1. Resources Home
  2. Early Years
  3. Computing
  4. Computational thinking
  5. Logical reasoning
KS3 Computational Thinking Bundle

KS3 Computational Thinking Bundle

This bundle combines all my KS3 focused computational thinking resource. This bundle includes the following resources: 1. Computational thinking for KS3 2. Computational thinking problem solving 3. Application of computational thinking - create an interactive story 4. Computational thinking classroom ideas posters
RobbotResources
Computational Thinking Bundle

Computational Thinking Bundle

Purchase my three comprehensive guides to computational thinking within one bargain package! Includes: Computational thinking for KS3 Computational thinking for KS4 Problem Solving for KS3 Also includes my popular poster resources to help promote computational thinking within your classroom
RobbotResources
Algorithm for Learning display

Algorithm for Learning display

This display uses the context of Algorithms (in the computing curriculum) to demonstrate the process of learning a new skill. This can be referred to in class to boost resilience, independent learning (the 'find help' instruction could refer to teacher, but also peers, books, research etc), but also to remind, refresh and teach the importance of the clear, precise and chronological nature of algorithms. It can also be a teaching point for decision diamonds, and how they only ever have 2 outcomes (yes, no). Included in the download is a picture of what it looks like, and the master file with all the parts separate for you to edit/ print. Let me know if it works for you! (You may need to download the free font "VCT Scream it loud 2" if you want it to edit the word doc, otherwise just use the pdf!)
PhilWickins
How do you teach coding?

How do you teach coding?

How do you teach coding? Who is this for? For primary teachers who teach programming - for both non-specialist and specialist computing teachers. What is it? This is a 15-minute research questionnaire by researchers at Queen Mary University of London. Why might you do this? Just doing the questionnaire, will help you think about your own planning and how you teach coding. If you are interested in taking part in the research to improve how we teach programming, pop your email at the end of the survey. Please help us find out more about how we teach programming so we can improve what how we teach our primary pupils how to code! Here is the research questionnaire. https://goo.gl/forms/4nWlR1kQ2r8mnFud2
jlisaw8
Mr R.O. Bot debugging algorithms

Mr R.O. Bot debugging algorithms

For the KS1 objective to debug simple programs. The worksheet includes a simple plan of a town and sets of algorithms to direct Mr R.O. Bot from one place to another. The algorithms each have a mistake in which the children have to spot and rewrite so that Mr R.O. Bot finds his way. A good activity to reinforce practical learning about debugging algorithms.
louisehurley20
Mr R.O. Bot algorithms

Mr R.O. Bot algorithms

This worksheet covers the KS1 objective to understand what algorithms are. It includes a simple plan of a town and a set of algorithms to direct Mr R.O. Bot from one place to another. The child's task is to find out where he ends up. There is an extension activity for the child to write their own algorithm to direct Mr R.O. Bot for a friend to follow. A fun, simple, unplugged activity to reinforce prior learning about algorithms, maybe after practical activities, and to start seeing the algorithms written down.
louisehurley20