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Resources for KS3 and KS4 Computer Science.

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Resources for KS3 and KS4 Computer Science.
Arrowords Puzzle - Computer Science - System Achitecture
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Arrowords Puzzle - Computer Science - System Achitecture

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**Arrowords - - Computer Science - System Achitecture ** KS3 and KS4 This puzzle is similar to a crossword but the clues are inside the puzzles itself. The sheet can be used for homework, a starter, plenary or extension task etc. The second page of the resource has the answers on it. The associated words are related to computer science system architecture and includes: CPU Cache BIOS Cores MAR Embedded
Arrowords - Computer Storage Puzzle / Quiz (2)
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Arrowords - Computer Storage Puzzle / Quiz (2)

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This is the second arroword puzzles and is based on computer storage keywords and is FREE to download. The puzzle is appropriate for KS4 GCSE and KS3 computer science. Can be used as a starter, plenary, homework or an extension task. Answers to the clues are on the second page.
Testing and Review Sheet
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Testing and Review Sheet

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A double sided / 2-page document that is used for testing and peer reviewing a product or item. The testing and review is general purpose and can be applied to most items that have been developed or created, including programs / software. Aimed mainly at KS3 students but can also be used with KS4 students and easily adaptable if required.
Arrowords - Teachers Cryptic Computer Puzzle
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Arrowords - Teachers Cryptic Computer Puzzle

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Arrowords - Teachers Cryptic Computer Puzzle This one is mainly for the teachers of computer science, but you may want to let your students have a go… The arroword puzzle is based on a selection of ‘memory / storage’ computer words but have cryptic clues. Answers / solutions are on the second page, try not to peep. Have fun!
1.2 Memory Summary Sheet  / Knowledge Organiser  (with quick fire questions)
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1.2 Memory Summary Sheet / Knowledge Organiser (with quick fire questions)

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Types of Memory Summary Sheet Updated to clarify capacity of non-volatile memory A sheet that concisely summarises the different types of memory. Aimed specifically at GCSE computer studies but can be used at any keystage. Comes with a set of 20 quick fire questions based on the summary sheet to aid revision and retention. A useful topic summary to aid with exam question practice Includes: The Difference Between RAM and ROM The Purpose of ROM in a Computer System The Purpose of RAM in a Computer System The Need for Virtual Memory Flash Memory
Introduction to Linear Search
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Introduction to Linear Search

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An introduction to what a linear search is. Includes explanations, keywords, illustrations, questions and answers and a practical python exercise to write a linear search. Also included is the python code for the coding exercise. This is saved in a word document because .py files are not allowed to be uploaded to the TES website Can be used by the teacher and / or pupil. Keywords: Algorithm Search Array Linear search Index Python Coding
The Advantages and Disadvantages of Using the Internet
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The Advantages and Disadvantages of Using the Internet

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A lesson that discusses ‘The Advantages and Disadvantages of Using the Internet.’ Full lesson plan and activity sheet included. In MS word format so fully editable if required. Also includes PowerPoint presentation that can be used as the lesson activity, including challenge and extension tasks.
My Safety and Privacy Settings for Social Media Apps
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My Safety and Privacy Settings for Social Media Apps

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** Online safety and social media activity** Covers: online safety social media internet safety e safety Pupil activity sheet that can be used as a classroom activity or a homework task. KS3 or KS4 Focuses students on the privacy and online safety settings of social media applications. Involves discussion and research of the social media apps that pupils may use themselves. The document is in MS Word format and fully editable.
Drawing Using Python Turtle
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Drawing Using Python Turtle

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Drawing Using Python Turtle A collection of 25 short activities that introduces the python turtle library. About two lessons worth of activity, depending on the ability of the pupils. Answers can be written into the booklet. Clear instructions of what to code. Inputs and outputs are clearly shown. MS Word format so easily editable. All the python activities code are provided for each task allowing the teacher to quickly load, demonstrate and clarify each activity. I have checked these short code snippets on various python IDEs and versions. Please check that the code runs on your IDE / version before using with your classes. Access to each code snippet file is provided in the folder that accompanies this resource.
The Internet of Things (IoT) and Football
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The Internet of Things (IoT) and Football

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The Internet of Things (IoT) and Football All answers to each question/activity are provided in a separate document, so there is no further work to be completed by the teacher. A lesson activity introducing the concept of the the Internet of Things (IoT) through the use of data in football. There is a word document with information and activities to complete. There are two versions, one without the answers and the teacher’s version with the answers. A PowerPoint is also provided as a companion document. This can also be used by the teacher to display to the class and also by the pupils to complete the activities instead of the paper version if required.
The Internet of Things (IoT) – Activity Sheet
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The Internet of Things (IoT) – Activity Sheet

