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If you have a passion for music and love all things techy you are in the right place!

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If you have a passion for music and love all things techy you are in the right place!
History of Video Game and Music-BUNDLE
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History of Video Game and Music-BUNDLE

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History of Video Game and Music-Massive Interactive Lesson Bundle This lesson and supporting resources provide an extremely detailed account of Video Game history and the development of music for consoles and games. It covers from very early Pre First Generation all the way through to the modern, latest 9th Generation consoles and games released in 2020. The material in these resources would easily cover 4 to 5 lessons over roughly 5 or 6 weeks. This resource would also work very well with the History of Sound in Film-Full Lesson, which details the history of how the sound was introduced and added to films. Moreover, would work really well with “Sound Design in Video Games-FULL LESSON”, a great set of lessons that cover how and why sounds are important to the player’s experiences and what they provide in terms of feedback and game immersion. All material, presentations and worksheets, within this resource has been recently updated and now includes links to online ‘Distance Learning’ versions through Google Slides™. This allowing extra flexibility and continued support if students are learning and engaging from outside the classroom at home. ‘History of Video Game and Music’ presentation covers the development of music written for computer games and how this changed over time with a total of 70 slides. Moreover, there are over 50 embedded videos throughout the lesson linking to YouTube and providing an excellent addition to the resource. This resource also comes with 5 classroom tasks that can be completed alongside the lesson/presentation and integrated videos and will aid learning and revision for learners. Part of this is a very interactive lesson where a student can make their own Video Game Music. No Software or extras needed to complete, just internet access. Each of these Tasks comes in a “Not Styled”, black and white print out or an attractive, “Styled” version to help engage learners. This resource also comes with an infographic resource to aid learning. This covering some interesting facts on gaming. Along with a brief outline of each of the gaming generations covered in the presentation. Great for student revision and could be used as support while the presentation is being made. Finally, there is also a “Classic Chiptune” presentation that highlights and showcases some of the most iconic 8 and 16 Bit Songs from the Chiptune genre. This also comes with examples embedded in the presentation to aid learning and saving time for the teacher.
Video Game Genres and their Music-FULL LESSON- with Distance Learning
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Video Game Genres and their Music-FULL LESSON- with Distance Learning

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This lesson and supporting resources provide an extremely detailed account of popular genres of video games and some of the music and sound design techniques most common to these styles. The lesson covers a brief history of video games genres/styles and how these developed throughout the early generations of gaming. Moreover, how music and sound has been an exceptionally important aspect of video game design and development and now seen as significant as good graphic and game-play. This lesson links very closely to ‘History of Video Game and Music’ and ‘Sound Design in Video Games’. The presentation is more than50 slides, each with an eye-catching design for better student engagement and also linked to classroom tasks that feed in and work along with the presentation. Moreover, throughout the presentation, there are really useful embedded YouTube examples, with links to the videos to support and aid learning. The presentation come in both .pdf and PowerPoint version, along with a video version that can be used for revision and student home study. Moreover, all elements of the resources have been developed in Google Slide version, that can be used for remote learning and easily allow for remote and digital submission of the learning tasks included. The resource also comes with 3 classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself and also a Practical Project where students are asked to create their own ‘Looped Game Music Theme’ (music and sequencing software is required for this class project – but any software can be used). In this package: PRESENTATION – Video Game Genres and their Music (.pdf High quality) PRESENTATION – Video Game Genres and their Music (.pdf compressed quality) PRESENTATION – Video Game Genres and their Music (.pptx PowerPoint - read-only) VIDEO – Revision video of the presentation to aid learning and help with student learning. GOOGLE SLIDES™ - Resource sheet with links to Digital Learning version of material (.pdf) ========================================== WORKSHEET – CLASS TASK 1-Sounds Within Old & New Shooters-Styled linked with Presentation-STYLED (.pdf) WORKSHEET – CLASS TASK 1-Sounds Within Old & New Shooters-NOT STYLE (.pdf) ANSWERS – CLASS TASK 1-Sounds Within Old & New Shooters (.pdf) ========================================== WORKSHEET – CLASS TASK 2-Sounds Within Old & New Platformers-Styled (.pdf) WORKSHEET – CLASS TASK 2-Sounds Within Old & New Platformers-Not Styled (.pdf) ANSWERS – CLASS TASK 2-Sounds Within Old & New Platformers-Not Styled (.pdf) ========================================== WORKSHEET – CLASS TASK 3-Practical Project-Creating Loop Game Music-Styled (.pdf) WORKSHEET – CLASS TASK 3-Practical Project-Creating Loop Game Music-Not Styled (.pdf)
Minecraft Music-Distance Learning
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Minecraft Music-Distance Learning

