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Number Properties - a Clue Game
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Number Properties - a Clue Game

(4)
This is a very useful maths games based on ‘number properties’. It’s an ideal activity because it puts the learning in the hands of the children and encourages good language (speaking and listening) skills and cooperative ‘play’. The download includes a set of ‘clue cards’ and a set of 1 to 25. Children work in pairs to use the clue cards to help them identify a single number from within the 1-25 set. Great for logical thinking. Further details and illustrations at www.mathsticks.com
Black Master Number Lines
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Black Master Number Lines

(12)
A collection of 8 Mini desk-sized number lines useful for KS1 and KS2. These are simple, plain number lines suitable for one-to-one work or demonstrations. The set includes five of each of the following: 0-10, 1-10, 1-10 with halves, 0-20, 1-20, 0-100, and -10 to +10 in both horizontal and vertical format. See mathsticks.com for images. They have been very popular in many classrooms, particularly the -10 to +10 ones. Please rate and comment. Thanks.
Christmas MathDoku
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Christmas MathDoku

(8)
Here are four MathDoku, or KenKen type puzzles. We've simplified the more traditional version so that this only includes addition. The idea is for the children to work in pairs to complete each 5x5 grid, following the simple rules: - the numbers entered into each 'cell' (squares marked out by darker lines) should total the clue number in the top left-hand corner; - only the numbers 1, 2, 3, 4 and 5 are used; - like Sudoku, numbers only appear on each row or column once. The worksheet here includes four KenKen puzzles (together with answers).
Domino Boxes: a problem solving, calculation activity
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Domino Boxes: a problem solving, calculation activity

(0)
This is an engaging problem solving activity for children aged 6-8. This resource consists of a square ‘box’ template and an image of a number of domino. Children need to work with a set of real dominoes and find the ones in the images. First, they can match the real dominoes to the illustrations on the right hand side of the sheet. Next, they need to re-arrange the four dominoes on the square template so that the spots on each side** total a given number**. Working with the activity will involve the children in using their calculation skills as well as thinking carefully about where (and how) the dominoes are best placed. Once correctly placed in the square all four sides should total the given number. The downloadable materials offer different problems where the total is 4, 5, 6, 7 and 8. The final section consists of six separate pages (twelve different problems) where the total is 10.
The Maths Board Games Collection
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The Maths Board Games Collection

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This is a 60+ page pdf eBook bursting with over 56 different, highly colourful, themed, Game Boards – all easily adaptable to any maths area. As you would expect the quality of these game boards is very high, each with new images or layouts, each with images of such high quality you could use them in on an IWB or print them at much larger than the A4 format. The themed game boards can easily adapted to suit any mathematical concept, and/or the children could be encouraged to create their own rules using the game boards. Most are suited to Key Stage 1 or early Key Stage 2. However, they could be adapted for older children too! The book includes a mix of full colour and black and white game boards – but all can be printed black and white if you prefer. All the game boards are A4, but could be printed at for A3 if you wish. Note, the images generally stretch to the edge of the paper so you may need to print on a full page setting.
Times Tables Activities - Twin Pack
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Times Tables Activities - Twin Pack

(0)
The download contains 4 Mathsticks’ Times Tables Games and Activities. Each game is a carefully focused multiplication resource. The games are ideal for whole-class, paired work or individual practice situations. Each is designed to offer practice with all of the multiplication facts from 2x to 12x (and a few that extend that range too). Children will find they are looking for patterns, comparing calculations and faced with multiple opportunities to practice and apply their Times Tables knowledge and develop excellent fluency in co-operative learning situations.
Car Park Number Bonds and 10s Frames
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Car Park Number Bonds and 10s Frames

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Tens Frames and Number Bonds materials The resource consists of images of tens-frames using cars rather than counters. Each image depicts a set of cars in a car park. The arrangement of the vehicles creates a pair of numbers which total 10. A set of Number Sentence cards can be used so the children can label the tens-frames. The resource also includes a blank ‘car park’ tens-frame and associated images of cars so children can create their own combinations and problems.
Clay Number Formation Mats
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Clay Number Formation Mats

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This early number recognition resource will help children to form, write and explore numbers from 1-10. The download includes 41 pages of different mats with high quality, realistic Clay Number images. These are designed to help children to form numbers by finger-tracing or forming clay/dough or Plasticine over the ‘number shape’. The mats also include sections for the children to work with ‘one more’ and ‘one less’, write numerals, link numbers to quantities and use ‘Tens Frames’. Print the ones you want, laminate (or place in pocket files) and re-use as often as necessary.
72 Mixed Calculation Challenges for Key Stage 2/3
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72 Mixed Calculation Challenges for Key Stage 2/3

