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Pooley Productions

RESOURCES TO THE STARS - YOU!! I want you Superstar teachers to feel that you have not only purchased a quality resource, but got it for a BARGAIN! Every SINGLE resource has been created to make your life a little easier.

RESOURCES TO THE STARS - YOU!! I want you Superstar teachers to feel that you have not only purchased a quality resource, but got it for a BARGAIN! Every SINGLE resource has been created to make your life a little easier.
Sight Words - 'I have... Who has...?' Game Sets

Sight Words - 'I have... Who has...?' Game Sets

Add these sight words game activities to your independent reading centres. Excellent for building word recognition and vocabulary building. This comprehensive pack contains all the Dolch sight words from Pre-Primer through to Third Grade and the first 225 Fry Instant words. In total there are 42 colour-coded game sets, with each set grouped – by tiers of 25 for the Fry Instant words and by grade level for the Dolch sight words. Just print off and use the sets you need. Included in the resource are word banks of the words used in each set. There are also blank cards should you want to create customised sets. I hope you find this resource of great use and value. Word recognition games have always been the biggest hit when I have taught in junior classes.
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Fractions for Juniors – Half and Quarter

Fractions for Juniors – Half and Quarter

A hands on activity for Year 1 and 2 students. Students work with the concept of a half and a quarter and cut and paste representations of each. This resource includes; Teacher instructions, 2 recording sheets, images to cut into fractions, an answer sheet example. Great for follow-up work, consolidation, revision and discussion about simple fractions. The completed work can also make excellent wall displays of student learning and understanding.
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Halloween Themed Coding for Juniors PACK – Using Scratch Jr

Halloween Themed Coding for Juniors PACK – Using Scratch Jr

This is a bundle of 4 individual Halloween themed resources. If you liked one of the Halloween themed coding resources and wish to do more, then this may be a better option than purchasing all four separately. I have made these resources to help begin meet the needs of our 21st Century learners. The skills they will need will involve a capability of working in a digital environment. These activities focus on coding. However it can equally be seen as a sequencing activity, a problem solving activity or a positional maths activity. These are introductory activities to using coding. They don’t require the use of a device or access to the internet. Though you may like to show students the actual Scratch Jr app as well. The success of these tasks is best achieved with plenty of prior discussion and modelling. This should include; • Explaining they are trying to give a character a set of instructions, or maybe programming a character to follow a set of instructions. • Discussing the icons The yellow block with the flag is to start the instructions The blue blocks do the action on the block The orange hand block is to stop The red block is to tell you the instructions have finished • Explaining that one block is one action • That the activity is a cut and paste one This resource comes with 4 variations of simple coding. Each of the 4 variations has two activity worksheets (two levels of difficulty), for a total of 8 worksheets. Each variation has an answer sheet. Variation 1: code involving a single turn. Variation 2: code involving a single turn, with an extra block (which will not be needed) to challenge students’ thinking. Variation 3: code involving two turns Variation 4: code involving two turns, with an extra block (which will not be needed) to challenge students’ thinking. The challenges with this activity are working with an anticlockwise and clockwise turns deciding which block is superfluous and not needed to complete the code
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Coding for Juniors Pack – Using Scratch Jr

Coding for Juniors Pack – Using Scratch Jr

This is a bundle of 4 individual resources. If you liked one and wish to do more, then this may be a better option than purchasing all four separately. This resource comes with 4 variations of simple coding. Each of the 4 variations has two activity worksheets (two levels of difficulty), for a total of 8 worksheets. Each variation has an answer sheet. Variation 1: code involving a single turn. Variation 2: code involving a single turn, with an extra block (which will not be needed) to challenge students’ thinking. Variation 3: code involving two turns Variation 4: code involving two turns, with an extra block (which will not be needed) to challenge students’ thinking. The challenges with this activity are working with an anticlockwise and clockwise turns deciding which block is superfluous and not needed to complete the code
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Library Activity Worksheets - Search the Shelves!

Library Activity Worksheets - Search the Shelves!

