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Macbeth Knowledge Organiser/ Revision Mat!
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Macbeth Knowledge Organiser/ Revision Mat!

(5)
This detailed and visually-appealing resource offers a complete reference point for students learning or revising William Shakespeare's 'Macbeth.' It contains comprehensive sections on: - Context; - Scene by Scene Summary (with quotes); - Main Characters; - Themes; - Dramatic Devices; - Features of Tragedy. Key words and ideas are underlined for easy reference. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Non-Chronological Reports!
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Non-Chronological Reports!

(1)
This stimulating and informative lesson develops students’ skill in creating non-chronological reports that precisely meet the content, language and structural features of the form. In particular, they gain an in-depth understanding of how non-chronological reports are ordinarily set out on the page, what information should be included within them, and what style they should be written in, in order to meet form and purpose. These resources contain 3 example non-chronological reports, differentiated by the accessibility of their language. Students follow a clear and logical learning journey, in which they: -Define what non-chronological letters are and clarify their purpose; Establish the structural features of non-chronological letters; -Work collaboratively to identify and analyse the content and language features in further model examples of non-chronological reports; -Create a success criteria for effective non-chronological reports; -Write their own non-chronological reports, using a planning sheet (if needed) and the techniques that they have learnt; -Peer/self-assess their writing attempts. There are enough resources here really for two lessons, including: -Visually engaging whole-lesson PowerPoint; -Non-chronological reports x 3 (based on tennis, great white sharks, and Dubai) -Non-chronological reports structure worksheet; -Non chronological reports planning sheet; -Step-by-step lesson plan. All images are licensed for commercial use, and are cited on the final page of the slide.
Huge Primary Design and Technology Knowledge Organisers Bundle!
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Huge Primary Design and Technology Knowledge Organisers Bundle!

15 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for children, teachers and parents building knowledge of the Primary Design and Technology curriculum. The organisers are clear, logical and fully aligned with the expectations of the National Curriculum. Included are organisers based on: -KS1 Structures: Freestanding Structures -KS2 Structures: Shell Structures; -KS2 Structures: Frame Structures; -KS1 Mechanisms: Slides and Levers; -KS1 Mechanisms: Wheels and Axles; -KS2 Mechanisms: Gears and Pulleys; -KS1 Textiles: Joining Techniques; -KS2 Textiles: Simple Sewing; -KS2 Textiles: More Complex Sewing; -KS2 Electrical Systems: Simple Circuits and Switches; -KS2 Electrical Systems: More Complex Circuits and Switches; -KS1 Food and Nutrition: Preparing Food -KS2 Food and Nutrition: Healthy and Varied Diet; -KS2 Food and Nutrition: Culture and Seasonality The resources are designed to be printed onto A3 (although can be printed onto A4), and are provided in both PDF and Word versions (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Creativity Assembly!
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Creativity Assembly!

(0)
This fun and original assembly aids children in understanding the value of being creative in all of their endeavours, through: Understanding what creativity is, and recognising why it is such an important skill; Understanding that creativity is a trait within everyone (including themselves) that should be encouraged and harnessed; Observing some amazing examples of what creativity can result in; Learning strategies to demonstrate creativity in their own lives. This assembly is tried and tested, and has always been really well received in the past. The slides are visually engaging and well-presented, and the subject matter is tailored to the interests and needs of young people. The session also includes a fun role-play task to demonstrate how everyone can be creative and the internet link to a beautiful, thought-provoking video demonstrating the power of creativity. There are also various discussion prompts to enable children to understand how they can be creative in different areas of their own lives. The slides are fairly self-explanatory, but I’ve included guidance notes to assist the speaker. Hope that you find this useful!
Upper KS2 Computing Huge Knowledge Organisers Bundle!
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Upper KS2 Computing Huge Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at upper KS2. Included are organisers based on: -Year 5: Computing Systems and Networks -Year 5: Creating Media - Vector Drawing -Year 5: Creating Media - Video Editing -Year 5: Data and Information - Flat-File Databases -Year 5: Programming - Selection in Physical Computing -Year 5: Programming - Quizzes in Scratch -Year 6: Computing Systems and Networks -Year 6: Creating Media - Web Page Creation -Year 6: Creating Media - 3-D Modelling -Year 6: Data and Information - Spreadsheets -Year 6: Programming - Variables in Games -Year 6: Programming - Using Micro:bits The content is fully aligned with the age-related expectations for upper KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Travel Brochure Writing!
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Travel Brochure Writing!

