Mrs_t_life

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Multiplication Escape Room

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This is an Escape Room activity for multiplication. The activity focuses on multiplication of 1, 2 and 3 whole digit numbers by a single digit whole number. An Escape Room is an adventure in which players solve a series of puzzles using clues, hints, and strategies to complete the objectives at hand. In this Escape Room, students are presented with a situation. They are trapped in the school by a mad professor and must solve 5 puzzles in order to escape. Each puzzle gives them a them a clue word which they give to the educator in order to receive the next puzzle. As each puzzle is successfully solved they are given a key word - to escape they must use each key word to make a sentence and say this to the educator before time is up! The activity is designed to be played in small groups. Teacher forms teams. I suggest no more than 4/5 students in a team. Why this game? Escape Rooms are highly engaging for the students. Their task is to solve 5 multiplication puzzles in order to escape the room. They compete in teams which adds to the engaging nature of this game. Includes: introduction materials 5 puzzles plus final clue Teacher Guide Teacher Checklist Teacher Planner Clue cards Completion Certificate Answer Key

Place Value Orienteering

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This PDF contains the resources to set up an outdoor maths orienteering style game. There are 2 games and 3 levels of difficulty - numbers to 1,000,000, numbers to 100,000 and numbers to 10,000. The 2 games require: Game 1) learners to write the standard, word and extended form of 12 numbers (found at each orienteering"flag". Game 2) Learners need to understand a digits place and value i.e., find the flag with a 7 a in the thousands place. Please note: this resource uses the term units.

Revision Rings (Whole Number)

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Whole Number Revision Rings: place value multiplication and division rounding addition and subtraction Each ring contains 35 numbered questions with a range of difficulty. My students enjoy using this mostly as a fast finisher activity, they grab a ring and a whiteboard, write down the number of the question and their answer. If they leave their whiteboard out I know it means they would like me to check their answers. I have also used these as a plenary - a child will select a number at random, I read out the question which they write on a sticky note along with their answer - I usually encourage them to write a sentence explaining to me how they solved the question. Once prepped these are great to just grab and go and can be used multiple ways - above are just a couple of suggestions!

Four in a Row (Mental Maths)

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This resource contains 20 four in a row game boards covering multiplication, division, doubling, halving, adding, subtracting, change from £5, place value numbers to 10,000, 100,000, 1,000,000, converting time and more! I have also including noughts and crosses markers which can be used although the game boards could also be laminated and marked on using a whiteboard pen. Aim of the game: 2 players, each player takes turns to select a free square and answer the question, if correct they may place their marker on the square. First player to win 4 in a row horizontally, vertically or diagonally wins the game.

Missing Angle: Write the Room

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A set of 24 missing angle (write the room) cards. Also included is a recording sheet and an answer page - all cards require children to find the missing angle in a right angle. This can be played in several way but I like to get my students up and moving so I place all cards around the room. I set a timer on the board (somewhere between 5- 10 minutes) and ask students to walk round the room and find the answer to each card. Cards can be answered in any order but make sure students check the card number in the corner and write the answer in the correct box on the recording sheet.

True/False Addition and Subtraction with QR Codes

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This PDF resource contains a set of true/false addition and subtraction cards. Differentiated by 2, 3, and 4 digits. For each level there is 12 true addition facts, 12 true subtraction facts, 12 false addition facts and 12 false subtraction facts. Each card contains a QR code which, when scanned, will tell learners if there have correctly identified if the fact is true or false. I ask learners to work as a group, they must each solve the questions and share if they find the fact to be true or false. As a group they should sort the cards into a true pile and a false pile. Either as they go, or when finished, they should scan the QR code to self check their work.

Maths Card Game Printables

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Quick and easy maths playing card games! No prep - just print and add playing cards! These playing card maths games are perfect for practicing a variety of basic maths skills including addition, subtraction, multiplication and place value. Students will love playing these games. Quick set up and easy to read student instructions make this perfect for maths rotations, in a maths center or as a fast finisher game. There are 7 cards games, each game comes with a printable for 2 player use and multiplayer use.

Missing Angle: I have, Who has...?

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A set of 30 cards. Each card contains a missing angle within a right angle that needs to be calculated. How to play: 1.Distribute one card to each student, then distribute the extras to strong students in the beginning and to random students as the class becomes more familiar with the deck. As you distribute the cards, encourage students to begin thinking about what the missing angle on their card might be so that they are prepared to answer. When all cards are distributed, select any student to begin (cards will look back to beginning player). Play continues until the game loops back to the original card. After the class is comfortable with this game format, consider using a stopwatch to time the class game. Record the time on the board so that students try each game to beat their current best time. This practice encourages students to stay attentive. Other ways to play: •Spread the cards out on the table – children place the cards in the right order (in a group/pair/individually).

Christmas Coordinates

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Reveal the 10 mystery Christmas pictures by follwoing the coordinate instructions/ Coordinates contain a letter and number e.g., B7, E12.

6 Digit Place Value Bingo

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6 digit place value Bingo includes 30 individual bingo boards and 3 styles of calling cards: Identify the place of a digit, Identify the value of a digit Recognise the whole number in standard form. The game can be played with the whole class or in cooperative learning teams or in small guided maths groups.

Fraction Word Problem (write-the-room)

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This PDF resource contains a set of 24 fraction word problems. Also included is a recording sheet, answer sheet, instructions and front cover. Write the room is a great game - children are required to be active in their learning and will answer multiple questions. I like to place the cards around the room, set a timer (often 5 - 10 minutes) and the pupils will work their way through the cards solving as many as they can in the time given.