5 library activity worksheets designed to get students searching the library shelves and learn their way around a library. Each sheet is a short activity to complement other activities a class does while in the library. Each sheet has two identical worksheet activities for making photocopying more paper friendly.
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Scale Factor Drawing

Scale Factor Drawing

A worksheet with opportunities to draw scale factor drawings of images. This worksheet has two images and the opportunity for students to draw their own design to factor up (or down). Students will learn the need to note carefully looking at what parts of the images are in each box and transfer them correctly into the correct boxes in the blank spaces. Teacher notes included.
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Describing and Drawing 2D and 3D shapes

Describing and Drawing 2D and 3D shapes

3 sheets of 2D and 3D geometry shapes. The first two sheets are the same activity of describing shapes, but the shapes are different on each sheet. The third sheet asks the student to draw, in the correct columns the 2D and 3D shapes they have identified. Can be done individually, but originally designed to be completed collaboratively in small groups.
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Sight Words - 'I have... Who has...?' Game Sets

Sight Words - 'I have... Who has...?' Game Sets

Add these sight words game activities to your independent reading centres. Excellent for building word recognition and vocabulary building. This comprehensive pack contains all the Dolch sight words from Pre-Primer through to Third Grade and the first 225 Fry Instant words. In total there are 42 colour-coded game sets, with each set grouped – by tiers of 25 for the Fry Instant words and by grade level for the Dolch sight words. Just print off and use the sets you need. Included in the resource are word banks of the words used in each set. There are also blank cards should you want to create customised sets. I hope you find this resource of great use and value. Word recognition games have always been the biggest hit when I have taught in junior classes.
roger_pooley
Waitangi Day

Waitangi Day

An activity to prompt or reflect on Waitangi Day learning. This activity includes a recording sheet, a sheet of ‘notes’ to cut and glue on to the recording sheet and a teacher note sheet. Ideal for small groups. Excellent for discussing understanding of Waitangi Day.
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Volume:  Reading and Recording Measurements

Volume: Reading and Recording Measurements

A set of 4 activities designed for students to practice reading scales for liquid measurements. Students can also practice recording the readings given. One of the activities is a cut-and-paste example, where students relish the opportunity to have a kinesthetic element to their work. These activities can be used to provide diagnostic information on students’ prior knowledge of reading volume measures, support their learning or as a follow-up set of activities. Provided; 4 activities and a sheet of cut-outs.
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Matching and Ordering Angles

Matching and Ordering Angles

This resource is two worksheets; 1. Matching pairs of identical angles to find the odd one out. 2. Ordering angles from the largest to the smallest. This resource is designed for students beginning working with angles. The focus here is on matching same angles and ordering angles. There is no requirement to measure or calculate the angles. Answer sheet is included.
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Orienteering around a Pivot Point activity

Orienteering around a Pivot Point activity

Orienteering is a fun way to combine Physical Education with Maths! This is a simple, quick to set up, quick to run orienteering activity for school students. Once you have put together this pre-marked kit you can use it again and again. This activity is a good introduction to orienteering for students. It can be run indoors or outdoors, in a large or small space. Included in the pack are pre-marked resources ready to use, and also blank resources for you to modify to suit.
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Coding for Juniors - Using Scratch Jr, making turns, with 1 block too many Challenge

Coding for Juniors - Using Scratch Jr, making turns, with 1 block too many Challenge

Coding is an essential skill in the digital curriculum for 21st Century learners. Coding is the ability to create instructions that allow a set of actions to be carried out. This resource gives an opportunity to expose junior students to the world of coding using the user friendly coding app Scratch Jr. The resource doesn’t require a device or access to the internet. Students can cut and past the missing pieces of code into a command to achieve the desired outcome on the worksheet. The focus of this activity is being able to work out the correct right hand turn at the correct point. The extra challenge with this activity is that there is an extra superfluous block which students need to decide is not needed to complete the code. The resource has 2 activity sheets (2 levels of difficulty with the same task), answer sheet and teacher notes.
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Coding for Juniors - Using Scratch Jr, making right hand turns

Coding for Juniors - Using Scratch Jr, making right hand turns

Coding is an essential skill in the digital curriculum for 21st Century learners. Coding is the ability to create instructions that allow a set of actions to be carried out. This resource gives an opportunity to expose junior students to the world of coding using the user friendly coding app Scratch Jr. The resource doesn’t require a device or access to the internet. Students can cut and past the missing pieces of code into a command to achieve the desired outcome on the worksheet. The focus of this activity is being able to work out the correct right hand turn at the correct point. The resource has 2 activity sheets (2 levels of difficulty with the same task), answer sheet and teacher notes.
roger_pooley
Coding for Juniors – Using Scratch Jr

