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Barrie's Store for Teachers and beyond - opened May '16

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I will be posting imaginative, creative multi-media lessons using PowerPoint presentations and supported with Word based worksheets.

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I will be posting imaginative, creative multi-media lessons using PowerPoint presentations and supported with Word based worksheets.
Animations - PurpleMash Unit 4.6
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Animations - PurpleMash Unit 4.6

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I know only too well how intimidating computers can be for primary teachers - even with the aid of on-line tools like Purple Mash. With this in mind, and being extremely computer literate myself, I produced a series of Teacher-friendly PowerPoints (with embedded videos) and Worksheets to fully support the module. As my TAs commented - these make it so easy, even for us! The pack covers the Purple Mash topics Creating a Flip Book Introduction to 2Animate Animations with backgrounds and sounds Exploring animations More advanced animations I delivered these lessons in 5 one-hour sessions, over half a term. Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practising teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
Homophones - 8 worksheets
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Homophones - 8 worksheets

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These 8 pages of worksheets provide practice at the common homophones: - were, wear, where, we’re - to, two, too - there, their, they’re Plus 2 pages of misc. exercises covering a mixture of other homophones.
Maths Starters - FREE Taster (PowerPoint with Answers)
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Maths Starters - FREE Taster (PowerPoint with Answers)

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A FREE sampler of my Maths Starters resources. There are a number of cost effective options for purchasing these resources: - a single PowerPoint (there are 6 in the series) - a bundle of 3 PowerPoints - a mega bundle of 6 PowerPoints This is part of a set of top rated, "turbo-charged" (just take a look), self-contained (what every teacher craves), stimulating (genuinely loved by students and also great for VERY high ability students) morning starters, each with a main task, plus an extension for those who solve the challenge more quickly (this should avoid the question... "I've finished... what should I do now?"). Each challenge is self-explanatory, and should take approx. 15 - 30 minutes to investigate/solve. The tasks are presented in a visually exciting PowerPoint (which I loved creating), with a logical progression of clues guiding students towards the solution. The slides are animated where appropriate to provide clearer explanations and are designed to encourage students to adopt a "mathematical brain" (no sledgehammers allowed! - a slogan my students now associate with me!). Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practicing teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY "classroom-tested" - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Teacher/Author: Barrie James Search words: math, numeracy, numbers, arithmetic, starters, challenge, brain, stimulate, problem, mental, thinking, abstract
Christmas Memory Game - great fun for all (children AND adults)!
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Christmas Memory Game - great fun for all (children AND adults)!

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Whilst I was creating my Memory resources, I thought that memorising a set of Christmas images would make a great game to play with the class as Christmas approaches. The children are shown a slide with a number of Christmas images which they need to try and remember. Then, the same slide is shown but with one or more images missing. They have to write down what the missing image or images are on their whiteboards - ideal as a CLASS ACTIVITY. This is then repeated several times with different images removed. ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximize their effectiveness - but there is always the possibility of error and room for improvement, so do please provide constructive feedback.
Digital Images - InkScape and Vector Graphics
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Digital Images - InkScape and Vector Graphics

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Vector graphics are computer graphics images that are defined in terms of points … connected by lines and curves to form polygons and other shapes. (wikipedia) Computing is about so much more than just programming, and Inkscape is a great way to introduce students to vector graphics. Although those with an artistic flair will particularly love this series of lessons, they were extremely popular with ALL students. The course is delivered in 6 lessons, using a stimulating PowerPoint presentation to introduce each lesson, and includes supporting worksheets to accompany the lessons. Digital Images and a first look at Inkscape Exploring Inkscape v0.91 features and the Node Editor Project one: Penguin Projects: Pac-man baddie, Elephant, Turkey Free exploration and self assessment Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practising teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Teacher/Author: Barrie James Search words: inkscape, computer, programming, coding, algorithm, vector graphics, design
A Structured Introduction to Scratch 3 Programming - 1 What is Scratch v3
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A Structured Introduction to Scratch 3 Programming - 1 What is Scratch v3

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WRITTEN FOR THE NEWLY RELEASED SCRATCH 3 In my series of Scratch projects, students are encouraged to learn through doing - creating projects that encourage learning. In this NEW series of lessons for Scratch 3, I provide a more structured approach, looking in detail at Scratch programming tools. Each tool is explored through simple projects, and students then go on to further explore using guided project worksheets. What is Scratch v3 The following lessons will be published as a package shortly - please Follow Me to be kept up to date with their publication. Events and Triggers Controls Motion and the Stage Data Variables Operations - number Operations - text The Graphics editor The lessons comprise: a fully animated PowerPoint with explanatory slides, together with the project instructions a Word document with the PowerPoint project instruction slides printed 2 to a page as a handout for students to follow accompanying fully-working Scratch3 project files for students and teachers Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practising teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Teacher/Author: Barrie James Search words: scratch, computer, programming, coding, algorithm
Blender 3D - lessons 1-15
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Blender 3D - lessons 1-15

