Elementary school general design considerations resources

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Design Technology - Consumer Profile Cards

Design Technology - Consumer Profile Cards

Fed up of students designing for themselves when they answer a design brief?... Consumer Profile Cards can be used with any scheme of work to influence the design outcome of a project. Students can use the cards to profile a consumers likes, needs, wants, rather than designing for themselves. - 12 cards that can be printed and laminated to be easily accessible in the classroom. - Includes A4 booklet page that students can fill in after reading each card to show understanding of the information. -Powerpoint can be edited if necessary.

By ShaniceWelsh

Design Technology - Electronics - Complete the System Diagrams Activity

Design Technology - Electronics - Complete the System Diagrams Activity

These worksheets give students a number of hypothetical situations and they are asked to select suitable input, process and output components in order to produce the system. This activity not only teaches students about designing electronic systems using a system approach, but it also helps students to research different electronic components that they could use. This activity works well with my electronics information cards, also available from my shop.

By Nduty

Design Technology Electronics Input Components Information cards

Design Technology Electronics Input Components Information cards

Information cards for 19 different input components. Giving information about how the component works, circuit symbols, applications and advantages and disadvantages of each component. Very detailed information cards in language that is accessible to students. Great for GCSE students studying the new GCSE Design Technology specifications.

By Nduty

Ancient Kingdom of Benin Topic Unit Plan (6 Weeks)

Ancient Kingdom of Benin Topic Unit Plan (6 Weeks)

This resource has been planned for a 6-week Half-Term. It connects the curriculums for Design Technology, Geography, Art & Design, English, and History. Children will investigate the Ancient Kingdom of Benin, as outlined in the 2014 National Curriculum of England History standards. The English units that are included are Narrative Texts (involving elephant hunting), Persuasive Texts (about returning stolen art to modern Nigeria), Information Texts (about poaching), and Explanation Texts (about artistic choices on a commemorative Oba head). Units are also available separately, lasting for one week each: Outcome 1: Design the head of an Oba (English, Art, Design Technology) Outcome 2: Write a persuasive text about returning stolen art from Ancient Benin (English, History, Art) Outcome 3: Write a Narrative Text about Bravery (English, History) Outcome 4: Write an Information Text about Elephant Poaching (History, Geography, Science, English) Outcome 5: Design a Thumb Piano (History, Art, Design Technology, English) **Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.

By erinbrasington

Ancient Benin Study: Create a Thumb Piano

Ancient Benin Study: Create a Thumb Piano

This resource is designed for children to investigate Ancient Benin and learn about instruments from modern Nigeria. Children will use their new knowledge about instruments from this region of Africa before designing their own using different types of diagrams outlined in the National Curriculum of England's DT expectations (annotated diagram, cross-sectional diagram, exploded diagram). Children will then make and evaluate their instrument. Resources are structured around the 2017 Interim Teaching Framework for end of Key Stage 2 Expectations (Focus on Years 5 and 6 from the curriculum objectives as well). The pack includes differentiated sheets should they be used in lower Key Stage 2 or for children less able in reading and writing. What's Included: - Curriculum Links - Handouts **Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.

By erinbrasington

KS3 Design & Technology Homework Takeaway Sheets

KS3 Design & Technology Homework Takeaway Sheets

These two worksheets are for year 7 & 8 students who are studying Design & Technology. I have designed these to give students three levels/differentiated tasks to choose from which is designed to give them an overview of key areas of the AQA GCSE D&T specification. Tasks start of as beginner, then professional and build up to master tasks. These tasks are built around Blooms Taxonomy and build up in complexity. These worksheets were trialled last year, tweaked and this is the finished product.

By alexwjtom

Rocket Pop-Up Card

Rocket Pop-Up Card

Rocket Pop-Up Card: A template and instructions to make a fun Bonfire Night themed card with pop-up rockets. Includes outline and coloured templates. For more Outstanding Resources for Outstanding Teachers, please visit my website www.teachersvault.co.uk

By helenrachelcrossley

Gunpowder Plot Pop-Up Card

Gunpowder Plot Pop-Up Card

Gunpowder Plot Pop-Up Card: A template and instructions to make a fun Gunpowder Plot themed card with pop-up Guy Fawkes and Houses of Parliament. Includes outline and coloured templates. For more Outstanding Resources for Outstanding Teachers, please visit my website www.teachersvault.co.uk

By helenrachelcrossley

THE GARDEN DESIGN PROJECT

THE GARDEN DESIGN PROJECT

The Garden Design Project has been created as an integrated unit of work that incorporates and develops creativity, design, research and money handling skills. During this unit pupils will refine their understanding of area with complex tasks that require them to imagine and forward plan. They imagine they have successfully completed a garden design qualification and are much sought after by a range of eager clientele. They must decide which clients to work for and design a garden within a budget of £15,000. This clearly presented ‘Garden Project’ leads pupils step by step through the world of design, planning, site analysis, costing and keeping to a budget. This work is suitable for class work or extended homework.

By crigdon

Design Technology - Homework Challenge for Differentiation

Design Technology - Homework Challenge for Differentiation

Homework Challenge was developed to differentiate homework tasks for ALL students.This Homework Challenge resource not only makes homework more accessible for all types of students, but it also provides students with choice and engagement in how they would like to complete the task. Students are given a homework topic – this might be famous designers in DT, World War 1 in History or To Kill a Mockingbird in English. The student then decides how they would prefer to complete their homework. They research the topic (or already have some understanding of it from a previous lesson) and display their knowledge in one of the twenty different methods listed on the Homework Challenge sheet. The challenges are split into 3 different categories of easy, medium and hard (A,B,C). The challenges in the ‘Junior Designer’ category take less time to complete and are a little easier, whereas the ‘Creative Director’ challenges take much longer to complete and are slightly more difficult.Students complete their chosen challenge, hand it into the teacher (sometimes performing it to the rest of the class if they wish) and the teacher gets a wide variety of creative homework’s that are all about the same topic! You may decide to reward students based upon the level of challenge they choose (e.g. a postcard home if they complete a ‘Creative Director’ challenge). Fully editable PowerPoint document that can be adapted to suit ANY subject area.

By ShaniceWelsh

Design Technology - Skills Strips for Differentiation

Design Technology - Skills Strips for Differentiation

Skills strips were developed as visual aids for lower ability or SEN students who struggle to remember processes or verbal instructions. This resource has been extremely useful with low achieving boys. The strips can be printed A3 and laminated so that students can use a whiteboard pen to tick off each step on the 'skill'. Includes both written and visual instructions and has been proven very successful in the classroom! Based upon 6 important Design Technology skills of Sketching, Reflecting, Cutting, Evaluating, Annotating and Isometric. Colour coded for each skill. Skills Strips are fully editable using PowerPoint to suit ANY subject area.

By ShaniceWelsh