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Data Storage - Presentation Project

Data Storage - Presentation Project

The resource is specifically based against the IGCSE Computer Science syllabus, but is suitable for any Data Storage module. It includes some knowledge tests at the beginning and leads on to creating 5 groups to work on a presentation about a different element of Data Storage. The group worksheets can be handed out or sent electronically and each has a series of keywords to prompt research. Each group is challenged with answering one Big Question and explaining it to the class at the end of the lesson. If you find the resource useful please leave a review so that others can find it. HackDragn
hackdragn
World Cup 2018 Spreadsheet Project Resource Pack

World Cup 2018 Spreadsheet Project Resource Pack

An ICT Spreadsheet project all set up to launch the 2018 FIFA World Cup in Russia - Aimed at Year 9 and KS4 3 resources available: a student template, with no formatting, formulae or functions; a teacher demo version, containing examples of a number of advanced features; finally a fully functioning working model showing a range of advanced features. A great motivational resource for teaching IF / COUNTIF Functions; relative & absolute cell referencing; defining cell names; macros; there is also further scope to develop the project further by incorporating graphs / charts; conditional formatting and VLOOKUP Functions. The project is set up to run through the entirety of the World Cup until its conclusion on 15 July.
craigman
[GCSE+IGCSE] RECORDS ARRAYS FLOWCHARTS

[GCSE+IGCSE] RECORDS ARRAYS FLOWCHARTS

A series of 6 activities (15 lessons following structure below) that can either be used to introduce Records, Arrays and Flow Charts, or as a revision tool at the end of introducing these. With each activity, I spend time going over the skills at the beginning of the lesson, with the students completing the flow chart in each scenario. For each activity, I have included extension activities to challenge the more advanced students. After each flow chart is completed, we review the learning at the end of the lesson. The second lesson for each, we review the learning from the previous activity and then code the solutions. I often do these in a mix of group and paired programming scenarios. This would also work well as a carousel activity, giving a set time at each station or, working in groups, students could implement the solutions for them and present their learning back to the rest of the class All in, covering theory, taking time to implement the code, and with testing at the end, this short set of activities takes us around 15 lessons and hugely benefited my students in the Paper 2 in the recent exam. There were a few questions which came up with regards to manipulating records / writing to files which, following these activities, my students were very confident with. This exercise was also used during a Looking For Learning classroom observation.
PaperAirplane
Cluedo murder mystery riddle - adaptation from Einstein's '5 houses' logic puzzle

Cluedo murder mystery riddle - adaptation from Einstein's '5 houses' logic puzzle

**Mr Black has been found dead at Tudor Manor. ** You are the lead investigating detective. You have all six suspects brought to the main hall of the mansion, seated next to each other around a circular table. Every one of them has a motive to murder Mr Black, but only one committed the crime. Can you solve the case and bring the killer to justice? Who killed Mr Black? What weapon was used? Where was the weapon hidden? This activity is an adaptation of mine based off Einstein’s ‘five houses’ logic problem Students extract relevant information from text; create an appropriate data structure to record these facts; and use a process of elimination to solve the problem I have been using it with KS4/5 Computer Science classes to demonstrate computational thinking (abstraction and decomposition)
mailmikejenkins
Website Basics: EASY Lesson Plans 4 Teachers = Full Curricula with Activities!

Website Basics: EASY Lesson Plans 4 Teachers = Full Curricula with Activities!

A great introduction to website construction. Use as a complete curriculum or as a supplemental educational aid. Packed with lesson activities! Highlights Include: ~ Learn basic HTML codes ~ Use notepad to construct a website ~ Web terminology ~ Page design and re-designs ~ Create a personal website ~ Story boarding ~ Project planning with project charters ~ Create tables, lists, links + more ~ About browsers, domains and web hosting ~ JavaScript and Cascading Style Sheets Comes with: ~ Self Guided Lessons ~ Teachers Grading Rubrics and Criteria ~ Student and Peer Evaluations ~ Empty Rubric Templates** This is a full semester’s worth of curricula. If you need a pre-made, EASY lesson plan for “Website Basics” > Here it is!
PattyAnnsPetProject
Google Sheets - Data Log with Automatic Graphs

Google Sheets - Data Log with Automatic Graphs

This Google Sheet is setup to create data logs with automatic graphs. It is very easy to use. Students enter their data in the colored cells and the graph is automatically created. Included: • 5 different graph types. One on each tab. • Each graph has room for 200 entries. Decide how many to use. • Information page on using tabs. • Information page on using the chart. • Information page on using the graphs. Some Usage Ideas: • Surveys • Math Facts • Grades • Science Labs Students will never lose their data graphs again as this uses Google Drive!
rombop
Presentation:   stack data structure (x10 slides)