Coding for Juniors – Using Scratch Jr

Coding is an essential skill in the digital curriculum for 21st Century learners. Coding is the ability to create instructions that allow a set of actions to be carried out. This resource gives an opportunity to expose junior students to the world of coding using the user friendly coding app Scratch Jr. The resource doesn’t require a device or access to the internet. Students can cut and past the missing pieces of code into a command to achieve the desired outcome on the worksheet. The resource has 2 activity sheets (2 levels of difficulty with the same task), answer sheet and teacher notes.
roger_pooley
Coding for Juniors - Using Scratch Jr, with 1 block too many challenge

Coding for Juniors - Using Scratch Jr, with 1 block too many challenge

Coding is an essential skill in the digital curriculum for 21st Century learners. Coding is the ability to create instructions that allow a set of actions to be carried out. This resource gives an opportunity to expose junior students to the world of coding using the user friendly coding app Scratch Jr. The resource doesn’t require a device or access to the internet. Students can cut and past the missing pieces of code into a command to achieve the desired outcome on the worksheet. The extra challenge with this activity is that there is an extra superfluous block. The students need to decide which block is not needed to complete the code. The resource has 2 activity sheets (2 levels of difficulty with the same task), answer sheet and teacher notes.
roger_pooley
Halloween Themed Coding for Juniors PACK – Using Scratch Jr

Halloween Themed Coding for Juniors PACK – Using Scratch Jr

This is a bundle of 4 individual Halloween themed resources. If you liked one of the Halloween themed coding resources and wish to do more, then this may be a better option than purchasing all four separately. I have made these resources to help begin meet the needs of our 21st Century learners. The skills they will need will involve a capability of working in a digital environment. These activities focus on coding. However it can equally be seen as a sequencing activity, a problem solving activity or a positional maths activity. These are introductory activities to using coding. They don’t require the use of a device or access to the internet. Though you may like to show students the actual Scratch Jr app as well. The success of these tasks is best achieved with plenty of prior discussion and modelling. This should include; • Explaining they are trying to give a character a set of instructions, or maybe programming a character to follow a set of instructions. • Discussing the icons The yellow block with the flag is to start the instructions The blue blocks do the action on the block The orange hand block is to stop The red block is to tell you the instructions have finished • Explaining that one block is one action • That the activity is a cut and paste one This resource comes with 4 variations of simple coding. Each of the 4 variations has two activity worksheets (two levels of difficulty), for a total of 8 worksheets. Each variation has an answer sheet. Variation 1: code involving a single turn. Variation 2: code involving a single turn, with an extra block (which will not be needed) to challenge students’ thinking. Variation 3: code involving two turns Variation 4: code involving two turns, with an extra block (which will not be needed) to challenge students’ thinking. The challenges with this activity are working with an anticlockwise and clockwise turns deciding which block is superfluous and not needed to complete the code
roger_pooley
Inventions and Inventors

Inventions and Inventors

An activity to prompt thinking about famous inventions and inventors. This activity includes a recording sheet, a sheet of ‘notes’ to cut and glue on to the recording sheet and an answer sheet. Ideal for small groups. Excellent for discussing how and why famous inventions came about.
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Shape Scavenger Hunt - Middle and Upper Primary

Shape Scavenger Hunt - Middle and Upper Primary

These worksheets require students to record their knowledge of a range of 3D shapes. It includes asking them to draw the shape, describe the shape, draw from another angle and give an example of the shape outside the classroom. The Upper Elementary worksheet also asks them to draw the cross section. Can be done individually or in small groups. Suitable as an on-going activity. Best worked at A3 paper size.
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Place Value Warm Up Games

Place Value Warm Up Games

This resource is two games to support place value learning. Both are fun and are great warm-up activities. Each game involves throwing dice and recording the place value the student gives to the number shown on the dice. The winner of Game 1 is the student who makes the highest score. The winner of Game 2 is the student who has their answers in numerical order.
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Nga Whakaaro - My Feelings lite

Nga Whakaaro - My Feelings lite

An opportunity to practice Te Reo in the classroom with simple phrases about feelings. A simple resource suited for junior students. An opportunity to use Te Reo in the classroom with simple phrases about feelings. Comes with list of feelings in Te Reo and English, a worksheet and teacher notes.
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Random Grouping Cards

Random Grouping Cards

A class set of cards that can be used to form random groups for learning in the classroom. • Allows for the creation of up to 8 groups of 4 people. • Groups can be organised by colour, creature, number, shape, letter or fruit • Children enjoy the cards and the anticipation of what matching items they will be looking for.
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