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GameWise

Average Rating5.00
(based on 3 reviews)

I make digital games, puzzles and challenges that unlock the imagination and encourage creativity. My resources are interactive, easy to use, browser-based and suitable for distance learning and home schoolers alike. My aim is to make learning deeper, richer, and more engaging for both students and teachers.

I make digital games, puzzles and challenges that unlock the imagination and encourage creativity. My resources are interactive, easy to use, browser-based and suitable for distance learning and home schoolers alike. My aim is to make learning deeper, richer, and more engaging for both students and teachers.
Indirect vs Direct Characterization Digital Lesson
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Indirect vs Direct Characterization Digital Lesson

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Level up your students’ writing with this fun, no-prep lesson on indirect characterization for grades 5-9. This immersive, game-based activity helps students understand what indirect characterization is, why it’s a better way to write, and how to apply this technique in their own work. WHY THIS SKILL MATTERS: We all know that nothing is more boring than a flat character. We are also painfully aware that like all beginners, students often churn out characters that are all too obvious. The problem is, students don’t understand HOW to make characters more interesting and subtle. Simply telling them to “make characters more 3 dimensional” or “show don’t tell” isn’t enough. They need to understand the patterns of writing that are flat, and how to make them better. In this interactive lesson, students will explore the effective use of showing-not-telling in writing, and by the end of this lesson, students will: · Have a clear understanding of indirect characterization (and why it’s better!) · Analyse 15-30 sentences for evidence of indirect characterization vs direct characterization · Transform 5 examples of direct characterization into indirect characterization. This lesson is browser-based and auto-grading which means it will work on any device and is perfect for distance learning or home school - simply send your students a link and code to get them started straight away. WHAT YOU GET: An interactive and differentiated tutorial including a definition, examples, and comprehension test (Identifying Indirect Characterization) A gamified quiz (students only progress once they get at least 15 questions correct) Tips for writing characters that are more indirect THREE short writing tasks (students are given DIRECT examples and must transform them to INDIRECT using detail and action/dialogue) HOW TO USE: Simply: Go to this link: gogamewise.com/games/indirect-characterization Put in your game code (which you’ll find in the pdf product file download). That’s it! IMPORTANT NOTES: This lesson is online and needs an internet connection (and a modern browser) to work. Unfortunately, I can’t guarantee it will work properly on old versions of Internet Explorer!
Inference Riddle Monsters
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Inference Riddle Monsters

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Teach your students to read between the lines with this fun, no-prep introduction to INFERENCES for grades 6-10. In this game, students will learn what an inference is, and practice making predictions in 66 mini riddle challenges! Focusing on problem-solving and interpreting clues, students will interact with friendly monsters and score points for reading between the lines and making connections between different clues. Students must decide whether to make a guess (for more points) or collect more evidence to form a more accurate prediction. Because the game is broken up into mini sessions, you can use it as a complete lesson (30-60 minutes) or as a quick reward for a fast-finisher. Because of this flexibility, this resource is also a perfect tool for the substitute teacher’s toolkit! The game comes with 3 different difficulty modes built-in, so you can easily differentiate for your students and ensure they get the appropriate level of challenge. It’s also browser-based and auto-grading which means it will work on any device and perfect for distance learning or home school - simply send your students a link and pin to get them started straight away. CCSS Codes: RL.5.1, RL.6.1, RL.7.1, RL.8.1 WHAT YOU GET: An interactive, gamified learning experience including: · A short, interactive introduction to the concept of INFERENCE · 66 inference riddles HOW TO USE: Go to this link: gogamewise.com/games/inference-riddles Put in your game code (which you’ll find in the pdf product file). That’s it! Have fun and good luck! IMPORTANT NOTES: This game is online and needs an internet connection (and a modern browser) to work. Unfortunately, I can’t guarantee it will work properly on old versions of Internet Explorer! YOU MIGHT ALSO LIKE… A dynamic Creative Writing Prompt! A Digital Escape Room on Romeo and Juliet! My 2nd monster-battling BOOM BUNDLE on rhetoric! KEYWORDS: #inference, #riddles, #GamesForClass, #ELAgames #GameWise #GoGamewise #GamesForEla #ContextClues
Repetition (Persuasive Language - Deck 2)
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Repetition (Persuasive Language - Deck 2)