Presentation: stack data structure (x10 slides)

The presentation describes what a stack data structure is, introduces the principle operations of PUSH / POP along with the stack pointer using simple, easy to understand diagrams. The presentation includes pseudo code for the PUSH / POP operations and describes three uses of the stack data structure.
Teacher_aesg
Unit 18 / 19 / 20 Cambridge Technicals Level 3 *Triple Pack*

Unit 18 / 19 / 20 Cambridge Technicals Level 3 *Triple Pack*

**Unit 18 / 19 / 20 Cambridge Technicals (2016) Level 3 Triple Pack ** This rescource will provide you with the relevant resoucres to complete the following units on the Cambridge Technicals units: Unit 18 - Hardware Unit 19 - Software Unit 20 - Technical Support Combine these 3 units with the examination units (1 & 2) to achieve 1 A Level for your students! Each unit is available on their own in my shop, the 3 together offered at over 40% off!
msmarwaha
Crazy Zoo - Intro to Spreadsheeting

Crazy Zoo - Intro to Spreadsheeting

This presentation is designed for KS3 as an introduction to spreadsheeting. Included files are the presentation, the finished spreadsheet and a homework / assessment sheet.
jkemm
Unit 20 - Technical Support- Full Unit, Cambridge Technicals Level 3 (2016)

Unit 20 - Technical Support- Full Unit, Cambridge Technicals Level 3 (2016)

Here you will find the resources to complete Unit 20 in the level 3 Cambridge Technicals. All of the Learning Objectives have been covered within the lessons provided. The assignment which has been used has also been checked using the Assignment Checking service from OCR. (Service is £30 per assignment) Enjoy!
msmarwaha
ACID - Database

ACID - Database

The methods of capturing, selecting and exchanging data The referential integrity Transaction processing, ACID (Atomicity, Consistency, Isolation, Durability), Record Locking and Redundancy
Kaujo
Interesting projects with  your micro:bit, How to: Bloodhound SSC

Interesting projects with your micro:bit, How to: Bloodhound SSC

Written by Adrian Oldknow (CCITE) for the Bloodhound Project, this is a comprehensive ‘How -to’ guide to adapt your micro:bit for projects such as an automatic plant waterer, to a smart lighting system. The BLOODHOUND Project is a global Engineering Adventure, using a 1,000mph World Land Speed Record attempt to inspire the next generation to enjoy, explore and get involved in science, technology, engineering and mathematics. For more information on our inspiring workshops, activities, videos, and resources, visit www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
Using the micro:bit as an accelerometer - customising the script using touch develop.

Using the micro:bit as an accelerometer - customising the script using touch develop.

A guide to adapting the code on a micro:bit to use as an accelerometer in a Bloodhound SSC Rocket car. Create a cheap and reliable data logger for motion and velocity practicals by adapting a BBC micro:bit and free software. This information supports a Bloodhound SSC Rocket Car workshop, designing, building and racing model rocket cars. The BLOODHOUND Project is a global Engineering Adventure, using a 1,000mph World Land Speed Record attempt to inspire the next generation to enjoy, explore and get involved in science, technology, engineering and mathematics. For more information on our inspiring workshops, activities, videos, and resources, visit www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
Computer Science Flash Activity Sheets

Computer Science Flash Activity Sheets

Prepare your computer science students for Exam season with this great practice resource! This versatile resources is aimed to develop your GCSE computer scientists retrieval skills and practice a range of fundamental skills which consistently appear within GCSE computer science exams. This resource includes a pack of 10 activity sheets within both PowerPoint and PDF format. I have included three different versions: Student pack - activity sheets only Teacher pack - answers (with explanations) only Student self assessment pack - both activity and answers Skills covered include: ASCII conversion Understanding binary and hexadecimal values Binary, denary and hexadecimal conversion Huffman coding Binary addition Memory size conversions These activities can be used as classroom starters, homework or as main classroom activities. It is recommended that these activities are used to practice and assess students ability to perform these skills, not as an introduction. Please leave a review!!!
RobbotResources
KS3 Electronics Design and Technology: Bloodhound SSC: Electrical Systems of a 1000mph Car.

KS3 Electronics Design and Technology: Bloodhound SSC: Electrical Systems of a 1000mph Car.

