sb2, 368.55 KB
sb2, 368.55 KB
pptx, 47.37 KB
pptx, 47.37 KB
sb2, 372.41 KB
sb2, 372.41 KB
sb2, 382.19 KB
sb2, 382.19 KB
sb2, 615.02 KB
sb2, 615.02 KB
sb2, 662.25 KB
sb2, 662.25 KB
pptx, 2.19 MB
pptx, 2.19 MB
docx, 26.44 KB
docx, 26.44 KB
I planned and taught this for an observed lesson and was graded outstanding for the subject knowledge and progress the children made.

Included is the plan, 5 scratch files, a short lesson presentation and some printable Tool-kits.

Objective: To program changes in a scratch animation using variables.

Children learn how to utilise conditional statements and create their own variables within an animation in scratch. The scratch files include all the blocks required for each stage of modelling. Best taught in a computer suite with a display board for direct modelling of included resources. Covers many elements of LWKS2 Computing curriculum.

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