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Teach your students about the persuasive power of Repetition as they battle Slimy, Slimy Toads in this digital BOOM deck focussing on Repetition! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Repetition task cards (the main focus of this deck) • 5 Hyperbole task cards • 5 Rhetorical Question task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Slimy Slimy Toadss link to Repetition, Stunning Snails link to Hyperbole, and Tricksy Foxs link to Rhetorical Question. This association means that your students will have a better chance of remembering each one - Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Writing Prompt - Fairytale Creative Writing Generator
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Writing Prompt - Fairytale Creative Writing Generator

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Engage and inspire your students with this immersive Fairytale story prompt! The ultimate creative writing starter, this dynamic tool will supply students with interesting characters and magical landscapes to help them get their ideas onto paper quicker than ever. Do you want an AWESOME creative writing prompt that you can use with zero prep? Then look no further! Dive into this cauldron of twisted and magical fairytales that this generator will concoct for you. If you’re sick of hearing students say: “I don’t know how to start!” or “I don’t like that writing prompt!” - this tool is your solution! With more than 10 million plot prompts, this generator will engage students with fun and creative ideas within the fairytale genre while also giving them plenty of room for customization. Students can write from the perspective of a knight, a woodcutter, a poor orphan and so much more. Each element of the story (character, setting, problem, item, resolution) can be customized so that students find a combination they feel confident with - check out the preview video to see what I mean. Students can use these fairytale prompts individually - simply give your class the link and your password. Alternatively, you could work on one together as a class. You can also use these writing prompts as timed warm-up activities at the start of a lesson, or at the end of a lesson for a fast finisher. Please note: Buying this product gives you a password which then unlocks an online file to use in class - it needs an internet connection to work. To use this tool simply: Click on this link --> fairytale generator Type in your game code (which you’ll find in the T&C pdf file) when you purchase this product Have fun! **I’m also planning to update and expand this resource over time to give you the best experience possible - I may change the game code from time to time (you’ll get an updated code when you re-download the product). **
Fantasy Writing Prompt Plot Generator
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Fantasy Writing Prompt Plot Generator

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Engage and inspire your students with this immersive fantasy story prompt! The ultimate creative writing starter, this dynamic tool will give students all the spells, goblins and dark forests they need to get their creative juices flowing. If you’re sick of hearing students say: “I don’t know how to start!” or “I don’t like that writing prompt!” - this tool is your solution! With more than 10 million plot prompts, this generator will engage students with fun and creative ideas within the fantasy genre while also giving them plenty of room for customization. Students can choose individual elements (character, setting, problem, item, resolution) and dial the elements to their liking. (Check out the preview video to see what I mean). Students can use these fantasy prompts individually - simply give your class the link and your password. Alternatively, you could work on one together as a class. You can also use these writing prompts as timed warm-up activities at the start of a lesson, or at the end of a lesson for a fast finisher. Do you want an AWESOME creative writing prompt that you can use with zero prep? Then look no further! This fantasy generator is for you. Please note: Buying this product gives you a password which then unlocks an online file to use in class - it needs an internet connection to work. To use this tool simply: Click on this link: fantasy generator Type in your game code (which you’ll find in the T&C pdf file) when you purchase this product Have fun! **I’m also planning to update and expand this resource over time to give you the best experience possible - I may change the game code from time to time (you’ll get an updated code when you re-download the product). *
Personification BOOM cards (Poetic Language - Deck 4)
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Personification BOOM cards (Poetic Language - Deck 4)

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Conquer Angry Oceans in this digital BOOM deck focussing on Personification! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Personification task cards (the main focus of this deck) • 5 Metaphors task cards • 5 Similes task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Angry Oceans link to Personification, Loose Cannon Monkeys link to Metaphors, and As Smart As Bone Skeletons link to Similes. This association means that your students will have a better chance of remembering each one - “Oh that’s right, personification defeated the Angry Ocean through language which gave human qualities to another thing…” Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Hyperbole Boom Cards (Persuasive Language - Deck 3)
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Hyperbole Boom Cards (Persuasive Language - Deck 3)