(3)
This engaging and stimulating lesson enables students to create travel brochure texts containing appropriate and imaginative language choices, utilising a range of different language techniques with subtlety in order to craft writing that serves the dual purpose of being descriptive and persuasive. In particular, students learn how descriptive language such as of similes, metaphors, and personification, in addition to persuasive devices such as statistics, rhetorical questions, and personal pronouns, can help to create truly authentic and effective travel brochure pieces. The lesson follows a clear, logical, bite-size learning journey, which guides students towards differentiated learning objectives. Over the course of this journey, they become able to: - Define what travel brochures are and understand their purposes; - Identify the persuasive and descriptive language devices that travel brochure writers employ - Analyse the effects of the language in a model travel brochure text; - Utilise a clear and challenging success criteria document in order to construct their own travel brochure pieces; - Self/Peer assess travel writing attempts. This resource pack includes: - A visually engaging whole-lesson PowerPoint presentation; - An interesting and ambitious travel writing extract (with a highlighted version for teachers): -A logical and challenging worksheet, encouraging students to analyse key features; - A detailed lesson plan, complete with what the teacher and students should aim to achieve at each stage of the lesson. All images are licensed for commercial use, and are cited on the final slide of the PowerPoint.
The Merchant of Venice Huge Bundle!
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The Merchant of Venice Huge Bundle!

8 Resources
THIS BUNDLE CONTAINS ALL OF THE MERCHANT OF VENICE LESSONS, IN ADDITION TO THE COMPREHENSION ACTIVITY BOOKLET, THE MERCHANT OF VENICE KNOWLEDGE ORGANISER, AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of William Shakespeare’s ‘The Merchant of Venice.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the play, understanding the writer’s ideas within the play, analysing key characters, settings, and themes, and understanding Shakespeare’s language devices. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: Engaging Defining/ Understanding Identifying/Remembering Analysing/ Creating Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
The Woman in Black - KS3 Comprehension Activities Booklet!
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The Woman in Black - KS3 Comprehension Activities Booklet!

(3)
This resource booklet contains a wide range of age-appropriate, engaging, and meaningful comprehension activities for use throughout the reading of Susan Hill's 'The Woman in Black.' Teachers have found them particularly useful in comprehension or guided reading sessions. They are perfect for aiding the progress of children towards meeting the KS3 expectations within the new National Curriculum framework. Children have found these resources extremely engaging, and for teachers there is explicit information within each task regarding which comprehension strands the task is designed to demonstrate. They also relate to key extracts, characters, and themes from the story, ensuring that children gain a deep understanding of the text. Activities within the booklet include: - 'Context: The Rural North' - to enable students to demonstrate that they can: 'Know the purpose, audience and context of the writing and drawing on this knowledge to support comprehension.' - 'Hill's Description - The Horse and Trap' - to enable students to demonstrate that they can: 'Know how language, including figurative language, vocabulary choice, grammar, text structure and organisational features, present meaning.' - 'Mr Jerome' and 'The Woman in Black' - to enable students to demonstrate that they can: 'Study setting, plot, and characterisation, and the effects of these.' - 'Vocabulary Inspector' - to enable students to demonstrate that they can: 'Learn new vocabulary, relating it explicitly to known vocabulary and understanding it with the help of context and dictionaries.' Plus many, many more activities (the booklet is 21 pages in length!) I've also added it as a PDF in case the formatting differs on your computer. All images are licensed for commercial use, and are cited on a separate document (included).
KS1 Huge Computing Knowledge Organisers Bundle!
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KS1 Huge Computing Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at KS1. Included are organisers based on: -Year 1: Computing Systems and Networks -Year 1: Creating Media - Digital Painting -Year 1: Creating Media - Digital Writing -Year 1: Data and Information - Grouping Data -Year 1: Programming - Moving a Robot -Year 1: Programming - Animations in Scratch Jr -Year 2: Computing Systems and Networks -Year 2: Creating Media - Digital Photography -Year 2: Creating Media - Making Music -Year 2: Data and Information - Pictograms -Year 2: Programming - Quizzes in Scratch Jr -Year 2: Programming - Robot Algorithms The content is fully aligned with the age-related expectations for KS1 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Diary Writing!
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Diary Writing!