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This lesson and supporting resources provide an extremely detailed account of how music was written, composed and developed for the massively popular game ‘Minecraft’. How did the game’s main composer ‘C418’ use a wide range of techniques and musical genres like ‘Ambient’ to create such a rich soundtrack for this game? How has the game’s music been influenced by French composer and pianist Satie? What is Ambient music and its main characteristics? What other games have used similar techniques and styles? This lesson links very closely to ‘History of Video Game and Music’, ‘Sound Design in Video Games’, ‘Video Game Genres and their Music’ and ‘Zelda Games Music and Sound Design’. You can also purchase this resource, along with the others in the massive Video Game Bundle! The presentation is more than 30 slides, each with an eye-catching design for better student engagement and also linked to classroom tasks that feed in and work along with the presentation. Moreover, throughout the presentation, there are really useful embedded YouTube examples, with links to the videos to support and aid learning. The presentation come in both .pdf and PowerPoint version, along with a video version that can be used for revision and student home study. Moreover, all elements of the resources have been developed in Google Slides. This can be used for remote learning and easily allow for digital submission of the learning tasks included. The resource also comes with 3 classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself. Finally, there is also a really useful infographic, covering what other games use Ambient music soundtracks. This has embedded YouTube Links and come as a .PDF and PowerPoint files. WARNING – Before you buy this resource PLEASE READ! Within this presentation are YouTube video links – We have tried to ensure that audio and visual examples are suitable for the classroom, but this really depends on the learning environment and age range of your learners. It is the teacher/lecturer’s responsibility to monitor and check before engaging with learners. Thank you for understanding!
Chiptune - Quick Outline
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Chiptune - Quick Outline

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Chiptune - Quick Outline, is one of many infographics that outline the main features and elements of popular music styles and genres. These quick summaries would act as a great study guide to give a concise and detailed look at different Pop music key characteristics and qualities. Each poster comes with embedded YouTube links to musical examples and breaks the style into these key areas: · Instrumentation · Performance & Arrangement · Technology & Production · Main Artists/Bands · Influences · Key Facts & Terminology Posters and displays are an extremely useful tool to aid learning and can motivate students to learn a specific topic. They can help learners to focus on a certain idea, fact, event, or process. They are convenient both for pupils and teachers as they help students to absorb the material faster and but used again and again for a range of materials. In this package: OUTLINE-POSTER – (.png HD quality image file) OUTLINE-POSTER – (.pdf with embedded links) POWERPOINT Version POSTER - (.pptx - read-only) GOOGLE SLIDES™ - Resource sheet with links to Digital Learning version of material (.pdf) =================================== Product License: Unlimited copies for you. However, you may not distribute additional copies to friends, fellow teachers, or students. Freebies and Discounts: Follow me to stay updated with discounts and freebies. There are also lots of Free resources offered on my store! Comments…We Love 'Em! Your feedback brightens our day and helps us continually improve our products. If you download this, we’d appreciate it if you’d leave a comment. Thanks!
Zelda Games Music and Sound Design-Distance Learning
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Zelda Games Music and Sound Design-Distance Learning

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This lesson and supporting resources provide an extremely detailed account of how one of the most popular video game franchises of all time uses both music and sound design throughout its games. How is the sound design used and employed throughout these games and how does the score reflect and add to the tension of the game and how have the games changed over time? Moreover, how are leitmotifs used and how has the composed used this technique to reflect and evoke emotions from the player for important locations, characters and items of equipment. This lesson links very closely to ‘History of Video Game and Music’, ‘Sound Design in Video Games’ and ‘Video Game Genres and their Music’. You can also purchase this resource, along with the others in the massive Video Game Bundle! The presentation is more than 30 slides, each with an eye-catching design for better student engagement and also linked to classroom tasks that feed in and work along with the presentation. Moreover, throughout the presentation, there are really useful embedded YouTube examples, with links to the videos to support and aid learning. The presentation come in both .pdf and PowerPoint version, along with a video version that can be used for revision and student home study. Moreover, all elements of the resources have been developed in Google Slides. This can be used for remote learning and easily allow for digital submission of the learning tasks included. The resource also comes with 3 classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself. In this package: PRESENTATION – Zelda Games Music and Sound Design (.pdf High quality) PRESENTATION – Zelda Games Music and Sound Design (.pdf compressed quality) PRESENTATION �� Zelda Games Music and Sound Design (.pptx PowerPoint - read-only) VIDEO – Revision video of the presentation to aid learning and help with student learning. GOOGLE SLIDES™ - Resource sheet with links to Digital Learning version of material (.pdf) ========================================== WORKSHEET – CLASS TASK 1-Listening Skills-Zelda Secret Sound-Styled linked with Presentation-STYLED (.pdf) WORKSHEET – CLASS TASK 1-Listening Skills-Zelda Secret Sound-NOT STYLE (.pdf) ANSWERS – CLASS TASK 1-Listening Skills-Zelda Secret Sound (.pdf) ========================================== WORKSHEET – CLASS TASK 2-Listening Skills-Ocarina of Time-Styled (.pdf) WORKSHEET – CLASS TASK 2-Listening Skills-Ocarina of Time-Not Styled (.pdf) ANSWERS – CLASS TASK 2-Listening Skills-Ocarina of Time (.pdf) ========================================== WORKSHEET – CLASS TASK 3-Listening Skills-Breath of the Wild-Styled (.pdf) WORKSHEET – CLASS TASK 3-Listening Skills-Breath of the Wild-Not Styled (.pdf) ANSWERS – CLASS TASK 3-Listening Skills-Breath of the Wild (.pdf)