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Do your students take FOREVER to learn figurative language? Let them battle Stunning Snails in this digital BOOM deck focussing on Hyperbole! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Hyperbole task cards (the main focus of this deck) • 5 Inclusive Pronouns task cards • 5 Repetition task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Stunning Snails link to Hyperbole, Wee Spiders link to Inclusive Pronouns, and Slimy Slimy Toadss link to Repetition. This association means that your students will have a better chance of remembering each one - Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
High Modality Boom Cards (Persuasive Language - Deck 5)
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High Modality Boom Cards (Persuasive Language - Deck 5)

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You NEED to learn about persuasive language and defeat the Boss Man in this digital BOOM deck focussing on High Modality! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 High Modality task cards (the main focus of this deck) • 5 Emotive Language task cards • 5 Inclusive Pronouns task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Boss Mans link to High Modality, King Extra Feelss link to Emotive Language, and Wee Spiders link to Inclusive Pronouns. This association means that your students will have a better chance of remembering each one - Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Alliteration Boom Cards (Poetic Language - Deck 2)
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Alliteration Boom Cards (Poetic Language - Deck 2)

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Evade the attacks of Al the Awesome Archer in this digital BOOM deck focussing on Alliteration! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Alliteration task cards (the main focus of this deck) • 5 Onomatopoeia task cards • 5 Metaphors task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Awesome Archers link to Alliteration, Slurping Snails link to Onomatopoeia, and Loose Cannon Monkeys link to Metaphors. This association means that your students will have a better chance of remembering each one - “Oh that’s right, Alliteration defeated Al the Awesome Archer and it was language which had repeated sounds close together…” Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Algebra | expanding easy | BOOM Math Maze Game!
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Algebra | expanding easy | BOOM Math Maze Game!

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Practice simple algebra and engage your students with this fun BOOM cards math game! The perfect alternative to a math worksheet, this digital puzzle game will give students plenty of practice at expanding basic algebraic equations. The perfect math challenge for 5th grade, 6th grade, 7th grade, or 8th grade. Captivate your class with these simple puzzles and engage even your most reluctant students in learning that is meaningful AND fun! Who said math had to be boring?! The game framework focuses on problem-solving, sequencing, and mastery. Students solve math to get the hero through the maze, and need to choose their path wisely because only the most accurate route will succeed! See my **BLOG POST **for more details or PREVIEW THE DECK right now! WHAT YOU GET: · 14 intro puzzles that teach the game · 10 math puzzles that gradually get harder as students progress IMPORTANT NOTES: To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options, you’ll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins (which give instant feedback for decks that are self-grading). The art for this product was kindly supplied by Daniel Cook. Check out his "Planet Cute” art at: https://lostgarden.home.blog/2007/05/12/dancs-miraculously-flexible-game-prototyping-tiles/ algebraic
Easy Mixed Times Tables #2 BOOM Math Maze Game!
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Easy Mixed Times Tables #2 BOOM Math Maze Game!

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Practice easy times tables and motivate your students with this fun BOOM cards math game! The perfect alternative to a math worksheet, this digital puzzle game will give students plenty of practice at easy multiplication tables. The perfect math challenge for 2nd grade, 3rd grade or 4th grade. Captivate your class with these simple puzzles and engage even your most reluctant students in learning that is meaningful AND fun! Who said math had to be boring?! The game framework focuses on problem-solving, sequencing, and mastery. Students solve math to get the hero through the maze, and need to choose their path wisely because only the most accurate route will succeed! See my **BLOG POST **for more details or PREVIEW THE DECK right now! WHAT YOU GET: · 14 intro puzzles that teach the game · 10 math puzzles that gradually get harder as students progress IMPORTANT NOTES: To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options, you’ll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins (which give instant feedback for decks that are self-grading). The art for this product was kindly supplied by Daniel Cook. Check out his "Planet Cute” art at: https://lostgarden.home.blog/2007/05/12/dancs-miraculously-flexible-game-prototyping-tiles/
Easy Mixed Times Tables | BOOM Math Maze Game
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Easy Mixed Times Tables | BOOM Math Maze Game