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**The Internet of Things (IoT) – Activity Sheet ** All answers to each question/activity are provided in a separate document, so there is no further work to be completed by the teacher. This is an engaging and effective way to introduce your students to the Internet of Things (IoT). This IoT Activity Sheet resource will encourage research and discussion and captivate students’ interest and enhance their learning experience. The word-search puzzle challenges their problem-solving skills. Additionally, the research activity prompts students to explore real-life applications of IoT in homes, fostering critical thinking. The fill-in-the-blank questions and multiple-choice section provides coverage of IoT fundamentals, ensuring a well-rounded understanding and a base for further discussion. With these versatile activities, your students will gain a solid grasp of IoT while having fun.
1.1 System Architecture Summary Sheet / Knowledge Organiser - CPU (with quick fire questions)
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1.1 System Architecture Summary Sheet / Knowledge Organiser - CPU (with quick fire questions)

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** System Architecture Summary Sheet (with quick fire questions)** A sheet that concisely summarises System Architecture (CPU). Aimed specifically at GCSE computer studies but can be used at any keystage. Comes with a set of 20 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. A useful aid the help with Exam question practice Includes: The purpose of the CPU Von Neumann Architecture Common CPU Components and their Function The Fetch - Decode - Execute Cycle Common Characteristics of the CPU and their Performance Embedded Systems
Binary Addition Worksheet with accompanying answers (Bits, Nibbles and Bytes)
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Binary Addition Worksheet with accompanying answers (Bits, Nibbles and Bytes)

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A worksheet activity adding binary numbers and conversions to denary. Starts with 4 bits (nibble) and moves on to 8 bits (byte) additions. There is also an accompanying answer sheet. The activity also has some general questions about binary for students to answer, which could be part of an extension or small research activity. KS3 Computer Science GCSE Computer Science
Stakeholders Activity Sheet
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Stakeholders Activity Sheet

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Stakeholders Activity Sheet This worksheet fits into the GCSE computer studies unit on Ethical, Legal, Cultural and Environmental issues. The worksheet asks students to explain how the change in technology stated will affect various stakeholders and this is a basis for discussion and possible research on how technology effects peoples lives?
2.6 Data Representation Summary Sheet (with quick fire questions) Revision / Knowledge Organiser
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2.6 Data Representation Summary Sheet (with quick fire questions) Revision / Knowledge Organiser

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2.6 Data Representation Summary Sheet (with quick fire questions) Revision / Knowledge Organiser Three pages of A4 that concisely summarise the important information regarding data representation. Aimed specifically at GCSE computer studies but can be used at any keystage. Comes with a set of 33 quick fire questions based on the summary sheet that can be used as a quiz to aid interleaving , memorisation, recap and recall. Also included is an of activity sheet based on binary addition with a version including answers. Included is a keywords activity sheet based on binary-hex definitions for pupils to complete. There is also a document that pupils can use to create there own digital images using pixels to draw objects (spreadsheet based). There are also a collection of information sheets related to the topic. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. Keywords Include in the Summary Sheet are: Bits Binary Digits Binary Denary Check Digit Binary Shift Hex Hexadecimal Character set ASCII Extended ASCII Unicode Image Graphics Bitmap Pixel Metadata Colour depth Resolution Megapixel Sound Analogue Sampling Sample size Bit rate Frequency Compression Lossy Lossless File types
1.4 Wired and Wireless Networks - Summary Sheet  / Knowledge Organiser  (with quick fire questions)
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1.4 Wired and Wireless Networks - Summary Sheet / Knowledge Organiser (with quick fire questions)

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Types of Storage Summary Sheet (with quick fire questions) Two full A4 sheets that concisely summarises the important information regarding wired and wireless networks. Aimed specifically at GCSE computer studies but can be used at any keystage. Comes with a set of 23 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. A useful topic summary to aid with exam question practice
1.7 System Software OCR GCSE Computer Studies Revision helpsheet  / Knowledge Organiser
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1.7 System Software OCR GCSE Computer Studies Revision helpsheet / Knowledge Organiser

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OCR GCSE Computer Studies Revision helpsheet - 1.7 System Software A resource to aid students with the revision of unit 1.7 System Software of the OCR GCSE Computer Studies specification. The resource can be use for end of unit mini tests or for full revision of the topic in preparation for the exam. The document contains: a fully summarised mindmap of all sections required to be learned in the 1.7 system software section of unit 1. A page to makes notes on A mini revision planner to help with planning and organisation of the topic for an end of unit test. Guidance on the importance or being organised and planning revision.