2 min 26 video showing how we rig the Electronic System of Bloodhound SSC. The electronic systems are are the lifeblood of the car. In a state-of-the-art racing car with three engines, three braking systems and over 500 sensors, the electrical systems are key. Systems Technician Milton explains the wiring loom in the cockpit. The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! For more activities, videos, resources and information on workshops visit, www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
KS3/GCSE Computing Telemetry Bloodhound SSC Jet and Car Sensors and Data video

KS3/GCSE Computing Telemetry Bloodhound SSC Jet and Car Sensors and Data video

The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people A two minute video clip demonstrating how we collect data using hundreds of sensors and use this data to adapt and improve the car. Sensors and data will play a key role in getting BLOODHOUND SSC safely to 1,000mph. Find out how BLOODHOUND’s engineers will be using them at every step of the journey, from UK runway testing to the high speed runs on the Hakskeen Pan, South Africa
Bloodhound_EDU
Complete IGCSE ICT 0417 teaching and learning resources / Grade 9-10 / Year 10-11

Complete IGCSE ICT 0417 teaching and learning resources / Grade 9-10 / Year 10-11

Hi ICT teachers, I have created this resource bundle with teaching resources that will last for two academic years. You can view details of all of them individually. I am sure you will find these very useful not only for conducting ICT lessons, but also managing the ICT department in your school. NOTE: Please make sure to download this resource immediately upon payment. You can send me a private message or contact me on my site for any further FAQs.
zsirajdin
GCSE Computing Exam Style Questions and Answers - OVER 30% OFF

GCSE Computing Exam Style Questions and Answers - OVER 30% OFF

**GCSE Computing Exam Question for Students and Teachers. ** Great for analysing answers in class as a starter or student revision. These questions are worth between 6-8 marks and are concerning Ethical, Legal and Clutural Issues. The questions are based off of the OCR (9-1) GCSE New Exam Papers. OVER 30% OFF as apposed to buying separately!
ET-5063
Using Minecraft to display binary ASCii codes

Using Minecraft to display binary ASCii codes

Who is this for: This is an introductory lesson to get pupils thinking about how computers use binary to store information, then displaying representations of ASCII characters using Minecraft. Pupils will not need to know exactly how binary conversion takes place, this can be covered in later lessons. The focus of this lesson is to understand that data such as text can be represented by 1’s and 0’s. Resources Included: Powerpoint to cover main theme of lesson ASCii Worksheet for pupils to use to convert their name to ASCII and Binary Binary Converter.xlsx to help pupils convert denary to 8 bit binary Review Short 7 question review test I have started recently to use MinecraftEDU in my computer Science lessons as a large proprtion of my Y7 and 8 pupils are very interested in it. Working in an SEND school the use of Minecraft has really helped to engage my pupils and has led to some great learning adventures for them and myself. In lessons I will usually join pupils on the server so that I can assist them and get involved first hand with their learning. This lesson introduces binary in a fun way to get pupils thinking about how data can be represented in a computer, then uses Minecraft to represent binary data. I have extended this lesson sometimes to give pupils the challenge of decoding messages other pupils have set up using minecraft torches. The possibilities are endless! Please share any ideas and Review if you find it useful. Thanks If you would like any help setting up MinecraftEDU or advice please contact me : email: twitter: MrT_CompSci
MrTCompSci
Database Query-by-example

Database Query-by-example

Practice exercises for query-by-example database questions. Created for a GCSE Computer Science class but suitable for anybody who needs to use query-by-example in databases or for users of software (such as MS Access) which use query-by-example grids.
astburyp
Visual Basic / DataSet / Data Table ( Part 1 )

Visual Basic / DataSet / Data Table ( Part 1 )

For Student in college of computer Science ,software engineering, and information technology . it is very helpful content about storing data in the data base by using visual basic interface . Resources : Microsoft 4 by Tim Patrick
saif_4tech
Visual Basic /DataSet / Data Table ( Part 2)

Visual Basic /DataSet / Data Table ( Part 2)

For Student in college of computer Science ,software engineering, and information technology . it is very helpful content about storing data in the data base by using visual basic interface . Resources : Microsoft 4 by Tim Patrick
saif_4tech
Questionnaires (everything you need to know)

Questionnaires (everything you need to know)

This thorough pack includes: A detailed but simple presentation on questionnaires Examples of open and closed questions + activity. Advantages and disadvantages of questionnaires in depth. Activity for students to create their own questionnaire based research experiment (template provided).
Cecil6