Free downloadable learning resource for KS2/3
Cracking Code Breakers reveals the lesser known story of Colossus, the world's first programmable computer that was invented by Tommy Flowers, a General Post Office (GPO) engineer . Use this resource to inspire your pupils' with a unique story of engineering ingenuity and to make connections between computer technology in the past and the present day.
Cracking Code Breakers can support a digital literacy topic and teaching across the curriculum. The resource includes:
• Teachers’ Notes
• Student Activities including two British Science Association CREST SuperStar Challenges
• Interactive PowerPoints
• Film clips
• Cracking Code Breakers CREST SuperStar stickers
Curriculum Links: Computing (Digital Literacy, data protection), Science, Technology, Engineering, Maths, History (Local History, Continuity and Change), Literacy, Geography, Citizenship
Mission Colossus game
Put your engineering skills to the test in this interactive game. Can you beat the clock and build Colossus?
Available to play postalmuseum.org/learning
Cracking Code Breakers at The Postal Museum
Primary schools visiting The Postal Museum can book a 1-hour interactive workshop:
Cracking Code Breakers: Engineering Colossus the world's first programmable computer
£120 plus VAT per class (up to 30 pupils)
To find out more, or book a visit: postalmuseum.org/for-schools
Cracking Code Breakers is funded by Royal Mail and John Cass Foundation and was developed with support from the National Museum of Computing.