(4)
This stimulating and informative lesson aims to improve students’ ability to adapt the style of their writing to suit their audience and purpose. In particular, they attempt to meet the purpose of writing diary entries. Students follow a clear and logical learning journey, in which they: -Define diaries and their key content features; -Read extracts of diaries, and explain which content features different writers employ; -Work collaboratively to ascertain the language and structure features of diary entries; -Create a success criteria for effective diary writing (although a ready-made success criteria is included) -Write a diary entry for a famous character from their favourite movie, using the techniques that they have learnt; -Peer/self-assess their diary writing attempts. There are enough resources here really for two lessons, including: -Visually engaging whole-lesson PowerPoint; -Diary extracts x 4 (Adian Mole, Anne Frank, etc.) -What's in a Diary Entry worksheet; -Success Criteria; -Step-by-step lesson plan. All images are licensed for commercial use, and are cited on the final page of the slide.
Animal Farm Huge Bundle!
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Animal Farm Huge Bundle!

9 Resources
THIS BUNDLE CONTAINS ALL OF THE ANIMAL FARM LESSONS, IN ADDITION TO THE 30-PAGE ANIMAL FARM COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANISER AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain a valuable understanding of George Orwell's allegorical novella 'Animal Farm.' The lessons enable students to gain a comprehensive understanding of the key features of plot, character, context, and language, in addition to considering the key messages being offered by Orwell. All of the resources that you need are included in the bundle: informative and engaging whole lesson PowerPoints, worksheets, activities, and lesson plans. The bundle is made up of a wide-range of interesting and exciting lessons, including: - The Russian Revolution; - Old Major's Dream; - The Rise of the Pigs; - Dictatorship; - Squealer; - The Ending (Orwell's Message) Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging.
Romeo and Juliet Huge Bundle!
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Romeo and Juliet Huge Bundle!

11 Resources
THIS BUNDLE CONTAINS ALL OF THE ROMEO AND JULIET LESSONS, IN ADDITION TO THE COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANISER AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of William Shakespeare's tragedy 'Romeo and Juliet.' Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer's ideas within the text, identifying the traits of key characters, settings, and themes, understanding dramatic and language devices, and relating the text to its social and historical context. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Wonder Big Bundle!
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Wonder Big Bundle!

1 Resources
THIS BUNDLE CONTAINS ALL OF THE WONDER LESSONS, IN ADDITION TO THE COMPREHENSION BOOKLET AND THE KNOWLEDGE ORGANISER! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of J.P. Palacio’s ‘Wonder.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, identifying the traits of key characters, settings, and themes, and understanding structural and language devices. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: Engaging Defining/ Understanding Identifying/Remembering Analysing/ Creating Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Lower KS2 Huge Computing Knowledge Organisers Bundle!
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Lower KS2 Huge Computing Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at lower KS2. Included are organisers based on: -Year 3: Computing Systems and Networks - Digital Devices -Year 3: Creating Media - Animations -Year 3: Creating Media - Desktop Publishing -Year 3: Data and Information - Data Logging -Year 3: Programming - Events and Actions in Scratch -Year 3: Programming - Sequencing in Scratch -Year 4: Computing Systems and Networks - The Internet -Year 4: Creating Media - Audio Editing -Year 4: Creating Media - Editing Photographs -Year 4: Data and Information - Data Logging -Year 4: Programming - Repetition in Scratch -Year 4: Programming - Repetition in Shapes The content is fully aligned with the age-related expectations for lower KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Dragons' Den Persuasive Project! (Building Speaking & Listening and Persuasive Writing Skills!)
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Dragons' Den Persuasive Project! (Building Speaking & Listening and Persuasive Writing Skills!)

