
A KS3 Computing lesson introducing pupils to the history of videogames and the evolution of game design. This lesson encourages learners to research existing games, understand how they have developed over time and use this knowledge to inspire their own original game concepts.
This resource supports digital literacy, creativity and critical thinking, helping students recognise patterns, genres and design choices used across decades of game development.
This lesson includes:
• An introduction to key moments in videogame history
• Research tasks exploring a range of existing games and their features
• Opportunities for pupils to analyse design choices, mechanics, characters and themes
• A guided activity where students begin to form ideas for their own game concept
• Ideal preparation for concept design, pitching or game-development projects
Perfect for KS3 Computing, ICT or Creative Digital Media units focused on research, analysis and early-stage design.
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