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We are a charity passionate about IT! Our resources are created to make teaching the computing curriculum as easy as possible and in a way that is completely free for you and your school. We always aim to make our resources as cross-curricular as possible, whilst also including careers advice and informative videos to help motivate and engage students understanding of this amazing industry. Please do leave us feedback as we endeavour to make our resources the best they can be to support teachers

We are a charity passionate about IT! Our resources are created to make teaching the computing curriculum as easy as possible and in a way that is completely free for you and your school. We always aim to make our resources as cross-curricular as possible, whilst also including careers advice and informative videos to help motivate and engage students understanding of this amazing industry. Please do leave us feedback as we endeavour to make our resources the best they can be to support teachers
Digital Art Lesson
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Digital Art Lesson

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A lesson designed to help children understand and appreciate digital art, with a focus on digital painting. The lesson begins with a short video from artist Michael Noll, giving a short history on digital art. The children then get to play a guessing game to see if they can guess whether the artwork was created using paint or a computer. It then allows the children to study the work of famous artist Piet Mondrian, giving them the chance to create their own digital artwork, using paint. It ends by exploring career options within this sector, with useful videos from real-life digital artists, discussing their careers and the journeys they had getting there. This lesson covers multiple cross-curricular aims, including: Computing, Art, History and Careers. We advise for the lesson to be completed over an hour and a half, for example during an afternoon.
World Environment Day Assembly
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World Environment Day Assembly

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This whole school assembly explores World Environment Day: what it is, how technology supports beating plastic pollution and how children make a change. This informative assembly, covering geography curriculum links ends with ideas for a continuation of World Environment Day back in the classroom with computing curriculum inspired lesson ideas and links to resources. Learning objectives: To understand what World Environment Day is. To learn how technology is used to support positive environmental changes To learn ways to take action to reduce climate change and pollution.
KS1 Digital Photography Lesson
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KS1 Digital Photography Lesson

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A lesson designed to help children understand and appreciate digital art, with a focus on photography. The lesson begins with an exploratory task, showing the children how to take a good photo. It then allows the children to study the work of two digital artists, giving them the chance to create their own digital artwork. It ends by exploring career options within this sector, with useful videos from real-life digital artists, discussing their careers and the journeys they had getting there. This lesson covers multiple cross-curricular aims, including: Computing, Art, History and Careers. We advise for the lesson to be completed over an hour and a half, for example during an afternoon.
FIFA Logos Art/IT Lesson
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FIFA Logos Art/IT Lesson

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This is an assembly/ lesson discussing the past and present logos of the world cup. It starts by looking at previous world cup statistics and then moves on to observe the features of the logos and how they were created using vector drawing. It covers subjects including computing, art, and history. We are also running this as part of a competition, in order to encourage IT at home and where 4 children have the chance to win a Wacom drawing tablet!
King Charles III and Technology Resources
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King Charles III and Technology Resources

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Want a way to support your students learning about King Charles III and the coronation in a different way? (We do also have traditional colouring sheets and puzzles too!) This FREE resource includes a set of activities to support students learning about King Charles III, his coronation and how technology is supporting these, with lots of additional activities covering curriculum subjects such as computing, D&T and RE! King Charles III and Technology Powerpoint: This is the perfect lesson/ assembly resource to help your students learn both about our new King but also how his coronation is linked to computing. It looks at the changes across history, the skills of computing and includes resources and clear instructions for a further 2 computing curriculum linked activities. Design your own emblem lesson: This computing lesson teaches students all about the King’s new coronation emblem and covers the curriculum objectives: Computing: use software to design and create content that accomplish given goals. D&T: use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups, generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design. (RE: Understand how symbols are used to convey meaning) Additional Resources: 5x Colouring sheets Crossword Wordsearch
Cyberbullying Anti-bullying Week Assembly
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Cyberbullying Anti-bullying Week Assembly

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Resource Information: This whole school assembly discusses cyberbullying: what it is, what to do if you’re being bullied, and what to do if you are bullying. A simple and clear assembly, full of useful links and videos, ready to use and great for anti-bullying week.
St. Valentine's Assembly- Spreading the love through technology
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St. Valentine's Assembly- Spreading the love through technology

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This whole school assembly explores St. Valentine’s Day: what it is, the story behind it and how technology supports it. This simple and clear assembly ends with ideas for a continuation of Valentine’s Day back in the classroom with both KS1 and KS2 computing lesson ideas and links to resources.
Coding a secret message activity sheet
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Coding a secret message activity sheet

