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Module1_R012 / R013 Project Life Cycle Lesson1

Module1_R012 / R013 Project Life Cycle Lesson1

This is an introduction presentation for the new OCR Cambridge Nationals Certificate in IT (2017) module 1 . The presentation covers the introduction to the Project Life Cycle and the main four phases (or stages). Includes some activities for pupils.
ph301
Supply Teacher/Cover Supervisor Bundle

Supply Teacher/Cover Supervisor Bundle

There are a range of resources in this bundle which can be delivered to students of many abilities from 11-16. Some resources are also applicable to A-Level students. They cover; study skills, English and a range of PSHE/tutorial topics which require little planning. The price of this bundle means that you are getting each resource for less than £1
psyjess
CiDA Teachers Kit - Splash Out

CiDA Teachers Kit - Splash Out

CiDA Teaching Kit contains: - A teacher PowerPoint with class instructions. (Supplemental notes at the bottom of relevant slides with information from the supporting documentation) - Test Buddy feedback instructions for each product. - Storyboard forms for the Movie and Animation. All you need to do is deliver the content. All these resources have been created by myself. The PowerPoint is plain so is suitable for you to add your own theme or template to if you so wish. My previous CiDA teaching kit for Rave and Rant has been downloaded over 100 times!
KyleBrown
BTEC Level 3 Nat Ext Cert in IT Unit 2

BTEC Level 3 Nat Ext Cert in IT Unit 2

These presentations (and worksheets) are directly linked to Unit 2 Creating systems ... (Lessons 1 - 6). These resources may prove useful as an extension to the official textbook. Many images on slides act as links to useful research resources. More to follow ...
ttootle
Programming Malware GCSE Lesson

Programming Malware GCSE Lesson

GCSE lesson based around making the malware/cyber security topic related to programming. Looked online but couldn't find anything useful so created a 'virus' program to teach the students without giving them information on how to do anything illegal. Code works in Visual Basic, and is a good way to get the students hooked. Also worth mentioning that the 'virus' they create doesn't actually do anything malicious, it just appears that way, and gives them a chance to practice their programming techniques. Then they have instructions on the worksheet that they follow through until they have a working program. Powerpoint is also included.
likeakipper8
GCSE Hangman Coding Project

GCSE Hangman Coding Project

Included is a booklet containing a series of tasks (16 in total) with hints for some of the trickier tasks. There are also code snippets which can be used alongside the tasks or as an extra aid for students who are struggling. Also included is a checklist which can be displayed during the project, so that students can update their progress through the tasks. I have used this with a year 10 class who found it enjoyable as well as getting good programming practice. The program makes use of variables, selection, definite and indefinite iteration, arrays, boolean variables and a linear search.
likeakipper8
Microbit Board Game Project

Microbit Board Game Project

This resource was used for Year 7 Computing following a unit involving learning about variables, selection, iteration and random number generation using the Microbit. They loved playing the game, especially as they helped to create it! The idea is to have them use the Microbit as part of the board game. They will program in a dice function for shaking the Microbit, and other features for when they press Button A or B. The game works similarly to Snakes and Ladders. Button A moves the player either forwards or backwards, 6, 4, or 2 spaces (picked randomly by the program), and Button B moves the player up or down by flashing up to 3 up or down arrows (again randomly). Instructions were given via a worksheet, where the first page (two of the tasks) were given in the first lesson and the final one was given at the start of the second. When they had finished their program they could then download it to the Microbit and play their game. My students ended up with between 10-25 minutes playing time depending on how quickly they programmed their game. They can provide their own playing pieces from pencil cases etc. and the board is provided (A4 printout is fine). The code is in the screenshots in the PowerPoint slides and can be made up quickly.
likeakipper8