Design Your Own Theme Park – KS2 Maths Project | Area, Perimeter, Budgeting & Problem Solving
Bring maths to life with this exciting Design Your Own Theme Park project! Perfect for KS2 pupils (Years 3–6), this engaging worksheet combines geometry, measurement, budgeting and creativity in a real-world design challenge.
Pupils become theme park designers as they create their own park layout, calculate area, manage a budget, and solve mathematical problems while planning exciting rides and attractions.
What’s Included
1 colourful, printable A4 worksheet
Theme park planning grid
Ride and attraction planner
Budget planning table
Area and measurement recording sheet
Maths challenge questions
Creative advertising poster task
Reflection questions
Extension challenge
Learning Objectives
Calculate and compare area
Apply measurement skills
Use budgeting and money calculations
Develop problem-solving and reasoning
Plan and present a design
Explain mathematical decisions using real-life contexts
Curriculum Links
Area and perimeter
Measurement
Money
Geometry
Mathematical reasoning
Financial literacy
Design and planning
Perfect For
End-of-year maths projects
Summer term activities
STEM lessons
Independent learning
Group or paired work
Fast finishers
Cover lessons
Enrichment activities
Year Groups: KS2 (Years 3–6)
Subjects: Maths, Design & Technology, Computing (optional research), Art
This low-prep activity encourages pupils to apply key maths skills in a fun, engaging and creative way while designing their very own theme park. It is ideal for keeping children motivated during the final weeks of term and promotes collaboration, problem-solving and mathematical thinking.