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The ever expanding Code Club first promoted Scratch, and I loved it – creating and successfully delivering a range of lessons for Junior students. Code Club is now promoting Blender – and I think I love it even more! I’ve created and delivered a series of lessons for Junior students this year, and the response was overwhelming. Students loved learning about 3D graphics and went on to produce some amazing creations of their own. While I thought it might be too advanced, students as young as 8 have grasped and loved using it. 3D GRAPHICS REALLY IS A USEFUL SKILL FOR THE DIGITAL FUTURE. The lessons assume absolutely no knowledge and build up in a gradual way Lessons 1-2 (FREE) What is Blender The Blender interface Navigating the 3D view port Lessons 3-5 Transforming objects Creating, selecting and duplicating objects Project: create a snowman Lessons 6-9 Rendering, colours and lighting Editing objects Project: create a donut Lessons 10-13 3D Text Box modelling - extruding, loop cuts, insets, bevels Project: create a Treasure Chest Lessons 14-15 Animations using Timeframes Animations using Rigid Bodies Each lesson is delivered via an animated PowerPoint with an accompanying Workbook, and follows a similar format: A short video to inspire (embedded in the PowerPoint) Explanations about any new concepts and skills A demo of what will be covered (Blender demo files included) Working together trying out these new concepts and skills (Workbook and Blender exercise files are provided) Free exploration A project bringing it all together (a finished Blender file is provided) Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practicing teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
Creating a Class Wiki (Switched on Computing, Year 4)
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Creating a Class Wiki (Switched on Computing, Year 4)

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This is a series of 8 by 45-minute lessons designed to support the Switched On Computing unit 4.5, and has been written with year 4 pupils in mind, but is also suitable for older pupils. Each lesson is presented through a colourful and stimulating PowerPoint presentation, with clearly defined Learning Objectives and embedded videos and is accompanied with worksheets. **Note - the wiki example is created in wikispaces.com (no longer available) but can be adapted to any similar wiki hosting site. ** The lesson objectives are: - understand what a Wiki is - become familiar with the web’s largest Wiki - Wikipedia - practice Google search skills - develop formatting skills - write for a target audience (your peers) - create Pages in our Wiki - develop proofreading and editing skills - peer review and self assessment ALL my postings are FULLY “classroom-tested”, and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
Pixel Art using piskel
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Pixel Art using piskel

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A pixel is generally thought of as the smallest single component of a digital image. (wikipedia) Using technology to create art has become extremely common and popular (and also, financially lucrative!). Furthermore, students love designing and creating sprites and animated GIFs. This series of 4 one-hour lessons looks at digital images - bitmaps and vector graphics using the piskel web app to create sprites using the piskel web app to create animated GIFs I have used it very successfully with students in years 3 through to 7 (with slight modifications), and all have absolutely loved the topic. The lessons comprise: a fully animated PowerPoint with explanatory slides, together with embedded videos worksheets and self-evaluation documents Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practising teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Teacher/Author: Barrie James Search words: pixel, art, computer, programming, coding, algorithm, vector, graphics, piskel, resolution, digital, image
Prepositions worksheets
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Prepositions worksheets

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A variety of exercises to give children practice at using prepositions. See Prepositions and Pronouns for a package on both Prepositions and Pronouns. Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practicing teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY "classroom-tested" - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Search words: literacy, grammar, prepositions, pronouns, worksheets
SCRATCH Project IV - Design a Quiz (Scratch v3)
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SCRATCH Project IV - Design a Quiz (Scratch v3)

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Click here for a full listing of all my Scratch Projects In this project, students create a question and answer quiz using different backdrops for each question. There are many sites offering Scratch Projects. However, many tend to be like recipes - students almost mechanically enter code and create “delicious cakes”, without learning a lot about Scratch. My goal is to get students to create a fun project, and at the same time learn how the instructions work and fit together. I use the following approach: - break the project into manageable chunks - present “pseudo-code” for each chunk - provide the Scratch commands to implement the pseudo-code, but jumbled up In this way, students learn about pseudo-code (an important part of coding), and have to understand the Scratch instructions in order to sequence them correctly to match the pseudo-code. The lessons comprise: 1. a PowerPoint with instructions 2. a Word document with the instruction slides printed 2 to a page as a handout 3. accompanying Scratch files for teachers that match each stage of the project ALL my postings are FULLY “classroom-tested”, and continually updated. But there is always the possibility of error and room for improvement, so please provide constructive feedback.
1. What is the Internet  - Switched on Computing, Year 4 (FREE)
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1. What is the Internet - Switched on Computing, Year 4 (FREE)

