Resources included (8)

Coding Lesson SMALL BASIC– Sequence, Selection, Loops & Variables (Perfect for KS3 / KS4

KS3 Small Basic: Lesson 1 – Starting Small Basic (Objects, Operations & Properties)

KS3 Small Basic: Lesson 2 – Variables, Calculations & Concatenation (Dyslexia-Friendly Coding Lesson

KS3 Small Basic: Lesson 3 – IF, ELSE & Conditions (Dyslexia-Friendly Logical Thinking)

KS3 Small Basic: Lesson 4 – Going Loopy! (FOR Loops, WHILE Loops & Randomness)

KS3 Small Basic: Lesson 5 – Subroutines, Calculators & Coding Challenges (Dyslexia-Friendly)

KS3 Small Basic: Lesson 6 – Arrays & Lists (Storing, Modifying & Retrieving Data)

KS3 Small Basic: Lesson 7 – Full Revision Challenge (Sequence, IF, Loops, Subroutines & Arrays)
KS3 Programming Scheme – Microsoft Small Basic (7 Lessons + BONUS Game Project) (2026 Updated) | FREE Online Compiler | Dyslexia-Friendly
A complete, fully resourced 7-lesson KS3 programming scheme using Microsoft Small Basic and the FREE online editor — now upgraded with a BONUS Rock–Paper–Scissors game project.
Every lesson includes a dyslexia-friendly PowerPoint, differentiated worksheets, model solutions, scaffolding and screenshot-evidence sections for assessment. Ideal for specialists and non-specialists. Zero installation required — perfect for ICT suites, laptops and Chromebooks.
===========================================LESSON BREAKDOWN
Lesson 1 – Starting Small Basic (Objects, Operations & Properties)
Students run their first program and explore how operations and properties change output.
Lesson 2 – Variables, Concatenation & Calculations
Students define variables, perform arithmetic and calculate areas of shapes using formulas.
Lesson 3 – IF, ELSE & Nested Conditions
Learners debug logic, build branching programs and create interactive joke generators.
Lesson 4 – FOR Loops, WHILE Loops & Randomness
Students master iteration, countdowns, loop conditions and random number operations.
Lesson 5 – Subroutines & Calculator Builder
Students create Sub…EndSub procedures and develop a fully working calculator application.
Lesson 6 – Arrays & Lists
Learners build mini-databases using arrays and create a functional shopping list program.
Lesson 7 – Full Revision Challenge
Six structured programming challenges revisiting sequence, selection, iteration, subroutines, arrays and randomness.
BONUS LESSON 8 – Rock–Paper–Scissors Game Project
A creative final project where students build a complete Rock–Paper–Scissors game using:
• Random number generation
• IF / ELSEIF selection logic
• User input
• Validation and replay structure
Students will:
- Collect user input
- Generate a computer choice (1–3)
- Use IF logic to determine the winner
- Display clear outputs
- Extend with loops, scoring systems or advanced rules
Perfect as a capstone project, assessment task or end-of-unit celebration lesson.
===========================================KEY FEATURES
• Uses the FREE online Small Basic editor (no installs required)
• Dyslexia-friendly design throughout (accessible fonts, calm backgrounds, low clutter)
• Differentiated challenges in every lesson
• Screenshot-evidence tasks for easy assessment
• Covers all KS3 programming fundamentals:
- Sequence
- Variables
- Selection
- Iteration
- Subroutines
- Arrays
- Randomness
- Input and output
WHY THIS BUNDLE?
This is a complete half-term programming scheme with no installation issues, clear step-by-step explanations and built-in assessment opportunities.
Teachers value the clarity and structure. Students enjoy the creativity, game-building and challenge tasks.
Excellent preparation for Python at KS3 or GCSE Computer Science.
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