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Roman Number Bingo
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Roman Number Bingo

(12)
A set of 20 Bingo Boards featuring Roman Numerals together with calling cards. A fun way to help children reinforce how Roman Numerals are written. Great group activity, or can be used with whole class. If you find this useful please comment.
Black Master Number Lines
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Black Master Number Lines

(12)
A collection of 8 Mini desk-sized number lines useful for KS1 and KS2. These are simple, plain number lines suitable for one-to-one work or demonstrations. The set includes five of each of the following: 0-10, 1-10, 1-10 with halves, 0-20, 1-20, 0-100, and -10 to +10 in both horizontal and vertical format. See mathsticks.com for images. They have been very popular in many classrooms, particularly the -10 to +10 ones. Please rate and comment. Thanks.
George's Mathematical Medicine
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George's Mathematical Medicine

(14)
The Mathematics Medicine booklet consists of 8 pages of maths problems suitable for Year 3 children. The booklet uses the idea of a weird ‘medicine’ recipe from Roald Dahl’s George’s Marvellous Medicine. In this maths resource, George’s teacher has designed his own weird medicine and the ingredients are all hidden inside this book of problems. The children are presented with a series of problems and puzzles, each of which is based on a calculation skill linked to the National Curriculum. As they solve the problems they will reveal the strange ingredient’s in their teachers recipe. Have fun. Note - this works best when printed as an A5 (folding) booklet - there are instructions on the pdf for this. Alos see mathsticks.com for more information. Please rate!
Christmas MathDoku
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Christmas MathDoku

(8)
Here are four MathDoku, or KenKen type puzzles. We've simplified the more traditional version so that this only includes addition. The idea is for the children to work in pairs to complete each 5x5 grid, following the simple rules: - the numbers entered into each 'cell' (squares marked out by darker lines) should total the clue number in the top left-hand corner; - only the numbers 1, 2, 3, 4 and 5 are used; - like Sudoku, numbers only appear on each row or column once. The worksheet here includes four KenKen puzzles (together with answers).
Top Trumps Multiplication and Addition Game
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Top Trumps Multiplication and Addition Game

(11)
This fun game uses 'Top Trumps' style cards to enable children to practice addition and multiplication strategies while reinforcing correct mathematical vocabulary. There are 36 cards; each featuring an image of a mathstick figure and two mathematical statements. The first statment on each card is an addition and the other a multiplication. While playing a Top Trumps type game, the children challenge each other as to whose card displays the higer value - product or sum! However, the educational value does not end there... The statements offer four different mathematical elements (or categories), as well as the product or the sum, players can also use individual factors or addends. This game is ideal for Key Stage 2 children who have a reasonable understanding of multiplication facts and addition strategies. The download features my teacher notes and a set of 36 printable cards. Full details at www.mathsticks.com
Number Properties - a Clue Game
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Number Properties - a Clue Game

(4)
This is a very useful maths games based on ‘number properties’. It’s an ideal activity because it puts the learning in the hands of the children and encourages good language (speaking and listening) skills and cooperative ‘play’. The download includes a set of ‘clue cards’ and a set of 1 to 25. Children work in pairs to use the clue cards to help them identify a single number from within the 1-25 set. Great for logical thinking. Further details and illustrations at www.mathsticks.com
Decimal Bingo
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Decimal Bingo

(5)
This decimal bingo game gives children lots of practice adding decimals and doesn't feel like it relies too much on luck. The children can use a host of mental math strategies while playing; so it's not just a 'hunt and cover' game. The pdf file includes two sets of 6 game boards. One set uses numbers to only one decimal place, the remaing set stretches to two decimal places. There are nine different 'target' cards displaying a 'Bingo number' of either 1, 1.5 or 2. Each child has their own 'Decimals bingo board' and a set of counters. Each 'Decimal board' displays a set of 14 decimal numbers. The game plays like normal bingo except that playrs cover two numbers on each go - the numbers which give a total of the bingo number drawn. Full details (and illustrations) are on my www.mathsticks.com website.
Shape Taboo Game
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Shape Taboo Game

(4)
27 cards featuring shape related words. The game is for two players, a 'reader' and a 'guesser' The object of the game is for the 'reader' to help his/her partner to identify the correct vocabulary word on the card by describing the word as clearly as possible without using any of the 'Taboo words. For more details and images check out httph://www.mathsticks.com
Coin Values - Coin Recognition
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Coin Values - Coin Recognition

(4)
One of our favourite resources - high quality images make this a very engaging game. The children have to match 1p, 2p, 5p, 10p 20p and 50p coin values to the prices on stamps. Can be used as an assessment activity or as a full-blown bingo game. Take a look at it, I'm sure you and your children will love this. Please rate it and let me know how it works out for you.
Calculator Activity
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Calculator Activity

(4)
This calculator activity is my development of one which was published as part of the National Numeracy Strategy in 1999. It has a dual focus; the first one (as you might expect) is to involve the children in accurately using a calculator. The second is to engage the children in reading numerical vocabulary. The download file contain a series of 32 individual question cards. Print out, and then cut up into separate cards Let the children work in pairs, give each pair a number of cards, and a calculator. In their pairs the children take it in turns to be the ‘reader’ and the ‘calculator’. The ‘reader’ selects a card and calls out the numbers (keeping the ‘Check’ value hidden). Their partner listens carefully and enters the numbers into the calculator, adding them in the process. Once complete, the child with the calculator reveals the total, if it matches the ‘Check’ value on the card they know the reader and the calcuator user were both accurate. They can keep the card. If the sum and the ‘Check’ number does not match they should replace the card in order to repeat it again later. The children swap roles and continue until all of their cards have been used. Further details at www.mathsticks.com
Christmas Cracker Cross-Number
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Christmas Cracker Cross-Number

