**KS3 Computational Thinking Project - Practical Problem Solving (Full Unit of Work) **
A great project to introduce computational thinking, practical and engaging.
This project is designed to either introduce computational thinking skills or to supplement and build on knowledge and skills already acquired. A great way to finish a term, practical problem solving with a product at the end of it!
It is suggested that the student booklet is used in conjunction with the associated presentation through all of the lessons.
- The project has been designed so that is hands-on and practical.
- The suggested time frame from start to finish of the project is approximately 6-8 lessons, depending on what additional aspects the teacher wishes to introduce during the project.
- Students are asked to create a stationery holder using everyday objects.
- The problem has to be approached and solved using computational thinking skills.
- The project can be approached from a totally ‘unplugged’ pedagogy. No computers required!
The resource consists of:
a) A student booklet. This can be printed as an A4 or A5 booklet.
b) A student booklet containing examplar responses. Also contains extension / homework tasks.
c) A PowerPoint presentation for use in lessons to guide students and the teacher. Many of the slides have accompanying ‘speaker notes’ with ideas and suggestions for lessons.
d) Some photos of students developing their items.
The project allows students to be very creative when they move on to the development (making) section of the project. Expect to have lots of fun and engagement!