A place to share some of the resources I have made for Computer Science and Maths. Primarily focused on assessment and curriculum resources for GCSE Computer Science where I feel there is a shortage of good quality material available.
A place to share some of the resources I have made for Computer Science and Maths. Primarily focused on assessment and curriculum resources for GCSE Computer Science where I feel there is a shortage of good quality material available.
This is a GCSE level assessment of Computational Thinking and Basic Programming.
It includes a range of questions designed to test students initial understanding of key computing concepts.
List of topics:
Computational Thinking Concepts
Algorithms
Flowcharts
Boolean Logic
Searching Algorithms
Sorting Algorithms
Programming Fundamentals Data Types and Structures
Selection
Iteration
Functions and Procedures
Maths in Programming
I use this as an initial assessment after 2 modules (around 2 months of teaching).
Includes a mark scheme to help with marking.
Hope it is helpful.
Toby Watkins
A knowledge organiser on the GCSE Computer Science topic Computational Thinking. Includes algorithm concepts, searching and sorting algorithms, flowcharts and basic pseudocode. Each organiser contains key words, key skills and key knowledge. These are great for student revision, or as teaching aids for staff to be aware of the breadth of the module.
Thanks,
Toby Watkins
This is a full mock/practice paper 2 for the new specification GCSE Computer Science. It is based on the AQA 8520 style of exams and heavily influenced by the AQA specimen and includes a full exam board level mark scheme. It would also be suitable for assessing OCR and other exam boards.
Currently, there are very few full practices papers online so I decided to make this one. A huge amount of time was invested to make sure it covers the full specification of the new GCSE, so you can actually assess what is necessary. It uses the same proportions of topics and assessment points at the AQA specimen paper so you can accurately attain what your students know or need to work on.
Paper 1 is also available.
Hope it helps!
Toby Watkins
This is a spreadsheet to be used for question level analysis of my custom GCSE Computer Science Paper (also available on TES).
The Spreadsheet allows entry of marks for each question, and will automatically fill in personalised student reports containing question by question feedback, along with grade and percentage in each paper.
I have password protected the sheet to prevent changes as the intended use is for this exam series.
If you have any questions please feel free to contact me.
In Computer Science there are several skills that students need to be able to do in an exam situation:
Sorting Algorithms
Searching Algorithms
Flowcharts
Basic Pseudocode
Binary Conversions
Hexadecimal Conversions
Binary Shifts
Logic Circuits
Trace Tables
Compression Algorithms
Advanced Pseudocode
This resource provides a series of progressively more difficult questions for each of the skills listed above. In addition, full answers/ modeled solutions are provided to make sure students know if they are getting it wrong or right.
This booklet would be great for revision homework, or for a series of lessons focused on mastering the necessary skills to succeed in Computer Science. The questions used could also be used separately, for example in first teaching lessons, as it can be difficult to find or come up with relevant questions for some of the topics.
If you have any questions, please ask.
This is a full mock/practice paper 1 for the new specification GCSE Computer Science. It is based on the AQA 8520 style of exams and heavily influenced by the AQA specimen and includes a full exam board level mark scheme. Also suitable for assessing OCR and other exam boards.
Currently, there are very few full practices papers online so I decided to make this one. A huge amount of time was invested to make sure it covers the full specification of the new GCSE, so you can actually assess what is necessary. It uses the same proportions of topics and assessment points at the AQA specimen paper so you can accurately attain what your students know or need to work on.
Paper 2 will also be available soon.
Hope it helps!
Toby Watkins
This is a GCSE level assessment of all main topics in the GCSE specification.
It is designed as a summary of all topics covered by the end of year 10, but would also be useful as an additional examination resource for year 11.
The assessment includes a full mark scheme, along with a manifest detailing topics covered.
