zip, 570.22 MB
zip, 570.22 MB

Teach your students the key concepts of software development and fundamental programming skills within the context of a text adventure game.

Taught through the use of Python, by the end of the full course, students will have a fully functioning Python Text Adventure!

Within the full course, students will learn the following skills:

  • Part 1: Introduction to text adventure gaming
  • Part 2: How to design a text adventure game
  • Part 3: Creating a prototype text adventure
  • Part 4: Programming techniques - Inputs, Outputs & Storage
  • Part 5: Programming techniques - Subroutines
  • Part 6: Programming techniques - Selection
  • Part 7: Programming techniques - Arrays
  • Part 8: Programming techniques - Iteration
  • Part 9: Programming techniques - Game development (Random number generation, use of time module and ASCII art)
  • Part 10: Programming techniques - External file handling

Within Part 1, students are introduced to text adventure gaming, research existing games and gain understanding of what would make a good text adventure game.

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