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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.

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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.
Python Worksheet#1 - Getting started
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Python Worksheet#1 - Getting started

(10)
GREAT FOR A COVER LESSON. Suitable for Year 7 to 9 pupils. Includes practical activities and assessment. Comes with video guidance for the worksheet, which helps with differentiation.
Year 9 - Wired vs Wireless networks
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Year 9 - Wired vs Wireless networks

(5)
Year 9 Computer Science - compares wired and wireless networks. Can be taught as part of networking unit Best version (Google slides) - https://docs.google.com/presentation/d/1JLPjZya1W6FgUyKAS0gQHSQTZItI3uVJ4jLQXBiYdH4/edit?usp=sharing
Python revision and activities - IF and 'Nested' IF statements
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Python revision and activities - IF and 'Nested' IF statements

(4)
A handy revision guide summarises IF statements and ‘Nested’ IF. Also included are 5 python program files that need fixing. Each program comes with instructions and there are separate answer files to go with these problems. Areas covered include – ‘if’, ‘elif’, ‘else’, relational operators and indentation. Could be used as part of an NEA resource bank.
Boolean Logic - Knowledge organiser
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Boolean Logic - Knowledge organiser

(1)
Handy 1 page knowledge organiser that summarises boolean logic. The focus is on the AQA 8520 (9 - 1) and gives an overview of the meaning of boolean and how logic gates work inside a computer. The resource summarises AND, OR, NOT logic gates and truth tables. There is a reminder regarding logic diagrams.
Scratch - Crab Maze project
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Scratch - Crab Maze project

(1)
This comes with complete workbook and differentiated support. Pupils will already known the basics of Scratch. This is used with Year 6 but could be adapted for Year 7 or 8. Aims of the project: - Analyse, design, implement, test, debug, evaluate and document to create a fully functioning crab maze game Accompanying support website provides guidance and tutorials where needed: - http://towercollege.wixsite.com/crab-maze-game?_ga=1.173461163.90285294.1435319282 NEW Jan 2017 - Revision on a page
Introduction to Programming with Scratch
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Introduction to Programming with Scratch

(0)
Aimed at Year 5s but could be adapted for any beginners in Scratch. This introduction to programming covers: - CS unplugged - what is an algorithm (making a jam sandwich) The basics of the Scratch interface Basic animations using control and movement Using pause and broadcast Stage co-ordinates Debugging, repetition, sequencing, selection Working with variables to make a scoring system in a Shark game Please let me know what you think. NEW Jan 2017 - Revision on a page
Assembly (SAMPLE) - British Explorers (A story of courage, self-belief and tenacity)
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Assembly (SAMPLE) - British Explorers (A story of courage, self-belief and tenacity)

(1)
THIS IS A SAMPLE. Full resource can be found here: - https://www.tes.com/teaching-resource/assembly-british-explorers-a-story-of-courage-self-belief-and-tenacity-11490795 A story of courage, self-belief and tenacity. Complete with script. Used as an assembly but could also be used as part of a History lesson or even to link in with British values. Looks at: - Captain Cook Shackleton Scott Livingstone Drake Fiennes Explores the personality traits they all had in common. Ask the question - what is the next frontier? And what are your frontiers? How can you challenge yourself?
Revision on a page- Blogging KS2
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Revision on a page- Blogging KS2

(1)
A revision sheet (semi mindmap style) produced to go with a blogging scheme of work - https://www.tes.com/teaching-resource/blogging-scheme-of-work-11402087 Covers the following aims: - The purpose of blogging What makes a good blog Online communication - what personal information is it okay to reveal online
Python revision and activities - Random numbers
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Python revision and activities - Random numbers

(0)
A handy revision guide summarises ‘Random numbers’ and includes the use of the random module in different contexts. Covers: - random.int random.choice random.random random.uniform Using random with IF statements and loops. Also included are 6 python program files that need fixing. Each program comes with instructions and there are separate answer files. Could be used as part of an NEA resource bank.
KS3 Computing: Revision booklet
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KS3 Computing: Revision booklet

(0)
Selection of handy revision sheets that summarise key areas of learning for the key stage 3 curriculum. Topics included: - Programming with Python for beginners Programming with Scratch Computer Systems Networks Spreadsheets Links are given to original Google drawings version of the summary sheets. This will allow you to make your own copy and edit if you wish:)
Computer Networking - Knowledge organiser
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Computer Networking - Knowledge organiser

(0)
Handy 1 page knowledge organiser that summarises computer networking. The focus is on the AQA 8520 (9 - 1) and defines the term networking. It summarises the pros and cons of networks and key terminology such as LAN, WAN and PAN. There is an outline of some of the key hardware on a network and security methods are mentioned. The major topologies are summarised and there is a focus on wireless networks.
Picture Quiz
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Picture Quiz

(0)
Picture quiz covering topics such as: - Political figures Historical figures Celebrities Plants Flags Places Suitable for a mixture of ages as there are a variety of difficulty of questions. Occasional clues and prompts are given. This was used on a ski trip but could also be used a Christmas quiz
Python revision and activities - Lists
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Python revision and activities - Lists

(0)
Handy revision guide summarises lists with example screenshots. Comes with 7 python files that have problems. These contain instructions as to what the problem is and the answers are included separately. Could be used as a GCSE revision resource or as part of a bank of resources for the NEA. Areas cover include: - Creating lists Index and length Slicing Append/Insert Remove/Pop Sort Count Using lists with ‘if’ and ‘for’
Assembly - Space exploration
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Assembly - Space exploration

(0)
Human curiousity - Ever wondered why we explore space? There is a huge financial and human cost but there are some very good reasons why humans continue to explore space. Aimed at children from aged 9 - 16 Themes explored - exploration, space, size and scale of space, human ingenuity, space discoveries, curiosity Includes presentation notes NB - For the best formatted version of this presentation you will need to use the Google Slides version of this. Simply copy and paste the link which is contained within the presentation
Data Representation - Number bases: knowledge organiser
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Data Representation - Number bases: knowledge organiser

(0)
Handy 1 page knowledge organiser that summarise number bases (data representation). The focus is on the AQA 8520 (9 - 1) and outlines the basics of converting between different number bases - binary, denary, hex. There is also a reminder of units of information and their sizes.
Hardware & Software - Knowledge organiser
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Hardware & Software - Knowledge organiser

(0)
Handy 1 page knowledge organiser that covers the basics of computer systems and defines hardware and software. More detail is given to the classification of software with a focus on Operating Systems and their functions.
Python revision and activities - One dimensional arrays
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Python revision and activities - One dimensional arrays

(0)
Handy revision guide summarises one-dimensional arrays with example screenshots. Comes with 8 python files that have problems. These contain instructions as to what the problem is and the answers are included separately. Could be used as a GCSE revision resource or as part of a bank of resources for the NEA. Areas cover include: - Creating arrays(‘i’, ‘l’,‘f’) Index Append/Insert Remove/Pop Sort/Reverse Count Extend