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Review easy times tables and motivate your students with this fun BOOM cards math game! The perfect alternative to a math worksheet, this digital puzzle game will give students plenty of practice at easy multiplication tables. The perfect math challenge for 2nd grade, 3rd grade or 4th grade. Captivate your class with these simple puzzles and engage even your most reluctant students in learning that is meaningful AND fun! Who said math had to be boring?! The game framework focuses on problem-solving, sequencing, and mastery. Students solve math to get the hero through the maze, and need to choose their path wisely because only the most accurate route will succeed! See my **BLOG POST **for more details or PREVIEW THE DECK right now! WHAT YOU GET: · 14 intro puzzles that teach the game · 10 math puzzles that gradually get harder as students progress IMPORTANT NOTES: To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options, you’ll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins (which give instant feedback for decks that are self-grading). The art for this product was kindly supplied by Daniel Cook. Check out his "Planet Cute” art at: https://lostgarden.home.blog/2007/05/12/dancs-miraculously-flexible-game-prototyping-tiles/
Rhetorical Question Boom Cards (Persuasive Language - Deck 1)
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Rhetorical Question Boom Cards (Persuasive Language - Deck 1)

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Do you want to teach persuasive language the fun way? Confront Tricksy Foxes in this digital BOOM deck focussing on Rhetorical Question! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Rhetorical Question task cards (the main focus of this deck) • 5 Repetition task cards • 5 Emotive Language task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Tricksy Foxs link to Rhetorical Question, Slimy Slimy Toadss link to Repetition, and King Extra Feelss link to Emotive Language. This association means that your students will have a better chance of remembering each one - Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Emotive Language Boom Cards (Persuasive Language - Deck 6)
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Emotive Language Boom Cards (Persuasive Language - Deck 6)

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Unlock the powers of persuasive language and defeat King Extra Feels in this digital BOOM deck focussing on Emotive Language! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Emotive Language task cards (the main focus of this deck) • 5 Rhetorical Question task cards • 5 High Modality task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, King Extra Feelss link to Emotive Language, Tricky Foxs link to Rhetorical Question, and Boss Mans link to High Modality. This association means that your students will have a better chance of remembering each one - Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Inclusive Pronouns Boom Cards (Persuasive Language - Deck 4)
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Inclusive Pronouns Boom Cards (Persuasive Language - Deck 4)

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We all want to persuade our audience don’t we? Battle the Wee Spider’s webs of manipulative language in this digital BOOM deck focussing on Inclusive Pronouns! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Inclusive Pronouns task cards (the main focus of this deck) • 5 High Modality task cards • 5 Hyperbole task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Wee Spiders link to Inclusive Pronouns, Boss Mans link to High Modality, and Stunning Snails link to Hyperbole. This association means that your students will have a better chance of remembering each one - Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Onomatopoeia Boom Cards (Poetic Language - Deck 1)
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Onomatopoeia Boom Cards (Poetic Language - Deck 1)

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Zoom past Slurping Snails and smash figurative language learning in this digital BOOM deck focussing on Onomatopoeia! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Onomatopoeia task cards (the main focus of this deck) • 5 Similes task cards • 5 Alliteration task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Slurping Snails link to Onomatopoeia, As Smart As Bone Skeletons link to Similes, and Awesome Archers link to Alliteration. This association means that your students will have a better chance of remembering each one - “Oh that’s right, Onomatopoeia defeated the Slurping snails through language which sounds like the thing it describes…” Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Metaphors Boom Cards (Poetic Language - Deck 3)
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Metaphors Boom Cards (Poetic Language - Deck 3)

