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Secondary Design and Technology teacher

Secondary Design and Technology teacher
KS3 Design Technology Homework BOOKLETS
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KS3 Design Technology Homework BOOKLETS

3 Resources
D&T Homework booklets Add your own school logo to booklet Much more organised and easy way to set homeworks Basically self-marking THE PREVIEW DOES NOT SHOW WHOLE LESSON 47% off bundle purchase
Video Game Psychology
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Video Game Psychology

(0)
This is part of the Video Game scheme of work Examining psychological tactics that developers use in videogaming Materials are sourced from: https://www.doriadar.com/2015/10/12/7-psychological-tactics-used-in-games-to-hook-users/ with thanks
Video Game Design KS3 Classroom Based FULL SCHEME
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Video Game Design KS3 Classroom Based FULL SCHEME

(0)
This comprehensive scheme of work includes: 11 detailed lessons 6 homeworks in a booklet Two assessments One self-marking sheet One ‘ticket’ used to minimise marking Perfect for long term cover or classroom based lessons! Extremely relevant to pupils which is rewarded in engagement and outcome. Marking is made fast with the ‘ticket’ idea. Personalise to your own school by adding your logo at multiple opportunities Majority of work has been produced by myself with external sources referenced when possible.
Learning Log and curriculum map/learning journey
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Learning Log and curriculum map/learning journey

(1)
Combining good practice of a learning log and curriculum map/learning journey so that your pupils know exactly where they are, where they have been and where they are going. Applicable for any subject. Give out a new one every half term.