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Respect Assembly
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Respect Assembly

(0)
Designed for KS3 but easily modified to deliver to KS2 or KS4. After recent events, it is more important than ever for our students to respect both themselves and each other. This is more than just discipline and liking other people. This is about respecting difference and diversity in every context that we encounter. This assembly helps you to deliver just that.
KS3 Computing - without the planning
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KS3 Computing - without the planning

6 Resources
Some of our best-selling resources on tes, brought together in a fantastic value bundle: 15 complete KS3 computing lessons 35 lesson ideas for computing and ICT KS3 80 computing starters for KS3 20 computing plenaries for KS3 These resources will save you hours of planning. Better still - they are aligned to the KS3 Computing curriculum. Fantastic value bundle price.
Ice Breaker Games for KS4
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Ice Breaker Games for KS4

(0)
Fully resourced ice breaker games. Use these to help students introduce themselves to each other (and to you). There are 9 activities, some need no preparation, others need cards to be printed, and you would need to organise iPads (or iPhones) to use the App.
HTML Poster and Tips / Cheat sheet collection
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HTML Poster and Tips / Cheat sheet collection

(0)
A collection of HTML and CSS posters. Suitable for both KS3 and GCSE levels of ICT / Computing / Computer Science. Useful not only to have on classroom walls but also can be reproduced and handed to your students. Recommended to laminate and to reuse (to help save the environment). Includes poster covering the following topics: Basic html tags HTML colours (infographic) HTML and CSS Anatomy of an HTML page
The Natural World - KS3 Lesson - Religious Studies
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The Natural World - KS3 Lesson - Religious Studies

(0)
Full lesson around the natural world. Contains presentation (look at presenter notes for more information) and worksheet that the students complete in groups before feeding back to the class. Learning objectives: Be able to examine the problems facing the natural world Understand the key concept words relating to the natural world
GCSE Computer Science Revision and Challenge cards for  OCR GCSE (9-1) J276
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GCSE Computer Science Revision and Challenge cards for OCR GCSE (9-1) J276

(1)
94 Computer science challenge cards that can be used to extend students. Designed for GCSE Computer Science OCR (9-1) J276 and is suitable for any programming language These cards are based on the topics that are examined in GCSE Computer science as end of class plenaries, extension tasks or flipped homework tasks. Designed for OCR GCSE (9-1) J276. Topics covered: 1.1 Systems architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming techniques 2.3 Producing robust programs 2.4 Computational logic 2.5 Translators and facilities of languages 2.6 Data representation This is also offered in the great value bundle KS3 Computing without the planning
Abstraction resources for computing KS3
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Abstraction resources for computing KS3

3 Resources
A fantastic set of resources. Abstraction is one of those topics where teachers may need a little extra help. Here are three resources that cut through what abstraction is and how students can really get to grips with this concept that is essential for computer science!
Google web quest bundle
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Google web quest bundle

3 Resources
A bundle to help students use the Internet (and particularly Google) to full potential. Great opportunity to help students get a real grip on the most important search engine.
Python Challenges Workbook
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Python Challenges Workbook

(1)
A series of 12 challenges for your classes, can be used for GCSE students or KS3 classes. All are chosen as being applicable to beginner Python classes.
80 Quick Computing Starters for KS3
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80 Quick Computing Starters for KS3

(2)
An incredible amount of generic starter ideas for KS3 computing lessons. They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons. Generic starters are offered, as well as specialist starters covering the following topics: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety All designed to help you improve your practice, and are formatted for you and ready to go! This is also offered as part of the great value bundle KS3 Computing without the planning
20 Computing and ICT Christmas lesson ideas (KS3)
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20 Computing and ICT Christmas lesson ideas (KS3)

(0)
20 ideas that encompass the Computing Programmes of study for KS3. Some of these ideas are really great, and a full lesson can be built from them, some are suitable as starters or fun mini-sessions within your lesson. Headings: Decorate a Christmas Tree Christmas Myths Create a spreadsheet model A Christmas story in 2016 PowerPoint 12 days of Christmas Cost Create a poster Programming – 12 days of Christmas song 12 days of Christmas – presents programming Celebrations around the world Sorting Bitmaps Photoshop Programming Create Solving problems Naughty or nice Abstraction Reindeer Puzzle Just for fun…
Mindfulness Assembly / Lesson Presentation
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Mindfulness Assembly / Lesson Presentation

(5)
A beautiful mindfulness presentation with 18 slides that is designed to be used for either an assembly or a session. Mindfulness is incredibly important in a busy school; but how can we educate our young people in such a skill? Perhaps stress levels have risen during tests and exams, and you have seen behaviour go downhill. Use this fantastic resource to raise awareness of mindfulness, and encourage your students to use the enclosed techniques to manage their stress levels and improve both their behaviour and wellbeing. New for 2019 - included a fun weekly log for students to practice mindfulness with.
GCSE Business Revision and Challenge cards for OCR GCSE (9-1) J204
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GCSE Business Revision and Challenge cards for OCR GCSE (9-1) J204

(0)
More than 150 business challenge cards that can be used to extend students, used as revision activities or given to students to answer at home. Mini tasks, questions, and statements to think about that can be used as starters, plenaries, flipped learning tasks or homework. Multiple questions one each of the following topics and sub-topics: Business activity 1.1 The role of business enterprise and entrepreneurship 1.2 Business planning 1.3 Business ownership 1.4 Business aims and objectives 1.5 Stakeholders in business 1.6 business growth Marketing 2.1 The role of marketing 2.2 Market research 2.3 Market segmentation 2.4 The marketing mix People 3.1 The role of human resources 3.2 Organisational structures and different ways of working 3.3 Communication in business 3.4 Recruitment and selection 3.5 Motivation and retention 3.6 Training and development 3.7 Employment law Operations 4.1 Production processes 4.2 Quality of goods and services 4.3 The sales process and customer service 4.4 Consumer law 4.5 Business location 4.6 Working with suppliers Finance 5.1 The role of the finance function 5.2 Sources of finance 5.3 Revenue, costs, profit and loss 5.4 Break-even 5.5 Cash and cash flow Influences on business 6.1 Ethical and environmental considerations 6.2 The economic climate 6.3 Globalisation
Positive Thinking and Growth Mindset Assembly
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Positive Thinking and Growth Mindset Assembly

(1)
Designed for KS3 but easily modified to deliver to KS2 or KS4. Positive thinking is important for our students. This assembly does not come with a script, but is 15 slides that are fairly self-explanatory and you can change or add to as you see fit according to your own style. This assembly helps you to help the students think about their attitudes and thinking.