Students will evaluate different myths about monsters as well as different trapping devices before designing their own. In the past, I have given students access to littleBits prototyping boards for this STEAM project, but they’re not required.
Resources for researching different monsters and traps are provided.
This unit follows the 2014 National Curriculum of England’s Design Technology objectives.
A digital copy for editing and sharing on Google Classroom and Seesaw is available with download.