Here is a brief summary of topics:
Computational Thinking
Concepts
Algorithms
Flowcharts
Boolean Logic
Searching Algorithms
Sorting Algorithms
Programming Fundamentals
Data Types and Structures
Selection
Iteration
Functions and Procedures
Maths in Programming
Data Representation
Converting Binary Numbers
Converting Hexadecimal Numbers
Units of Data and Character Sets
Representing Images
Representing Sound
Compression
The Computer System
Computer System
Memory and Storage
The CPU
Types of Software
Development and Testing
Software Development Cycle
Types of Errors
Testing
Networks
Types of Networks
Topologies
Protocols and Security
Hope it is helpful.
Toby Watkins
This is a combination of 2 resources to create a rich revision or summary lesson on Python programming.
The worksheet "Python Fundamentals" contains explanations of key programming concepts and selected questions to help students practice the skills.
The document entitled "Main Techniques Quiz" is a multiple choice quiz designed to assess students' understanding of main programming techniques.
Thanks,
Toby Watkins
This is a set of resources designed to be a rich mathematical task, used for project lessons. The project is set up to span around 4 hours, but could stretch to 5 or be condensed to a single lesson if excluding certain aspects. Suitable for years 7 - 10.
The pack contains worksheets, lesson powerpoints and a feedback sheet for students to complete whilst watching presentations.
Details of activities:
Activity 1: Choose a name and theme. Students choose a name for their theme park and design a logo for it. They also have to decide on a theme and target market. The maths involved in this lesson involved number skills required to be able to select the desired name.
Activity 2: Choose a location. Students decide on the optimal location for their park based on floor space, location and condition of the site. This lesson involves area of compound shapes (with challenge involving circles) along with financial calculations.
Activity 3: Choose rides. Students decide on the rides they want in their park which need to fit in with their theme and target market. In order to pick rides, students must calculate costs which include upfront costs and upkeep costs which varies between weekly, monthly and yearly for each ride. Students have to manage their budget to optimise their choice. Further to this, each ride is given a fun factor as a fraction which students have to work with in order to find out if their theme park hits the requirements.
Activity 4: Catch up and presentations
My students have loved completing this activity when I have ran it, and it is also nice to give them an opportunity to stand up and present their ideas and calculations to the class.
Any questions, please ask!
Thanks,
Toby Watkins
These are 2 quizzes on the topics of Computational Thinking and Boolean Logic. They were designed as low stakes quizzes - to be delivered in lessons and used to help inform planning, but could also be used as homework, worksheets or more formal assessments. Mixture of question and answer styles to allow all students access to the material. Answers provided.
Thanks,
Toby Watkins
A knowledge organiser for the GCSE Computer Science topic of Ethical, Legal and Moral Impact. Contains a bank of relevant keywords along with a focus on 2 key issues within computing; artificial intelligence and wearable technology. Legal, moral and ethical issues are discussed for these examples. These are great for student revision, or as teaching aids for staff to be aware of the breadth of the module.
Thanks,
Toby Watkins
This is a collection of module quizzes covering key content that is assessed in paper 1 of the new specification GCSE. I will be using these as a final push for my current year 11s in the run up to the final exam. They are specifically designed for AQA 8520 spec, but content is also suitable for OCR and other boards.
In total there are 4 double page module quizzes, along with answers to each. The key topics are: Computational Thinking, Programming Basics (Pseudocode/flowcharts), Development and Testing and advanced programming (subroutines etc.)
There are questions covering the vast majority of the specification, but these are in no way intended to be exhaustive.
The question style features exam style questions, along with question types designed to prompt recall and understanding.
Full answers are provided for each quiz.
Note: These module quizzes can be obtained individually, or as a complete package, in my TES shop. If you have already purchased any module quizzes, or if you want topics spanning both paper 1 and 2, it may be better to buy the others instead.
Hope these help.
Thanks,
Toby Watkins
This is a collection of applied questions for the topic of powers and roots. The questions are designed to emphasise student understanding by identifying misconceptions and explaining their answers. Also has questions applying in a geometric context. The worksheet is A5 so can fit 2 to a page to save printing and fit better in student books.
Was designed for high ability year 7 group, but could be used for any year groups up from this up to GCSE.
Full answers provided.