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An instruction sheet with the aim of coding a secret message. This is not an exact set of instructions so still provides an element of challenge and tinkering for the students. The resource is aimed at KS1, but depending on their confidence, could also be used for KS2. Coding focuses: Adding sprites Creating sprites Adding sounds Recording sounds Using ‘when’ blocks
Black History Month IT Icons Assembly
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Black History Month IT Icons Assembly

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This is an assembly honouring and exploring the achievements and lives of some amazing Black IT Icons! The assembly focuses on three IT icons with videos and information about their achievements. However, a timeline and fun activity sheets are provided for nine IT icons which can be completed as an extension or consolidation activity, later in class.
Queen Elizabeth and Technology Assembly
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Queen Elizabeth and Technology Assembly

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This is an assembly honouring and exploring the achievements and advancements encouraged by Queen Elizabeth II during her reign. Full of videos and fun facts to make for an exciting assembly to discover more about her amazing reign!
Music and Technology Assembly/ Lesson
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Music and Technology Assembly/ Lesson

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This is an assembly/ lesson exploring how music is supported by technology. It is perfect for national music day but also covers elements of music history, jobs in the music tech industry, listening to, commenting on and appreciating music. The PowerPoint then moves onto individual in class tasks for both KS1/KS2, each with extension tasks. Learning objectives: To understand how music makes us feel To learn how technology has impacted music To use technology to create our own music
Yr1 Technology in Our School Lesson
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Yr1 Technology in Our School Lesson

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Lesson Aims: To recognise what technology is. To recognise the basic uses of technology. To recognise how to use technology safely. An interactive and engaging lesson designed to cover the Yr1 objective for networks and IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities, so can also be extended to further sessions if the teacher wishes.
Yr2 Technology in Our World Lesson
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Yr2 Technology in Our World Lesson

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Lesson Aims: -To recognise what IT is and its impact on our lives. -To recognise the uses and benefits of IT. -To recognise how to use IT safely and get our five a day. An interactive and engaging lesson designed to cover the Yr2 objective for networks and IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities and a home learning task, so can also be extended to further sessions if the teacher wishes.
Yr3 Discovering Connections Lesson
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Yr3 Discovering Connections Lesson

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Lesson Aims: To identify that digital devices must have an input, process and output. To recognise how digital devices can change the way we work. To recognise the components of a network, how information can be passed between devices and the benefits of this. An interactive and engaging lesson designed to cover the Yr3 objective for networks and IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities, so can also be extended to further sessions if the teacher wishes. To access the online wordsearch, click here: https://thewordsearch.com/puzzle/5895686/year-3-connecting-computers/
Yr4 Understanding the Internet Lesson
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Yr4 Understanding the Internet Lesson

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Lesson Aims: To recognise the Internet as a network of networks  ​ To recognise why a network needs protecting ​ To recognise the difference between websites and webpages  ​ To recognise the World Wide Web as part of the internet Resource Information: An interactive and engaging lesson designed to cover the Yr4 objective for networks and IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities, so can also be extended to further sessions if the teacher wishes.
Year 5 Systems and Searching
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Year 5 Systems and Searching

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Lesson Aims: To identify what a system is To apply skills to carry out basic and advanced searches using a search engine To recognise how search engines work and how the companies generate income Resource Information: An interactive and engaging lesson designed to cover the Yr 5 objective for networks and IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities, so can also be extended to further sessions if the teacher wishes.
Yr6 Systems and Searching Lesson
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Yr6 Systems and Searching Lesson

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Lesson Aims: To be able to describe how data transfer takes place To recognise IP addresses and data packets To recognise the different methods of online communication To collaborate on a project with a peer/colleague Resource Information: An interactive and engaging lesson designed to cover the Yr 6 objective for networks and IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities, so can also be extended to further sessions if the teacher wishes.
Yr4 Photo Editing Using AI Lesson
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Yr4 Photo Editing Using AI Lesson

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Lesson Aims: I can use AI to create images.  I can improve an image by editing it. I can justify how and why I have edited images. Resource Information: An interactive and engaging lesson designed to cover the Yr 4 objective for creating media using IT. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities, so can also be extended to further sessions if the teacher wishes.