App Inventor FortuneT --- (Lesson 3)

This is the third lesson in the ‘App Inventor’ scheme of work. This lesson introduces programming concepts including; Variables, data structures & the randomise method in a completely interactive manner. All lessons within the scheme are targetted at KS3/KS4 and appropriately mapped to elements of the Computer Science 9-1 GCSE. Each slide includes detailed notes to support teacher understanding and have been based on a lesson plan structure. There is no prior knowledge required from the class teacher as the guides provided are step-by-step & all code is catered for in the documentation provided. Using the ‘App Inventor’ emulator or a mobile device with the 'MIT App Inventor app’ installed will allow learners to practically use the apps they build. The app can be downloaded freely from the ‘Google Play’ store.

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  • Lesson_3_Fortune_Teller.pptx
  • Task_1_Fortune_Teller_App_Design.docx
  • Task_2_FortuneT_Code.docx
  • Fortune_Teller_2.png
  • Task_1_Fortune_Teller_App_Design.pdf
  • Task_2_FortuneT_Code.pdf

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Created: Jul 4, 2018

Whole lesson

pptx, 3 MB



docx, 911 KB



docx, 390 KB


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