
An ideal first lesson to introduce students to Computing, Computer Science or the foundations of computational thinking. This 1-hour lesson provides a clear, accessible starting point for any KS3 Computing scheme of work and can also be used for cover lessons, baseline assessments or whole-school ICT delivery.
This resource introduces learners to:
• Computational thinking and its core ideas
• An introduction to flowchart design, including basic symbols and structure
The lesson includes:
• Clear information slides
• A structured starter activity to activate prior knowledge
• Student activities to develop early problem-solving and logical thinking
• A plenary task to check understanding at the end of the lesson
Perfect for setting expectations, building confidence and establishing essential skills for later algorithm, programming and problem-solving units.
Polite note:
Please ensure this lesson aligns with your school’s chosen Computing curriculum before downloading.
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