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Programming & Control SOW
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Programming & Control SOW

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This is a scheme of work for a programming and control. All details are included in the document, for any other help with worksheets and activities see my other resources.
KS3 Scratch Booklet
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KS3 Scratch Booklet

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All instructions are included in booklet. This is a booklet aimed at a KS3 group as a recap to Scratch allowing them to design and create their own game. This should be enough for 2/3 lessons worth.
End of Year CS/IT Project SOW
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End of Year CS/IT Project SOW

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This is a project for assessment at the end of the year. All details are included. If any other resources are required, please see some of my other resources to accompany this.
Theme Park Project Booklet
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Theme Park Project Booklet

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This is a booklet that covers a project for a KS3 CS/IT group. It can be easily used as an assessment as all criterias are included. It is a combination of all skills studied in a year, mainly IT.
EOY Project Presentation
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EOY Project Presentation

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This is a presentation for an EOY project. For supporting content, please see my other resources. All instructions are included.
TELL ME ABOUT - Problems Solving & Programming
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TELL ME ABOUT - Problems Solving & Programming

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Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.
TELL ME ABOUT - The Bigger Picture
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TELL ME ABOUT - The Bigger Picture

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Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.
TELL ME ABOUT - Computers
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TELL ME ABOUT - Computers

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Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.
TELL ME ABOUT - Networks & Internet
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TELL ME ABOUT - Networks & Internet

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Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.
Web Design WWTBAM
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Web Design WWTBAM

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Web Design Who Wants To Be A Millionaire This is based on the TV game show. Questions link to the Web Design unit. Please leave feedback!
Assessment Criteria for Web Design
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Assessment Criteria for Web Design

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This is an assessment criteria that details the RAG stages that student need to complete for each level. This allows for differentiation of the lesson. Feedback can be given from this assessment style sheet. Please give feedback!
Web Design Pointless
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Web Design Pointless

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This is a version of Pointless to play as a whole class. The class can be split into groups to play this and can be a nice fun way to finish a Web Design Unit. All links and music worked when this was uploaded. Questions and Rounds are based on a Web Design unit but also include revision questions. Please leave feedback!
Programming  Crossword
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Programming Crossword

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This is a crossword based around programming and control. Usual rules to crosswords apply. Use this as a starter or plenary.
Spreadsheet Example
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Spreadsheet Example

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This is an example of a spreadsheet. This can be used to show students how to layout their spreadsheet for a specific type of model. This is a model for a business.