(0)
These quick maths challenges enable children to get quickly into a mathematical frame of mind at the very start of the session. There are 72 short, self contained challenges featuring all four functions. 12 sets of differentiated 'cards' enable children to access the work at their own level. Importantly, unlike some Challenge on Arrival tasks, marking is negligible with these. It is also very easy to explain what to do, but the tasks are varied and interesting. The challenges can also provide assessment opportunities and initial ‘talking points’ once the session starts.
16 Dice Games for KS1 & KS2
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16 Dice Games for KS1 & KS2

(0)
Here are 16 of our favourite dice games in a 41 page eBook. The maths games focus on addition, subtraction and multiplication for both KS1 and KS2 children. Most of the games have beautifully designed game boards (some have multiple versions of the boards) together with clear instructions and additional ideas for further adaptation and development.
Maths-Magic Instant Addition
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Maths-Magic Instant Addition

(0)
This is more than just an assembly... it's a maths activity that will inspire and entertain. You can also use it as a superb introduction to some great mathematical reasoning for Key Stage 2 or 3. The downloadable booklet will enable you to instant demonstrate some truly baffling mathematical magic addition. Imagine hearing this: 3769 + 7972 + 4386 + 8257 …and instantly knowing the answer. You use a selection of *Squashy Boxes* to create a series of random numbers. Your audience can use a calculator to add the numbers together, or work on paper… it doesn’t matter what they use – you already have the answer! In fact you can write the answer down the instant you see (or hear) the four random numbers! The download is a beautifully illustrated, 7-page file detailing the complete workings of the ‘trick’. The file includes all of the resources you need and a number of additional ideas and tips. The magic trickery can easily be adapted so you can perform the same mathematical-magic with 2-digit or 3-digit numbers too.
Monster Towers - Calculation Game
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Monster Towers - Calculation Game

(0)
A creative way to involve your children in problem solving while using addition, subtraction, multiplication and division. Monster Towers uses a fun, monster-themed, game-board, 3 dice and a collection of counters. The game is to build towers by creating calculations which match the Monster's numbers. This is an eight page download with detailed playing instructions and 4 different playing boards (you will need your own counters, dice and children).
100 Multi-step Problems for Y2/Y3
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100 Multi-step Problems for Y2/Y3

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The 6 page pdf file contains 100 two-step problems, such as: Subtract 12 from the product of 7 and 2 Double the difference between 28 and 41 Multiply a fifth of 20 by 10 Five times a number has the same value as 28 + 17. What is the number? This maths activity focused on helping children to work out what to do when faced with a two-step problem. Working with thinking partners, each child has a problem card. They take it in turns to read it out and discuss how it could be attacked; discussing what maths functions they need to apply in order to solve the problem. Importantly, they must also decide on the order of those functions and be prepared to explain everything to each other. The focus (as with most mathsticks resources) is very much on the maths talk. This is a very useful activity for either the introductory or plenary phase of a lesson with children working together on mini whiteboards. The maths problems could also be used as part of group activity. Naturally, the focus is on the mathematical talk and the decisions the children make regarding the problem rather than on the actual “answer”. The problems here could easily be adapted or enhanced. In a following session the children could be asked to create their own problems, using these as a template, but focusing on specific concepts: subtraction and percentages, for example. 10 pages with 10 problems each - print, cut out, laminate, use and re-use. If you use this, please rate the resource so others can find it, and post a comment to let me know how it worked for you.
40 Number Square Puzzles for Number Reco
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40 Number Square Puzzles for Number Reco

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This collection of Number Squares has been designed to support children’s understanding of number order and place value. The materials use three strategies to do this. Almost every teacher uses a 100 Square to support their children’s understanding of number. But how do you know that your children have a clear understanding of ‘number’ and are not simply regurgitating numerals in order? Firstly - One very effective way is to use different sized number squares. This resource features eight different 5 x 5 grids and eight 6 x 6 grids. There are missing numbers and the children have to complete the grids, but only in the white spaces! This helps them to focus on the patterns within the numbers rather than just running mindlessly through the counting numbers… filling squares in without really thinking, 1, 2, 3, 4, 5, 6, 7, 8, 9… Working with different number squares mean children will discover new patterns (or see old patterns in new ways) and develop a better sense of number order. This leads directly to better understanding and improved fluencey. Secondly - Working with larger grids with the numbers in ‘standard’ order The resource contains eight different 10 x 10 grids with the number running in the ‘usual’ left-right formation. Again, only the white spaces need to be filled in - leading the children to focus directly on the number sequences rather. Thirdly - Using girds where the number order is unexpected We include a further sixteen different 10 x 10 grids with the numbers starting in different corners and running in different directions, right to left, up to down and down to up! Children who successfully work with these number grids will really enhance their understanding of number order and number properties.
Multiplication - Challenge on Arrival #1
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Multiplication - Challenge on Arrival #1