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Ignite your classroom and tame the Loose Cannon Monkeys in this digital BOOM deck focussing on Metaphors! In these interactive task cards, students learn 3 language devices and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: • 10 Metaphors task cards (the main focus of this deck) • 5 Alliteration task cards • 5 Personification task cards • A slide with technique definitions and examples (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster to battle it. The fun graphics and funny phrases engage reluctant students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Loose Cannon Monkeys link to Metaphors, Awesome Archers link to Alliteration, and Angry Oceans link to Personification. This association means that your students will have a better chance of remembering each one - “Oh that’s right, a metaphor defeated the Loose Cannon Monkey with language that compared one thing to another thing…” Help your students level up their language skills and have fun at the same time. If you want something streamlined and digital that you can buy once and use again and again, these BOOM cards might be just the thing for you! FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Story Game - Collaborative Writing
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Story Game - Collaborative Writing

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Get your students creating stories quickly with this fun and collaborative writing game designed to illustrate the four basic elements of narrative: Character, Setting, Crisis and Resolution. Writing a story doesn’t have to be long and hard - in fact a very short story with the right elements can be an excellent narrative starting point. The real strength of this game is to help students overcome writer’s block, generate new ideas through team work. This is a good resource to use at any grade level because it is engaging and can generate good discussion afterwards about which stories worked the best and why.
Medium Times Tables BOOM Math Maze Game!
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Medium Times Tables BOOM Math Maze Game!

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Practice mixed times tables and engage your students with this FREE BOOM cards math game! The perfect alternative to a math worksheet, this freebie puzzle game will give students plenty of practice at mixed multiplication (at medium difficulty). The perfect math challenge for 2nd grade, 3rd grade or 4th grade. I’ve made this resource FREE so you can test out Math Maze products and see how they work! Captivate your class with these simple puzzles and engage even your most reluctant students in learning that is meaningful AND fun! Who said math had to be boring?! The game framework focuses on problem-solving, sequencing, and mastery. Students solve math to get the hero through the maze, and need to choose their path wisely because only the most accurate route will succeed! See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET: · 14 intro puzzles that teach the game · 10 math puzzles that gradually get harder as students progress ABOUT ME Hi I’m Gil, the teacher behind GameWise. I make fun educational games to inspire students and make education more fun for teachers too. I do this because education these days is more challenging than ever - if you’ve ever seen a tired teacher or a bored millennial, you’ll know what I mean! More and more students are disengaged in the classroom, but curriculum demands mean that many teachers are struggling to stay above water, let alone find the time to come up with new ideas for learning. might be interested in, and something really easy to use within existing platforms too (think Google classroom or Zoom, etc.) - simply your students a link and they’re good to go. The best part is that everything works in the browser, which means you can spend less time being the class tech support, and more time teaching. IMPORTANT NOTES: To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options, you’ll need a premium account.
Halloween Escape Room Online Inference FREE DEMO
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Halloween Escape Room Online Inference FREE DEMO

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Hook your class this Halloween with an interactive escape room based on INFERENCE! Students must read between the lines, gather context clues, and interpret images to decipher which character stole the candy! Please note this is a free demo. You can find the full version HERE. As they investigate, students will solve inference riddles, learn the difference between showing and telling (as it relates to indirect characterization) and make cause and effect connections between character actions and their motives by collating evidence. Focusing on problem-solving and interpreting evidence. Students must piece together different pieces of information in order to build up a compelling case for what happened. Check it out on my Blog here! This is a free demo for the complete lesson (40-90 minutes) for grades 6-10. It’s browser-based and auto-grading it is perfect for distance learning or home school, simply send your students a link and pin to get them started straight away. It also has different difficulty modes built-in so you can easily differentiate for your students. WHAT YOU GET: An interactive, gamified learning experience including: · 14 intro puzzles that teach the game · 10+ mini scenes where students have to note evidence or have to make a choice based on context clues · 5 photo images that students must interpret to figure out who stole the candy CCSS Codes: RL.5.1 RL.6.1 RL.7.1 RL.8.1 HOW TO USE: Go to this link: gogamewise.com/halloween/halloween.html Put in your game code (which you’ll find in the product file). Have fun and good luck! IMPORTANT NOTES: This game is online and needs an internet connection to work. YOU MIGHT ALSO LIKE…