Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)

Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the all my basic, intermediate and advanced packages that explains what and how Scratch works, plus setting up your account and getting the software ready to program, right up to game programming. This is a bundled package that include 25 of my Scratch guides. It also includes three tutorial on creating games. Great for students! Buying this bundle saves you $25! **Note:This package is in a ZIP file. Includes: Scratch Bundle: Basics To Your First Game (Value Pack) Scratch Bundle: Intermediate To Your Second Game (Value Pack) Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch Bundle: Basics To Your First Game (Value Pack)

Scratch Bundle: Basics To Your First Game (Value Pack)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the basic starting package that explains what and how Scratch works, plus setting up your account and getting the software ready to program. This is a bundled package that include 5 of my Scratch Basic guides. It also includes one tutorial on creating a simple game. Great for students just starting out with scratch. Buying this bundle saves you $4! **Note:This package is in a ZIP file. This is a bundle of the following items: • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) All these resources are also apart of a bigger bundle, which includes Basic, Intermediate and Advanced. You can find that [here](Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)).
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Scratch Bundle: Intermediate To Your Second Game (Value Pack)

Scratch Bundle: Intermediate To Your Second Game (Value Pack)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the intermediate package that explains various of Scratch concepts. This is a bundled package that include 12 of my Scratch Intermediate guides. It also includes one tutorial on creating a dice rolling game. Buying this bundle saves you $7! **Note:This package is in a ZIP file. What You Get: • Drawing your own sprite • Changing colors • Multiple costumes • The rotation tool • Applying the script • Project accomplishments My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) All these resources are also apart of a bigger bundle, which includes Basic, Intermediate and Advanced. You can find that [here](Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)).
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Scratch Bundle: Advanced To Your Third Game (Value Pack)

Scratch Bundle: Advanced To Your Third Game (Value Pack)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the advanced package that explains various of Scratch concepts. This is a bundled package that include 8 of my Scratch Advanced guides. It also includes one tutorial on creating a Monkey vs Bat game. Buying this bundle saves you $4! **Note:This package is in a ZIP file. What You Get: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) All these resources are also apart of a bigger bundle, which includes Basic, Intermediate and Advanced. You can find that [here](Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)).
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Scratch: Things to try (Advanced #8)

Scratch: Things to try (Advanced #8)

Now you’ve learned the basics of Scratch, you can experiment with some of its more advanced features. The more you practice, the better your coding will become. What You Get: • Things to try • Backpack • Help • Similarities to Python • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Monkey vs Bat - Game Programming (Advanced #7)

Scratch: Monkey vs Bat - Game Programming (Advanced #7)

This exciting, fast paced game brings together all of the Scratch skills you’ve learned so far. This includes: Made a sprite throw objects at another sprite. Made a sprite fall off the stage once hit. Added a time limit to your game. Added background music that plays as long as the game continues. Added a game over screen that appears at the end of the game. What You Get: • Getting started • The monkey • Bananas • Bats • Polish • Game tweaks • Achievements • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Creating Blocks (Advanced #6)

Scratch: Creating Blocks (Advanced #6)

To avoid repeating the same set of blocks over and over again, it’s possible to take a shortcut by creating new blocks. Each new block can contain several different instructions. What You Get: • Creating blocks • Define and using blocks • Blocks with inputs • Blocks example • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Sprite Communication (Advanced #5)

Scratch: Sprite Communication (Advanced #5)

Sometimes it’s useful for sprites to communicate with each other. Sprites can use messages to tell other sprites what to do. Scratch also lets you create conversations between sprites. What You Get: • Broadcasting • Shark Example • Conversations • Monkey Example • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Complex loops (Advanced #4)

Scratch: Complex loops (Advanced #4)

Simple loops are used to repeat parts of a program forever, or a certain number of times. Other, cleverer loops can be used to write programs that decide exactly when to repeat instructions. What You Get: • Repeat Until • Stop All • Wait • Nested Loops • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Sensing and detecting (Advanced #3)

Scratch: Sensing and detecting (Advanced #3)

The “Sensing” blocks enable a script to see what is happening on your computer. They can detect keyboard controls and let sprites react when they touch each other. Here are various of sensing blocks and their functions. What You Get: • Sensing Blocks • Keyboard Controls • Sprite Collision • Using Sensing Blocks • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Decisions (Advanced #2)

Scratch: Decisions (Advanced #2)

The “if” blocks use Boolean expressions to decide what to do next. To use them, put other blocks inside their “jaws”. The blocks inside the “if” blocks will only run if the answer to the Boolean expression is true. What You Get: • Making Decisions • Decision Blocks • If Then • Branched Instructions • Boolean Shapes • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Binary (Advanced #1)

Scratch: Binary (Advanced #1)

Computers decide what to do by asking questions and determining whether the answers are true or false. Questions that only have two possible answers are called “Boolean expressions”. We will look at the various expressions in the upcoming pages. We will first start off with numbers! What You Get: • Numbers • Variables • Words • Not block • Combining • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
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Scratch: Roll the dice - Game Programming (Intermediate #12)

Scratch: Roll the dice - Game Programming (Intermediate #12)

Simple programs can be both useful and fun. This program will create a dice that can be rolled. You can play it to see who can get the highest number or used as a dice replacement when you play a board game. What You Get: • Drawing your own sprite • Changing colors • Multiple costumes • The rotation tool • Applying the script • Project accomplishments My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Audio (Intermediate #11)

Scratch: Audio (Intermediate #11)