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Here’s a set of 40  ‘Challenge on Arrival’ cards with a focus on multiplication. The resource consists of a series of different  challenge ‘cards’ suitable for children in Key-Stage 2. The cards come in sets of 4, each set having different multiplication calculations. When the children arrive in the classroom in the morning (or at the start of a maths session) its useful to make good use of that time. Some teachers use Challenge on Arrival task, (sometimes called “Bell Work”). These are short, self contained tasks, maths challenges which the children complete as soon as they arrive. These challenges are useful since they enable children to put themselves quickly into a mathematical frame of mind from the very start of the session. They can also provide assessment opportunities and initial ‘talking points’ once the session starts. Some maths challenges rely on repetition, and can be uninteresting. The mathsticks Challenges are different. With our maths challenges… marking is negligible explaining what to do is simple the tasks are varied and interesting so each day is different there are enough challenges to cater for different abilities The 10 pages of Challenges each feature a set of Multiplication challenge grids. Each page is divided into 4 ‘cards’ and each card contains an incomplete 4-column grid. The children complete each grid (on their own or with a partner). The grids are designed so that as well as calculating the children have to use their reasoning skills. For example, in most grids a number of the ‘Header’ values are missing and the children will have to use their knowledge of multiplication and division facts to complete these. On each grid there are five selected numbers, these need to be transferred to the final column and the last challenge is to sum all of these numbers. This final addition calculation produces a Check Number. For ease of marking, this is the only number needed to determine if specific calculations are correct. The download comes with detailed teaching points and an answer key.
Times Tables Games – Products and Critters
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Times Tables Games – Products and Critters

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This 23-page eBook contains two, engaging, colourful multiplication games. Each is focused on helping children to develop both automaticity and fluency with their Times Tables facts from 2x upto 12x. The first game focuses primarily on understanding and using multiplication facts. The second game draws out connections between families of facts to further support fluency and understanding. Each game is perfect for independent paired work.
Christmas Mega Maths Pack
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Christmas Mega Maths Pack

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For over six years Mathsticks has been creating great maths resources. This special festive pack holds all of our ‘Christmas‘ maths resources from 2010 to 2016. That’s 270 pages of games, puzzles, maths problems and teaching activities (over 120 different resources!) and is a combination of six different mathsticks Christmas eBooks. The pack includes: over 30 festive games more than 50 engaging puzzles over 26 fascinating problems a further 14 different Christmas (and/or Star Wars) related resources 120 different Festive resources across 270 pages. This is 6 years worth of material in one huge download.
Hidden Roman Numerals
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Hidden Roman Numerals

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This Roman Numerals activity gives children the chance to focus on the different letters used by the Roman’s to create numbers. The activity consists of a series of word labels. Each word contains letters that make specific numbers. For example, in the word ‘drive’, the letters DIV would make the number 504: D R IV E The challenge is for the children to find the Roman number “hidden” in each of the words, and to put the words in order. The download contains four different sets of 6 word cards, instructions and answers.
Monster Calculation Game
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Monster Calculation Game

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Here’s a series of monster-themed games that help children to practice addition or multiplication facts. There are three games available: one designed to practice the addition of three numbers; one focused on multiples to 6×6; one focused on multiples to 10×6. Each game has the same rules and a similar playing board. The games can be played with dice, or the included spinners. This is a 10-page download from mathsticks.com
Penguin Number Recognition
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Penguin Number Recognition

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What’s a really fun way to match a quantity to its numeral? … Do it with penguins! This download features a set of o-10 numbered penguins and a set of 0-10 eggs. Match the number to the quantity. What makes it special is the choice of ‘eggs’. Some are set out as a pattern to aid recognition (subitising), while another set consists of random patterns to focus on counting. The penguins are special too… they feature different colours to indicate odd or even numbers. This activity works well alongside numicon resources, and can be used as a teaching activity or a game. We also include a matching penguin numberline, too.