A collection of 3 lessons looking at the Science of Superheroes and students designing their own superhero. Used with year 7 students, but could be used for the rest of KS3 and higher up KS2. All worksheets are included within the PowerPoint (as hidden slides, that just need printing off). Lesson 1: Starter-listing superheroes and thinking how we can group/classify them. Activity- look at origins of powers, types of powers and features to think about in designing a costune. Introduce task of designing a superhero, start some rough planning work. Plenary- thinking how magnetic powers might be useful in day to day life. Lesson 2: Starter- true or false activity about real life 'superpowers'. Activity- designing superhero, thinking about powers and origin of powers. Plenary- what does groot need to grow/survive. Lesson 3: Starter- peer assess each other work around the classroom using post it notes, then making some improvements. Activity- A story/cartoon strip about an accident in the lab where their superhero is first on the scene. Plenary- answer the questions before magneto pulls the objects to him (questions could be changed to cover topics done recently).