OCR Computer Science GCSE - 2.2.1 Variables, Constants, Operators, Inputs, Outputs

OCR Computer Science GCSE - 2.2.1 Variables, Constants, Operators, Inputs, Outputs

This is a full Scheme of Work PPT to teach the 2.2.1 Variables, Constants, Operators, Inputs, Outputs and Assignment section of the OCR Computer Science GCSE and quite possibly other exam boards versions as well. Each section provides key definitions, activities and an evaluative summary. This is NOT a one hour lesson, and would be taught over a couple of lesson depending on ability and past knowledge.
mattdoble
OCR Computer Science GCSE - 2.12 Standard Searching Algorithms

OCR Computer Science GCSE - 2.12 Standard Searching Algorithms

This is a full Scheme of Work PPT to teach the 2.12 - Standard Searching Algorithms section of the OCR Computer Science GCSE and quite possibly other exam boards versions as well. This covers: - Linear Search - Binary Search Each section provides key definitions, activities and an evaluative summary. This is NOT a one hour lesson, and would be taught over a couple of lesson depending on ability and past knowledge.
mattdoble
03 - Maths for I.T - Unit 26 - Matrix Transformations

03 - Maths for I.T - Unit 26 - Matrix Transformations

The third in a series of presentations and lesson content for the BTEC Level 3 Maths for I.T unit - There is not a lot of resources out there for this topic - so this may help. The topic this time is Matrix Transformations. Content discussed include the following; Shape Transformation Animation Plane Shapes Defined Transformations Defined Terminology Glossary Ordered Pairs Defined Translation Matrices Dilation Reflection Matrices Rotation Matrices Assignment Tasks See what you think! NEXT: 04 - STEM AND LEAF DIAGRAMS FOR COMPUTING
leechadwick
04 - Maths for I.T - Unit 26 - Stem and Leaf Diagrams for Computing

04 - Maths for I.T - Unit 26 - Stem and Leaf Diagrams for Computing

The fourth in a series of presentations and lesson content for the BTEC Level 3 Maths for I.T unit - There is not a lot of resources out there for this topic - so this may help. The topic this time is Stem and Leaf Diagrams for Computing. Content discussed include the following; Median, Range & Mean Activities Stem and Leaf Overview Stem and Leaf Case Study Stem and Leaf Construction Guide Stem and Leaf Recap Stem and Leaf Activity See what you think! NEXT: 05 - STANDARD DEVIATION AND QUARTILES FOR COMPUTING
leechadwick
07 - Maths for I.T - Unit 26 - Probability, Tree and Venn Diagrams in Computing

07 - Maths for I.T - Unit 26 - Probability, Tree and Venn Diagrams in Computing

The seventh in a series of presentations and lesson content for the BTEC Level 3 Maths for I.T unit - There is not a lot of resources out there for this topic - so this may help. The topic this time is Probability, Tree and Venn Diagrams in Computing. Content discussed include the following; Topic Definitions Probability Defined Calculating Probability Probability Complement Independent Events Dependent Events Mutually Exclusive Events Tree Diagrams Venn Diagrams See what you think! NEXT: 08 - RECURSION FOR COMPUTING
leechadwick
Algorithm Flowchart Starter

Algorithm Flowchart Starter

A useful help sheet for remembering which shape is needed when and why. Designed as a differentiation tool for students struggling with designing flow charts, or additional support for pupils. Links to OCR A452 and A451. Recall shapes used in a flowchart. Use correct shapes to produce an algorithm. Demonstrate how shapes are used for decisions
brigden91
What is Computational Thinking? Classroom Posters

What is Computational Thinking? Classroom Posters

This 6 part high resolution poster series not only looks amazing but will clearly define what computational thinking is and how to perform it. Computational Thinking is a thinking strategy which is becoming a mandatory component of curriculum around the world Computational Thinking is a logical approach to problem solving. It can be applied to ANY problem, task or system. It has four parts which identify problems and formulate solutions. Computational Thinking can be applied with or without a computer. All of these elements can be seen in the preview file. *************************************************************************** Other Popular Products From Innovative Teaching Ideas - Search for these items on TES Year Long Visual Writing Prompts Fable Power Pack Teaching Digital Technologies and STEM ***************************************************************************** YOUR REVIEWS ARE ESSENTIAL IN KEEPING OUR PRODUCTS LOW PRICED AND REGULARLY UPDATED!!! IT MAKES A HUGE DIFFERENCE TO US!!! PLEASE LEAVE A REVIEW About Innovative Teaching Ideas Terms Copyright © Innovative Teaching Ideas. All rights reserved by author. This product is to be used by the original downloader only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clipart and font credits.
Innovativeteachingideas
Computational thinking and Data Activity Cards

Computational thinking and Data Activity Cards

This bundle of activities combines mathematics and technology to explore how we collect, manipulate and visualize data. It has 18 activity task cards your students can either follow independently or your entire group can work together as a class group. Thumbnails of all 18 Activities can be seen in the preview file. These activities will require students to have access to technology such as a laptop or an iPad to as well as some more traditional resources such as a pen, paper and ruler. This collection of activities is ideal for teachers intending to teach key elements of S.T.E.M, Computational Thinking or a Digital Technologies curriculum to their students. *************************************************************************** Other Popular Products From Innovative Teaching Ideas - Search for these items on TES Year Long Visual Writing Prompts Fable Power Pack Teaching Digital Technologies and STEM ***************************************************************************** YOUR REVIEWS ARE ESSENTIAL IN KEEPING OUR PRODUCTS LOW PRICED AND REGULARLY UPDATED!!! IT MAKES A HUGE DIFFERENCE TO US!!! PLEASE LEAVE A REVIEW About Innovative Teaching Ideas Terms Copyright © Innovative Teaching Ideas. All rights reserved by author. This product is to be used by the original downloader only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clipart and font credits.
Innovativeteachingideas
Using Kerbal Edu to teach modelling

Using Kerbal Edu to teach modelling

Using Kerbal Edu to teach modelling. Students can try out a variety of scenarios to see what happens when they make changes and what they can learn from their mistakes.
mm71
Recursion and Recursive techniques in computing

Recursion and Recursive techniques in computing

A great lesson around how to teach recursion away from the computer. Based around a flood fill recursive technique, and also includes an exercise to teach shortest network path. This could be used for an A level class, GCSE or would be understandable by a high ability KS3 class.
studeapps
Computational Thinking

Computational Thinking

This 2 page resource explains computational thinking, abstraction, decomposing and generalisation. An example is provided of a step-by-step process with unnecessary detail filtered out. Two activities follow the explanation and examples. This resource is suitable for Key Stage 2 or 3 Computer Science.
Qualiteach_Education
Maths Murder Mystery- Heist at The Celebrity Awards Show Codebreaking/ Cryptography Challenge

Maths Murder Mystery- Heist at The Celebrity Awards Show Codebreaking/ Cryptography Challenge

This challenge was based on my free maths murder massacre resource. Thanks for all the downloads and feedback. This version features a new mystery for students to solve using mathematics, non-verbal reasoning & computing skills (cryptography). It is the night of the Celebrity awards, however aTrophy has gone missing. A celebrity has made off with it in a getaway vehicle to a top-secret location and posted a Selfie on Twitter & Instagram of his ill-gotten gains. Can you solve the mystery? Features well known celebrities, popular getaway vehicles and the latest mobile that all students will know and love. I’ve made it accessible for key stage 2 and 3 students (may be a little to easy for KS4), and packaged it as a presentation as well as including pdf versions so it can be distributed. All funds raised by the sale of this resource will be donated to the NSPCC
theeducationspecialist