Many students these days wish to be games programmers. This booklet is the first in a series of four that teaches students the tool and techniques of object orientated programming required to become a beginner games programmer.
In Project 1 students will use the programming language Python, along with its add-on Pygame, to write an object orientated game called Balloon Burst. The booklet covers:
. object orientated programming theory
. coding Balloon Burst (with full instructions)
. extension tasks
. ways to improve your coding
This could be your first step to becoming a games programmer!
This booklet was co-written with my colleague David Stott for the Scottish Advanced Higher Computer Science course but could be used as part of any advanced programming course or games programming club.
Project 2 is also available.