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Pearson Design Technology (Systems & Control) , OCR Design Engineering (H404), KS3 Design Technology

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Pearson Design Technology (Systems & Control) , OCR Design Engineering (H404), KS3 Design Technology
Understanding simple logic gates
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Understanding simple logic gates

(3)
models logic gates as switches. Students must identify which switches need to be pressed for an LED to come on and from that build up truth tables.
Identifying Target Markets
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Identifying Target Markets

(1)
I use this with KS3 electronics projects. I give students 3 electronic products to look at. followed by a list of different people of various ages, genders and demographic (one example set is shown here) - not hard to make your own up. Students have to identify which of the users are most likely to buy each product and give reasons why based upon their profiles.
Tinkercad: Microcontroller (Arduino) circuit construction & programming guide
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Tinkercad: Microcontroller (Arduino) circuit construction & programming guide

(0)
A student based, step by step tutorial that can be used for remote learning, cover work or independent working in the classroom. Tutorial takes one hour to complete and takes students through creating a simple microcontroller system with a switch and a servo motor then programming it in scratch. includes differenciated help with embedded videos and solutions that weaker students can use to reverse engineer with Systems can then be upgraded to replace the switch with other inputs depending upon design need Tinkercad is free and available entirely online as cloud based CAD software. This tutorial has been used successfully many times with year 8 and year 9 students.
Design Technology:  metals & their properies
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Design Technology: metals & their properies

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an introduction or review of metals and their properties. Resource includes a step through powerpoint together which introduces a series of student based tasks. A full customised worksheet is provided encourage students to make meaningful notes as the lesson progresses. This lesson takes between 30 and 40 minutes to complete fully and has been successfully used with year 10 and 11 students in England
edexcel controlled assessment markbook
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edexcel controlled assessment markbook

(7)
A markbook for Edexcel GCSE design technology subjects. Ued to keep track of controlled assessment and to automatically work out 'WAG' (working at grades). Divided into sheets by assessment criteria to make the sheet easy to print and read for students on A4
year 7 introduction to Circuit Wizard
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year 7 introduction to Circuit Wizard

(2)
a very simple introduction to circuit wizard using elementary circuits to make LED circuits, introducing the concepts of simulation and CAD. Leading onto automated PCB creation and linking then to onward manufacture. Written for Circuit Wizard version 2,.0. No additional files required. In a one lesson, should take a year 7 student 45 to 50 minutes to complete with time for a plenary on the embedded questions at the end
electronic anagrams
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electronic anagrams

(1)
A useful starter that can easily be tweaked to reflect what students should already know. They are shown an electronic symbol and an anagram and they must crack the anagram (or recognise the symbol - which is easier) to get points. A useful website to generate anagrams is: http://www.anagramsite.com/cgi-bin/getanagram.cgi
switches
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switches

(4)
An overview of different types of switches (PTM, PTB, DPST etc) as well as different implimentations (rotary, embrane, rocker, toggle etc). Useful for GCSE Electronics and Electronic Products courses
PCB Design Project
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PCB Design Project

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primarily aimed at year 9 students to develop their PCB design skills before year 10. A simple LED based project consisting of two PCB's. One PCB is given to the student, the other they must design (a simple 555 astable circuit). They must use what they have designed in their final system. The attached file is a circuit wizard v2 file (change extension to .cwz) containing all instructions and activities. Other supporting materials to follow
Design: the good the bad & the ugly
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Design: the good the bad & the ugly

(24)
A useful starter for all DT lessons. Puts what good design and bad design actually means into somesort of context. Good to present at the start of a design project or after the generation of initial ideas Website added with examples of good design for each strand of design technology (images mainly from twitter)
design improvement
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design improvement

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To follow up and help students improve after an initial design activity, this lesson helps students to evaluate how designs can be improved This resource has been used with year 7 and 8 students (England) to follow up on an initial design of a nightlight and help them become ambitious with their designs and stretch out into considering more about functionality, sustainability, performance and usability (ergonomics)
KS3: Internet of Things Microcontroller Project (MP3 Player)
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KS3: Internet of Things Microcontroller Project (MP3 Player)

(0)
This 14 lesson course introduces the concept of Internet of Things (IoT) to students and develops both a technical and social, moral and ethical thinking about if technology is always good Content is embedded with practical: an internet controlled MP3 player. To avoid any issues with the IT department, this is done by setting the microcontroller up that controls the MP3 player in AP mode to act as a local hotspot. Students can then remotely connect to the player with phones, tablets or laptops. MP3 files are played using an onboard SD card. This sounds very expensive, but it isnt and even with todays (April 2022) prices, can be made for under £2 a unit. PCB artwork or professionally manufactured PCB’s are available from the author at cost together with the Arduino microcontroller code
electronics: call my bluff
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electronics: call my bluff

(7)
For older KS3 classes and above. A series of definitions for given keywords for a class to assess and find the right one. Definitions are deliberately wordy to help with literacy and make them think more deeply about if the definition makes sense
Level 2 Engineering Diploma Resources
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Level 2 Engineering Diploma Resources

(3)
For Units 3 & 5 (applications of computers and electrical engineering), booklets that have been used before. Unit 3 concentrates on solving an industrial automation problem - designing é programming a line following robot, whilst unit 5 concentrates on building the electronics for it ( a hbridge motor circuit and PIC controlled servo system for the steering) Other units that I dont teach also link into this sol that over the 2 years, students build a line following car effectively, where they have machines the chasis, suspension, motor mounts and motor/directional control system
PCB Design
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PCB Design

(1)
Some worksheets and powerpoints to get students into the thinking of PCB design. Some material is biased towards circuit wizard usage but can be easily changed if neccessary