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Mrs Miles's IT Resources

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A selection of helpful and engaging IT resources aimed at primary and secondary children. Great for home learning :)

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A selection of helpful and engaging IT resources aimed at primary and secondary children. Great for home learning :)
Kodu Lessons (Module 4)
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Kodu Lessons (Module 4)

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8 SuperMario themed Kodu Lessons created for KS2 pupils. These Kodu Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorial videos and Kodu Worlds to develop the children’s knowledge and understanding of Kodu. All are easily amendable for your own use. These lessons help develop pupil’s confidence with Kodu and follow on from the Module 3 Lessons. Files including: SuperMario Student Handbook MarioKart Student Handbook Lesson Plans Completed World Examples Super Mario World: Lessons 1 - 4 Mario Kart: Lessons 5 - 8 Helpful Kodu Videos Kodu Help Guides
Kodu Lessons (Module 2)
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Kodu Lessons (Module 2)

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8 Kodu Lessons created for KS2 pupils. These Kodu Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorial videos and Kodu Worlds to develop the children’s knowledge and understanding of Kodu. All are easily amendable for your own use. These lessons help develop pupils confidence with the basics of Kodu and follow on from the Module 2 Lessons. Files Including: Lesson 1: Creating your own World Lesson 2: Creating and Programming Kodu Lesson 3: Winning the Game Lesson 4: Adding Background Sounds and Music Lesson 5: Creating a Race Game Lesson 6: Completing a Race Game Lesson 7 and 8: Creating your own Racing game Helpful Kodu Videos Kodu Help Guides Extra: Fish Panic Game Lesson Plans Downloadable Link File
Kodu Lessons (Module 3)
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Kodu Lessons (Module 3)

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6 Kodu Lessons created for KS2 pupils. These Kodu Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorial videos and Kodu Worlds to develop the children’s knowledge and understanding of Kodu. All are easily amendable for your own use. These lessons help develop pupils confidence with the basics of Kodu and follow on from the Module 3 Lessons. Files including: Student Handbook Lesson Plans Completed World Examples Lesson 1: Flashy Fishbot Lesson 2: Fishbot Tutorial Lesson 3: Boku’s Amazing Race Lesson 4: Air Delivery Lesson 5: Game Design Lesson 6: Kodu Game Creation Helpful Kodu Videos Kodu Help Guides
Scratch Lessons (Module 3)
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Scratch Lessons (Module 3)

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4 Scratch Lessons created for KS2 pupils. These Scratch Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorials to develop the children’s knowledge and understanding of coding through Scratch. The resources use links and projects from raspberry pi and scratch 3.0. All resources are easily amendable for your own use. These lessons help develop pupil’s confidence with Scratch and continue on from Module 2. 27 Files Including: Lesson Plans Lesson Outlines Downloadable Link Challenge 1: Talking Tales Challenge 2: ChatBot Challenge 3: Brain Game Challenge 4: Boat Race Extra Projects
Scratch Lessons (Module 4)
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Scratch Lessons (Module 4)

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3 Scratch Challenges created for KS2 pupils. These Scratch Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorials to develop the children’s knowledge and understanding of coding through Scratch. The resources use links and projects from raspberry pi and scratch 3.0. All resources are easily amendable for your own use. These lessons help develop pupil’s confidence with Scratch and continue on from Module 3. 38 Files Including: Lesson Plans Lesson Outlines Downloadable Link Challenge 1: Create a Story Challenge 2: Create Your Own World Challenge 3: Flappy Parrot Extra Projects
Introduction to AI Lesson
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Introduction to AI Lesson

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In this lesson pupils will learn about AI and Machine learning. They will then have a task to complete via Teachable Machine, where they will train a machine to recognise images. Lesson is perfect for year 4, 5 ot 6 pupils to get them started. The lesson has been inspired by: https://medium.com/@warronbebster/teachable-machine-tutorial-bananameter-4bfffa765866 Note: All lesson video resources are included. I created the original document in Google Slides so things have changed a little when converted to Powerpoint. You may nee to add the videos yourself to get them working smoothly (all videos included in this resource).
Scratch Lessons (Module 2)
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Scratch Lessons (Module 2)

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5 Scratch Lessons created for KS2 pupils. These Scratch Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorials to develop the children’s knowledge and understanding of coding through Scratch. The resources use links and projects from raspberry pi and scratch 3.0. All resources are easily amendable for your own use. These lessons help develop pupil’s confidence with Scratch and continue on from Module 1. 22 Files Including: Lesson Plans Lesson Outlines Downloadble Link Challenge 1: Create Animations That Talk Challenge 2: Lost in Space Challenge 3: Beat The Goalie Challenge 4: Archery Challenge 5: Paint Box Extra Projects
Seasons Timelapse iMovie Tutorial
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Seasons Timelapse iMovie Tutorial

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Lesson resource teaching pupils how to create a Season’s Timelapse in iMovie. I taught this to a year 3 class. Resources: 1 Powerpoint 3 x step by step videos Example video The last video shows how to save to our ‘Documents’ but you can ignore that part if you upload your videos differently.
Lego Wedo 2 - Cooling Fan Lesson
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Lego Wedo 2 - Cooling Fan Lesson

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This lesson is a step by step guide of how to create a Cooling Fan using the Lego Wedo 2 Kits. This lesson is taught to our year 3’s but could be used in other year groups especially to get them started with Lego Wedo 2 The best way to access these resources is by using the Google Drive link. Note when downloading the Powerpoint: if the videos do not load you may need to add them manually (all videos are included in the resource pack
Lego Wedo 2 - Snail Lesson
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Lego Wedo 2 - Snail Lesson

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This lesson is a step by step guide of how to create a Snail using the Lego Wedo 2 Kits. This lesson is taught to our year 3’s but could be used in other year groups especially to get them started with Lego Wedo 2 The best way to access these resources is by using the Google Drive link. Note: If you download the Powerpoint if the videos do not load you may need to add them manually (all videos are included in the resource pack
Scratch Lessons (Module 1)
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Scratch Lessons (Module 1)

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8 Basic Scratch Lessons created for KS2 pupils. These Scratch Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorials to develop the children’s knowledge and understanding of coding through Scratch. The resources use links and projects from raspberry pi and scratch 3.0. All resources are easily amendable for your own use. These lessons help develop pupil’s confidence with Scratch. 42 Files Including: Lesson Plans Lesson Outlines Basic Blocks Challenge 1: Getting Started Challenge 2: Scratch Effects Challenge 3: Animate Your Name Challenge 4: Make Music Challenge 5: Tech Toys Challenge 6: Synchronised Swimming Challenge 7: Rock Band Extra: Challenge 8 - Flower Generator
Kodu Lessons (Module 1)
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Kodu Lessons (Module 1)

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8 Kodu Lessons created for KS2 pupils. These Kodu Lessons contain Powerpoints to deliver the lessons, a planning guide for each lesson as well as helpful resources, tutorial videos and Kodu Worlds to develop the children’s knowledge and understanding of Kodu. All are easily amendable for your own use. These lessons help develop pupils confidence with the basics of Kodu. Files Including: Lesson 1: Creating your own World Lesson 2: Adding Objects Lesson 3: Interacting with Kodu Lesson 4: Emotions Lesson 5: Paths Lesson 6: Scoring Points Lesson 7 and 8: Creating your own game Helpful Kodu Videos Kodu Help Guides Lesson Plans Downloadable Link File