(0)
This resource is perfect for enabling students to build both their persuasive writing and their speaking and listening skills. Based upon the popular BBC series 'Dragons' Den', students have the opportunity to research, design, pitch, and evaluate arguments for their own inventions, whilst simultaneously analysing persuasive pitches, revising persuasive techniques, structuring arguments and articulating convincingly. Included is a 16 page booklet (I would say at least 4-5 hour lessons of tasks) that lead students to: - Introduce themselves and their interests; - Watch persuasive pitches (links included) and identify persuasive devices; - Analyse why persuasive devices are effective; - Structure an analysis appropriately; - Brainstorm ideas for an invention using imagination and helpful aiding questions; - Formulate an argument by considering key questions and counter arguments; - Write and present a persuasive pitch; - Peer-evaluate and self-evaluate persuasive pitches. I have also provided some examples of news stories featuring the worst and best pitches from the den, in order to provoke discussion about what makes a strong pitch. All images are licensed for commercial use and are cited throughout.
Blood Brothers Huge Bundle!
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Blood Brothers Huge Bundle!

8 Resources
THIS BUNDLE CONTAINS ALL OF THE ‘BLOOD BROTHERS’ LESSONS, IN ADDITION TO THE KNOWLEDGE ORGANISER, THE 30-PAGE COMPREHENSION BOOKLET, AND THE POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Willy Russell’s play ‘Blood Brothers.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the play, understanding the writer’s ideas within the text, analysing key characters, settings, and themes, and understanding Russell’s language devices. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: Engaging Defining/ Understanding Identifying/Remembering Analysing/ Creating Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Effective Questioning CPD Session!
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Effective Questioning CPD Session!

(3)
This CPD session offers an engaging and original approach to introducing or revisiting effective questioning. Grounded in educational research, this CPD session is interactive, well-structured, and has been successfully tried and tested. The aim of the CPD session is to develop the knowledge, skills, and strategies needed in order to utilise questioning even more effectively in lessons, and it achieves this by embarking upon the following learning journey: 1. Fully understanding the various reasons for questioning; 2. Gaining familiarity with the different types of effective questions (linking to Bloom's and higher/lower cognitive questioning); 3. Gaining an awareness of the most appropriate questions for different situations, topics, and students; 4. Identifying the commonly agreed strategies in educational research for effective questioning; 5, Planning effective questioning into our own teaching. Included in this pack are: Full PowerPoint presentation, a video for analysis, resources for CPD activities, a Bloom's helpsheet, instructions and guidance for trainers/ presenters. All images and videos are licensed for commercial use, and are cited on the final slide.
Huge KS2 Science Knowledge Organisers Bundle!
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Huge KS2 Science Knowledge Organisers Bundle!

20 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for all 20 units from Years 3-6 within the science National Curriculum. Year 3 Knowledge Organisers: -Animals, including Humans; -Forces and Magnets; -Plants; -Rocks; -Light. Year 4 Knowledge Organisers: -Animals, including Humans; -Electricity; -Living Things and their Habitats; -Sound; -States of Matter. Year 5 Knowledge Organisers: -Animals, including Humans; -Earth and Space; -Forces; -Living Things and their Habitats; -Properties and Changes of Materials. Year 6 Knowledge Organisers: -Animals, including Humans; -Evolution and Inheritance; -Electricity; -Living Things and their Habitats; -Light. The organisers are separated into logical compartments, based on the key curriculum expectations. Each resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
The Woman in Black Huge Bundle!
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The Woman in Black Huge Bundle!

9 Resources
THIS HUGE RESOURCE PACK CONTAINS ALL OF THE POPULAR WOMAN IN BLACK LESSONS, AND ALSO THE WOMAN IN BLACK KNOWLEDGE ORGANISER, THE WOMAN IN BLACK COMPREHENSION BOOKLET AND THE WOMAN IN BLACK POINTLESS GAME! This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Susan Hill’s ghost story ‘The Woman in Black.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, analysing key characters, settings, and themes, and understanding Hill’s language devices. Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps: - Engaging - Defining/ Understanding - Identifying/Remembering - Analysing/ Creating - Peer or self evaluating. All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Social Media Blog Writing Template
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Social Media Blog Writing Template

(16)
This writing resource is perfect for use in literacy/writing lessons across the curriculum. Bright, colourful, and realistic, this resource enriches students' writing experiences whilst enabling them to showcase the skills and knowledge that they have picked up throughout their learning. This lesson is also available as a part of a larger multi-media writing template bundle from TandLGuru that includes: Facebook page template, email template, messenger template, tabloid template, broadsheet template, and a postcard template. Most are easily editable and visually stimulating for students.