehension
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Making inferences PPT - using Disney to teach comprehension

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An ideal resource for an introduction into making inferences, this resources includes: A definition of what inferential questions are A selection of scenes from classic Disney films, with comprehension questions that require children to make inferences about what they can see or what they already know about the characters, plot etc. A super introduction into reading comprehension Can be used as a whole class, group or individual activity