(2)
This is a Christmas number-crossword worksheet. There are 27 clues the majority of which (19) concern doubling and halving. This is a two page file:- a question sheet and (importantly) the answers! The activity is useful for calculation practice, as a registration activity or even take-home material. Full details and images at http://www.mathsticks.com
Take Away
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Take Away

(4)
A simple board game for two players to reinforce number bonds to 10. Ideal partner activity or as a fun homework 'task'. If you find this useful please comment. Cheers.
Place Value Sheets - Christmas Labels
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Place Value Sheets - Christmas Labels

(3)
Two place value resource sheets; one for HTU and one for ThHTU. Children have to identify numbers from the Christmas labels and select them from a list. A useful assessment activity. Please let me know how this works for you. For more details see http://www.mathsticks.com/resource/1111/christmas-place-value-labels
Broomstick Measurement
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Broomstick Measurement

(1)
A Halloween themed measuring activity/game. The children can use the broomstick images as non-standard units for measuring items, or estimate and then measure each broomstick in cm. Full activity details on the mathsticks.com website.
Total Control Bingo
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Total Control Bingo

(1)
Some Summertime fun - a bingo game for all the class featuring a mixture of calculation skills and one important (sneaky but useful) feature... you can control who wins! The file contains 15 bingo cards and assorted questions, but you will need to see the details on the mathsticks site to see exactly how this works. http://www.mathsticks.com/resource/1101/total-control-bingo Please add a comment, or vote.
Follow Me 7x and 5x tables
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Follow Me 7x and 5x tables

(1)
Not your usual 'Follow Me&' cards! These are top quality images to really engage your children. The activity/game works in the usual way, but the resource itself is second to none (think 'Marks & Spencers'). Give it a go - quality resources = quality learning!
Times Tables Game: Roll, Calculate, Colour
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Times Tables Game: Roll, Calculate, Colour

(0)
This Times Tables game is based on connect four. Children roll a dice, multiply it by a given number and find the product on the game sheet. So far, so simple… However, there are a few MATHSTICKS tweaks. Firstly, the numbers aren’t random. We’ve made grids with products in families so children are encouraged to see the connections between the different multiplication ‘families’. For example, the first set of grids features multiples of 2x, 5x and 10x… This encourages the children to talk to each other about the different products they can see and how they are related. Another grid is formed from the 2x, 4x and 8x ‘family’. If children spend time looking for and discussing the connections and patterns, they will be better placed to think about larger numbers (see the last set of grids). This has a direct, positive impact on their understanding and fluency. Secondly, we suggest using a labelled tray in which to roll the dice. If the children are working with the 3x, 6x and 9x grids, a labelled tray (or box lid) enables them to roll an ordinary dice into the tray – where the dice lands is important! Players multiply the dice number by the number where the dice rests. Checkout the video to see how this works. Thirdly, the grids are ‘double-ended’ so children can play at opposite sides of a table. They colour their own grid, and the winner is the first with four in a row in any direction. Encourage the children to discuss how they know they are correct and what strategy they used to calculate. Have fun. o------o Please rate and comment if you use this and your children gain something from it. Thanks.
Using Roman Numeral: Matchstick Puzzles
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Using Roman Numeral: Matchstick Puzzles

(0)
Here are 16 matchstick puzzles to give children plenty of practice reasoning about and using Roman Numerals. There are four puzzles on each page making it easy to cut into smaller, individual, activity/puzzle cards. The puzzles are ideal if combined with real sticks (match or craft sticks), so the children can attempt each puzzle multiple times. Working with partner would also be beneficial. While an ideal in-class activity, I know of many teachers who have used these as part of homework or as activities for a Maths/Games Club.
What’s My Rule? A Times Tables Games
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What’s My Rule? A Times Tables Games

(0)
A large part of becoming familiar with multiplication facts (Times Tables) is using them regularly in different situations. This series of games makes use of a set of Function Machine cards, the children are thinking about factors while constantly reinforcing their knowledge of products. This resource consists of a carefully chosen set of 36 Machine cards, and 9 Multiplication cards which can act as labels. The Machine cards each depict a factor and a product. Think of these cards as function machines, where the function is always multiplication. The downloadable file explains how to play versions of Bingo, Happy Families, Top Trumps and a solitaire sorting game, Solo. It is an 8-page pdf file with full playing instructions, 36 Machine Cards and 9 Multiplication Cards.
Problem Solving with Stick Puzzles – Ice Breakers!
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Problem Solving with Stick Puzzles – Ice Breakers!

(0)
Get your children working (and talking) together by letting them work on these ‘matchstick puzzles’. We’ve pulled together 19 of our favourite ‘stick‘ puzzles and formatted them so they can be printed and cut into separate puzzle cards. Children can work on them with craft sticks, toothpicks, cotton buds, strips of card… or even on a whiteboard or scrap paper. This is a great way to explore thinking skills and problem-solving approaches. The 9-page download includes: 8 (traditional) move 2 sticks to make 4 squares/triangles 7 original Roman Numeral puzzles 4 tricky digit calculation puzzles