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D1/ D2 - Travelling Salesperson game

D1/ D2 - Travelling Salesperson game

A Powerpoint game that can be used to help engage students in D1 and D2. Although it is made with the travelling salesperson algorithm in mind, it can also be used for Kruskal's, Prim's on a distance matrix and the nearest neighbour algorithm.
lam218
Decision 1 - All lessons and resources for all chapters

Decision 1 - All lessons and resources for all chapters

PowerPoints written so that a teacher can learn from the PowerPoints and teach from them. Students can use the PowerPoints to learn independently too. Many colleagues have used my lessons on Decision 1 without a strong understanding of Decision themselves. Includes all chapters: Algorithms, Networks, Route Inspection, Critical paths, Linear Programming and Matchings Includes all worksheets, answers and assessments
bdsouza1
Mathematics Decision 1 Lessons

Mathematics Decision 1 Lessons

This is a set of lessons for Decision Mathematics. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.
n_s4
Mathematics Decision 1 Lessons

Mathematics Decision 1 Lessons

This is a set of lessons for Decision Mathematics. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.
n_s4
Mathematics Decision 1 Lessons

Mathematics Decision 1 Lessons

This is a set of lessons for the Decision Mathematics module for A level. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.
n_s4
A level applied maths: Decision revison

A level applied maths: Decision revison

A great resource for A level students on Decision maths. Specifically for AQA but can be used for all other exam boards as well. Provides quick, easy to understand information for the topics. Has many uses including as flashcards, posters, powerpoint presentation for revision and introduction of decision topics. A great and very helpful resource
suz1230
A-Level Decision 1 - The Travelling Salesperson Problem (Nearest Neighbour, Upper Bound ...)

A-Level Decision 1 - The Travelling Salesperson Problem (Nearest Neighbour, Upper Bound ...)

Full lesson with worksheets looking at the travelling salesperson problem including nearest neighbour, upper bound, route improvement with added student booklet Visit weteachmaths.co.uk for - Lessons and worksheets suitable for the 9 - 1 GCSE Specification - A-Level teaching resources for Core 1, Core 2, Core 3, Core 4, Decision 1 and Statistics 1 - Teaching resources for Level 3 Core Mathematics - Schemes of work for Higher and Foundation GCSE Maths (adapted for the 9 - 1 specification) - Topic tests for GCSE Maths and A-Level Maths - Support for the teaching and coursework in GCSE Statistics
weteachmaths
Motivational Quotes!

Motivational Quotes!

I have hand chosen some of my favorite motivational quotes and hopefully what I see as some great pictures to go with them! This has taken me ages to put together, but please enjoy! I have loaded using Publisher, and PDF - so you can use the format that suits you best. The PowerPoint slide is a sample that will show up here on TES. If you want to make any changes, use the Publisher file - you will need to 'ungroup' each image first. Please rate and leave a comment!
matryoshkadoll