zip, 3.33 MB
zip, 3.33 MB

**Create a Python Text Adventure || Part 8: Iteration

Teach your students the key concepts of software development and fundamental programming skills within the context of a text adventure game.**

Taught through the use of Python, by the end of the full course, students will have a fully functioning Python Text Adventure!

Within the full course, students will learn the following skills:

  • Part 1: Introduction to text adventure gaming
  • Part 2: How to design a text adventure game
  • Part 3: Creating a prototype text adventure
  • Part 4: Programming techniques - Inputs, Outputs & Storage
  • Part 5: Programming techniques - Subroutines
  • Part 6: Programming techniques - Selection
  • Part 7: Programming techniques - Arrays
  • Part 8: Programming techniques - Iteration
  • Part 9: Programming techniques - Game development (Random number generation, use of time module and ASCII art)
  • Part 10: Programming techniques - External file handling

Within Part 8, students will learn how to use both count controlled and condition controlled iteration and apply both techniques within their text adventure games.

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