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Classification Chart/Tree

Classification Chart/Tree

I used this as a warmer - the children had to name my 6 nieces and nephews by using their pictures and the classification chart/decision tree. Once they understood how it worked I had them make their own classification chart based on identifying 6 chosen members of their class.
BHOY01
50 x ICT Computing Colouring Sheets Keyword Starter Settler Programming IT Cover Lesson

50 x ICT Computing Colouring Sheets Keyword Starter Settler Programming IT Cover Lesson

50 x Copyright-free ICT colouring sheets on the theme of 'ICT/Computing'. Powerpoint so can be used on the board or printed as colouring sheets. Includes suggested extension activities. Can take 10 minutes or an hour, depending on which activities the students complete. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!
mikedean
Excel Bundle

Excel Bundle

This package includes all my top selling Excel resources including How2Excel, an introductory guide to the use of Excel and Excel Jurassic Park, where you're put in charge of the finances and budget of your own dinosaur Park! Also included within the bundle: How to create an interactive spreadsheet Excel sport tournament planner (includes some really useful ranking techniques to create live changing league tables.
RobbotResources
Computational Thinking Bundle

Computational Thinking Bundle

Purchase my three comprehensive guides to computational thinking within one bargain package! Includes: Computational thinking for KS3 Computational thinking for KS4 Problem Solving for KS3 Also includes my popular poster resources to help promote computational thinking within your classroom
RobbotResources
Computing Skills Progression Grid KS1 and 2

Computing Skills Progression Grid KS1 and 2

A document that charts all the key skills within Computing across all age groups within KS1 and 2. Taken from the National Curriculum Document; all areas have been broken down and some expanded upon to build a progressive system of skills and abilities that children should exemplify within specific year groups in order to achieve the National Expectation within the subject. Useful for supporting planning across all year groups and for assessing the level of children at any point in the year. Covers Digital Literacy, Computer Science, Programming and E-Safety. What is also good about this document, is that its based on general equipment and resources that are free to use or stocked by almost all primary schools.
duncanjhmacdonald
Algorithm for Learning display

Algorithm for Learning display

This display uses the context of Algorithms (in the computing curriculum) to demonstrate the process of learning a new skill. This can be referred to in class to boost resilience, independent learning (the 'find help' instruction could refer to teacher, but also peers, books, research etc), but also to remind, refresh and teach the importance of the clear, precise and chronological nature of algorithms. It can also be a teaching point for decision diamonds, and how they only ever have 2 outcomes (yes, no). Included in the download is a picture of what it looks like, and the master file with all the parts separate for you to edit/ print. Let me know if it works for you! (You may need to download the free font "VCT Scream it loud 2" if you want it to edit the word doc, otherwise just use the pdf!)
PhilWickins
50% Discount! Seize this amazing Bundle Offer now!!

50% Discount! Seize this amazing Bundle Offer now!!

Are you looking at gaining classroom control while minimizing the teacher talk time and motivating your learners to achieve better grades? If your answer is, "Yes"? Then, get this! Get value for your money by purchasing these activities, assessments and fun resources at 50% discount to enrich the study of various science topics taught in your school. Topics are aligned with the curriculum for physical science, earth and space science, and some life science. These resources have been tailored to serve you now and in the future for the learners you love!
ozmatts12
ALL YOU NEED, FOR HALF THE PRICE!!!

ALL YOU NEED, FOR HALF THE PRICE!!!

Take advantage of the biggest TES bundle discount offer for you. This contains worksheets, activities, revision questions, lesson starters, fully automated STEM quiz (with 300) slides and all you need to position you for the next PROMOTION. Check through the resources and you will be impressed. Buy them and discover some of the most invaluable teaching resources. Get all of these for HALF THE PRICE!
ozmatts12
The Most Engaging Word Search Puzzle(with answers) on Internet Browsers for a Noisy Class.

The Most Engaging Word Search Puzzle(with answers) on Internet Browsers for a Noisy Class.

This word search puzzle has been clearly designed for teachers who need to take control of their noisy classroom(s). It can be used as a starter or integrated into the lesson. It contains about 20 names for the students to search out and comes with an answer page for the teacher to assess the learner's answers. Ideal for the NQT or experienced teacher looking for an instant noise control remedy.
ozmatts12
What is a computer program - intro to algorithms and the python IDE

What is a computer program - intro to algorithms and the python IDE

The following is an unplugged lesson which leads smoothly into an introduction to Python suitable for ages 7-15. It introduces the basic concept of algorithms, flowcharts and how computers follow instructions. Print jobs.doc on A3 and spread around the room (the bigger the room the better) along with pens and 2 pieces of plane A3 per work station. Slide 1 of PP on display. Class instructions - to look at career choices and form groups of no more than 4 at the career of choice. Then in teams write down/draw/ mindmap what they think a computer program is. Once instructed and attention drawn to question on screen then slide 2 put up and kids work. answers & discuss then slide 3 what is an algorithm? - discuss slide 4 - is that an algorithm - point to screen(yes) slide 5 - is that an algorithm - point to screen(yes) slide 6 - is that an algorithm - point to screen(yes) slide 7 - is that an algorithm - point to screen (no) Slide 8 - get them to follow instructions using the word 'algorithm' a lot Slide 9 - etc Return to classroom or computers and introduce python IDE - editor/ interpreter (you know do some sums in the shell - yeah great but do you think all programs have one line? Will it work if you have a program with more than one line? etc. then basic print and input statement intro to variables. The what-is-a-computer-program.doc to be used a plenary.
glamournerd