Hero image

Amy Downing's Shop

Design and Technology teacher. Head of Department. Over 10 years teaching experience in Product Design, Resistant Materials, Graphic design, Textiles, Food, ICT and Computing.

Design and Technology teacher. Head of Department. Over 10 years teaching experience in Product Design, Resistant Materials, Graphic design, Textiles, Food, ICT and Computing.
How to draw a Block person in TinkerCAD
aizxxnaizxxn

How to draw a Block person in TinkerCAD

(0)
Design & Technology - Tinker CAD - How to draw a Block person. A worksheet and range of videos that walk pupils through how to use TinkerCAD.com to create a Lego brick. The task will last around 20-30minutes for most students but will take around an hour for others. All resources to teach the lesson are here, all you need is to direct students to log into tinkerCAD.
KS2 KS3 Computer Aided Design task - Chess Pieces
aizxxnaizxxn

KS2 KS3 Computer Aided Design task - Chess Pieces

(0)
Primary students learn how to develop their CAD drawing skills using TinkerCAD and the video and worksheet resource provided. This builds upon other tasks that are also available for download. The series is below based on hour long lessons for year 3 to year 7 students. Spanner - Replicating shapes. Robot - Replicating shape and estimating size. Spacecraft - Creating own shape and estimating size and form. Chess piece - Creating and replicating shape, replicating size accurately given constraints. Lego brick - Replicating shape, form, and size accurately. Balloon powered car - Replicating shape, form, and size accurately.
Marshmallow challenge lesson
aizxxnaizxxn

Marshmallow challenge lesson

(0)
This is a design challenge suitable for a starter or an hour long lesson for all ages that can be used for team building, art, design and technology or STEM subjects. The marshmallow challenge includes: Starter: Group discussion - Skills I will use when working in a team. Main task: Building a tower to hold a marshmallow. * Task result: Challenge winners Mini task: What is a structure? What makes a good structure? Plenary: Lesson review using entrance tickets.
USB project booklet
aizxxnaizxxn

USB project booklet

(0)
A booklet for students to create a USB casing in Design and Technology using 2D design to export files to laser cutter. Can be easily adapted to fit any project around 6 lessons or with different software.
Packaging scheme of work
aizxxnaizxxn

Packaging scheme of work

(0)
A scheme of work to create a cereal brand packaging. Suitable for KS2 or KS3 design and technology lessons. A project that will run for 6 to 8 weeks (an hour a week of teaching) Can easily be adapted but shows where each part of the national curriculum has been met. Also shows a break down of each lesson including objectives and main activities.
Clock project - Scheme of work
aizxxnaizxxn

Clock project - Scheme of work

(0)
A scheme of work that allows students to design and make a clock using a standard clock mechanism. Suitable for KS2 OR kS3 design and technology lessons. A project that will run for 6 to 8 weeks (an hour a week of teaching) Can easily be adapted but shows where each part of the national curriculum has been met. Also shows a break down of each lesson including objectives and main activities.
Design & Technology department sign
aizxxnaizxxn

Design & Technology department sign

(0)
A sign that has been manufactured with a range of tools, materials and techniques. The doucment includes a description of how each letter has been produced. A video of the sign can be seen here https://twitter.com/i/status/1397498304196456449