This is a collection of applied questions for the topic of collecting like terms. Has questions applying the main topic to geometric, worded and fractional context. The worksheet is A5 so can fit 2 to a page to save printing and fit better in student books.
Was designed for high ability year 7 group, but could be used for any year groups up from this up to GCSE.
Full answers provided.
This is a collection of applied questions for the topic of lowest common multiple and highest common factors. Has questions applying to worded contexts. The worksheet is A5 so can fit 2 to a page to save printing and fit better in student books.
Was designed for high ability year 7 group, but could be used for any year groups up from this up to GCSE.
Full answers provided.
This is an activity lesson I made to promote STEM / Computing / Maths.
The activity involves the students working in groups to design, market and calculate costings for their own smartphones.
It is a highly engaging activity getting students thinking about the key aspects including engineering decisions, financial calculations and helps develop managerial skills.
Content includes choosing components for their phones, branding it, choosing materials, creating scale drawings, creating a promotional poster and presenting back to the class. It could easily be used as a whole year group event in a hall or similar venue, or on a smaller scale in lessons.
It was originally pitched for year 9 students, but would be suitable for 8 and 10, and high ability year 7s.
Comes with a powerpoint with key instructions, but focuses around the pack of worksheets which I print 2 to a page and give out 1 between 4.
This is an activity lesson I made to promote STEM / Computing / Maths.
The activity involves 3 activities linking maths and computing. The first looks at potential roles involving STEM and is designed to raise awareness and aspirations for students. This is a card matchup that I printed out and cut up for students to try to match. The second looks at Boolean logic and logic circuits. The final activity involves the use of Formulae and Pythagoras in calculating damage in a video game. There is a worksheet for this activity too.
It is designed to last around an hour.
It was originally pitched for year 9 students, but would be suitable for 8 and 10.
Comes with a powerpoint with key instructions and questions, along with 2 activity sheets.
This Enhanced Learning Worksheet focuses on different types of programming languages and translators, as well as looking at use of Subroutines/functions in programming.
NOTE: A free version of my Computational Thinking Enhanced Learning Worksheet is available if you would like to see the structure or how your classes get on with them first.
These new Enhanced Learning Worksheet are designed to give students more opportunity to consolidate and extend their understanding of all the key topics in GCSE Computer Science. They feature a series of scaffolded questions, followed by a page of extend / challenge questions where the scaffold has been removed and/or the difficulty level ramped up.
I developed these worksheets not to be another test, quiz or assessment (please see my module quizzes if you are interested in this), but instead are platforms for students to practice key skills during lessons. As such, answers are provided but not individual mark allocation. I will be using these worksheets 3 times each in the delivery of my AQA Computer Science course - first as an in-lesson worksheet, second as a spaced retrieval task a month or two later and finally as an end of year 11 revision resource.
NOTE: This is a free version of the first of a new set of worksheets I have developed. These worksheets take a long time to develop, and I feel they offer a really good opportunity for students to consolidate and extend their learning of a topic. Try this one for free, then see if you like them enough to buy the rest in the series at £3 each for an unlimited use teacher license.
This Enhanced Learning Worksheet focuses on Computational Thinking, specifically Computational Thinking Concepts and representing algorithms using Flowcharts.
These new Enhanced Learning Worksheet are designed to give students more opportunity to consolidate and extend their understanding of all the key topics in GCSE Computer Science. They feature a series of scaffolded questions, followed by a page of extend / challenge questions where the scaffold has been removed and/or the difficulty level ramped up.
I developed these worksheets not to be another test, quiz or assessment (please see my module quizzes if you are interested in this), but instead are platforms for students to practice key skills during lessons. As such, answers are provided but not individual mark allocation. I will be using these worksheets 3 times each in the delivery of my AQA Computer Science course - first as an in-lesson worksheet, second as a spaced retrieval task a month or two later and finally as an end of year 11 revision resource.
A selection of Christmas themed programming challenges aimed at students of varying ability. Tasks were designed with Python in mind, although other programming languages would work.