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This is a series of 45-minute lessons designed to support the Switched On Computing unit 4, and has been written with year 4 pupils in mind, but is also very suitable for older pupils (year 5 - year 8, and beyond!!). Each lesson is presented through a fully animated, colourful and stimulating PowerPoint presentation, with clearly defined Learning Objectives and embedded videos and is fully supported with worksheets. The lesson objectives are: 1. understand what the Internet is (FREE) 2. understand how the Internet works 3. understand what the World Wide Web is 4-6. understand what a web page is, how HTML works, creating a web page using HTML, peer review and self assessment ALL my postings are FULLY "classroom-tested", and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
Getting up to speed with Microsoft PowerPoint 2016
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Getting up to speed with Microsoft PowerPoint 2016

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Note that this project is for PowerPoint 2016 Students regularly create presentations using PowerPoint but all too often, have not been shown some of the key features. This pack of 4, one-hour lessons covers: Launching PowerPoint and the Opening Screen Design Themes and Variants Inserting and manipulating items (text, wordart, pictures) Animations Transitions Hyperlinks The final lesson brings it all together, asking students to create a short presentation using all that they have learnt. Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practising teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY “classroom-tested” - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Teacher/Author: Barrie James
SCRATCH VIII - Flappy Octopus
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SCRATCH VIII - Flappy Octopus

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The Scratch 3 version is here. Click here for a full listing of all my Scratch Projects In this project, based on Flappy Birds, the player has to navigate an octopus through waves of hungry sharks. There are many sites offering Scratch Projects. However, many tend to be like recipes - students almost mechanically enter code and create “delicious cakes”, without learning a lot about Scratch. My goal is to get students to create a fun project, and at the same time learn how the instructions work and fit together. I use the following approach: - break the project into manageable chunks - present “pseudo-code” for each chunk - provide the Scratch commands to implement the pseudo-code, but jumbled up In this way, students learn about pseudo-code (an important part of coding), and have to understand the Scratch instructions in order to sequence them correctly to match the pseudo-code. The lessons comprise: 1. a PowerPoint with instructions 2. a Word document with the instruction slides printed 2 to a page as a handout 3. accompanying Scratch files for teachers that match each stage of the project ALL my postings are FULLY “classroom-tested”, and continually updated. But there is always the possibility of error and room for improvement, so please provide constructive feedback.
SCRATCH III - Ghost Busting
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SCRATCH III - Ghost Busting

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The Scratch 3 version is here. Click here for a full listing of all my Scratch Projects In this project, students use the mouse to move a target across the screen to shoot ghosts. The coding makes it easy to add any number of ghosts, varying their size and speed, There are many sites offering Scratch Projects. However, many tend to be like recipes - students almost mechanically enter code and create “delicious cakes”, without learning a lot about Scratch. My goal is to get students to create a fun project, and at the same time learn how the instructions work and fit together. I use the following approach: - break the project into manageable chunks - present “pseudo-code” for each chunk - provide the Scratch commands to implement the pseudo-code, but jumbled up In this way, students learn about pseudo-code (an important part of coding), and have to understand the Scratch instructions in order to sequence them correctly to match the pseudo-code. The lessons comprise: 1. a PowerPoint with instructions 2. a Word document with the instruction slides printed 2 to a page as a handout 3. accompanying Scratch files for teachers that match each stage of the project ALL my postings are FULLY “classroom-tested”, and continually updated. But there is always the possibility of error and room for improvement, so please provide constructive feedback.
3. The World Wide Web - Switched on Computing, Year 4
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3. The World Wide Web - Switched on Computing, Year 4

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This is a series of 45-minute lessons designed to support the Switched On Computing unit 4, and has been written with year 4 pupils in mind, but is also very suitable for older pupils (year 5 - year 8, and beyond!!). Each lesson is presented through a fully animated, colourful and stimulating PowerPoint presentation, with clearly defined Learning Objectives and embedded videos and is fully supported with worksheets. The lesson objectives are: 1. understand what the Internet is (FREE) 2. understand how the Internet works 3. understand what the World Wide Web is 4-6. understand what a web page is, how HTML works, creating a web page using HTML, peer review and self assessment ALL my postings are FULLY "classroom-tested", and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
4-6. HTML and creating a web page - Switched on Computing, Year 4
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4-6. HTML and creating a web page - Switched on Computing, Year 4

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This is a series of 45-minute lessons designed to support the Switched On Computing unit 4, and has been written with year 4 pupils in mind, but is also very suitable for older pupils (year 5 - year 8, and beyond!!). Each lesson is presented through a fully animated, colourful and stimulating PowerPoint presentation, with clearly defined Learning Objectives and embedded videos and is fully supported with worksheets. The lesson objectives are: 1. understand what the Internet is (FREE) 2. understand how the Internet works 3. understand what the World Wide Web is 4-6. understand what a web page is, how HTML works, creating a web page using HTML, peer review and self assessment ALL my postings are FULLY "classroom-tested", and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.