Scratch programs don’t have to be silent. Use the pink “Sound” blocks to try out sound effects and create music. You can also use sound files you already have or record brand new sounds for your program or game! What You Get: • Adding sound • Playing sound • Volume control • Making music • Playing music • Tempo My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Coordinates (Intermediate #10)

Scratch: Coordinates (Intermediate #10)

To put a sprite in a particular spot, or to find out its exact location, you can use coordinates. Coordinates are a pair of numbers that pinpoint a sprite’s position on the stage using an X and Y grid. What You Get: • X & Y positions • X & Y grid • Moving sprites • Moving a penguin My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Strings and List (Intermediate #9)

Scratch: Strings and List (Intermediate #9)

In programming, a sequence of letters and symbols is called a “string”. Strings can contain any character on the keyboard (including spaces). They can be of any length. Strings can also be grouped together in lists. What You Get: • Working with words • Making lists • Using lists • Seeing lists • Playing with lists My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Math (Intermediate #8)

Scratch: Math (Intermediate #8)

As well as storing numbers in variables, Scratch can be used to carry out all sorts of calculations using the “Operator” blocks. What You Get: • Addition and subtraction • Multiplication and division • Results in variables • Random numbers • Advanced math My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Variables (Intermediate #7)

Scratch: Variables (Intermediate #7)

In coding, a variable is the name for a place where you can store information. Variables are used to remember things such as a player’s name or the score. What You Get: • Intro to variables • Creating variables • Using variables • Renaming and deleting variables • Read only variables My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Pen Tool (Intermediate #6)

Scratch: Pen Tool (Intermediate #6)

Each sprite has a pen tool that can draw a line behind it wherever it goes. To create a picture, turn on the pen and then move the sprite across the stage, like moving a pen across paper. What You Get: • Intro to pen block • Drawing square • Smoke Trail My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Simple Loops (Intermediate #5)

Scratch: Simple Loops (Intermediate #5)

A loop is a part of a program that repeats itself. The loop blocks (from the “Control” section) tell Scratch which blocks to repeat and how many times. They save us from adding the same blocks over and over again. What You Get: • Intro to loops • Forever loops • Repeat loops • Nested loops My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Events (Intermediate #4)

Scratch: Events (Intermediate #4)

The brown “Events” blocks in Scratch start scripts when certain things happen. For example, when the user presses a key, clicks a sprite or uses a webcam or microphone. What You Get: • Into to events • Clicking • Key Presses • Sound Events • Webcam Detector • Backdrop Changes My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Special Effects (Intermediate #3)

Scratch: Special Effects (Intermediate #3)

We will learn how to use special effects within Scratch! Using the purple “Looks” blocks we will look at how sprites can disappear and reappear, shrink and grow and fade in and out. What You Get: • Intro to effects • Hide & show sprites • Showing sprites • Sizing sprites • Sprite Effects • Teleporting My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Costumes (Intermediate #2)

Scratch: Costumes (Intermediate #2)

To change what a sprite looks like or position you need to change its “costume”. Costumes are pictures of a sprite but in different poses. What You Get: • Intro To Costumes • Walking Cat • Dancing Ballerina • Intro To Custom Costumes • Costume Drawing Tools • Costume Image Tools • Speech Bubbles My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
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Scratch: Making Things Move (Intermediate #1)

Scratch: Making Things Move (Intermediate #1)

Gaming is all about firing, dodging, and escaping. The characters you control might run, drive a car or fly. To create games in Scratch you must learn how to make sprites move. What You Get: • Intro to the Motion block • Creating Blocks • Move () Steps Block • Turn () Degrees Block • Point in Direction () Block • Point Towards () Block • Other Blocks My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Cat vs Dragon - Game Programming (Basics #5)

Scratch: Cat vs Dragon - Game Programming (Basics #5)

This project introduces some basic Scratch coding. We will be creating a game! This package is a great resource to have your students follow. It will teach them about working with blocks, their functions and the basics of running scripts. What You Get: • Sprites following a cursor • Sprites following sprites • Working with costumes • Adding Variables • Adding Music • Student’s Accomplishments • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
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Scratch: Colored Blocks and Scripts (Basics #4)

Scratch: Colored Blocks and Scripts (Basics #4)

Blocks are color coded depending on what they do. Putting them together builds scripts. This package is a great resource to have your students follow. It will teach them about working with blocks, their functions and the basics of running scripts. What You Get: • Colored blocks: Intro • Function of blocks • Flow of scripts • Running Scripts • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Scratch: Sprites (Basics #3)

Scratch: Sprites (Basics #3)

Sprites are the basic components of Scratch. Every Scratch program is made up of sprites. These sprites are controlled by scripts. This package is a great resource to have your students follow. It will teach them about working with sprites interface, creating, naming and editing sprites. What You Get: • Sprites Introduction • Sprites in the Scratch interface • Creating Sprites • Naming Sprites • Editing Sprites • Edit - Drawing Tools • Edit Image Tools • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Scratch: Interface (Basics #2)

Scratch: Interface (Basics #2)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This package is a great resource to have your students follow. It will teach them about saving their projects in Scratch as well as working with the interface. What You Get: • Saving your work • The interface • Menu bar • Stage area & Sprites • Block Palettes • Scripts Area • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Starting from Scratch (Basics #1) [FREE]

Starting from Scratch (Basics #1) [FREE]

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the basic starting package that explains what and how Scratch works, plus setting up your account and getting the software ready to program. This resource is great for your students who are just starting out with Scratch. What You Get: • What is Scratch • Why is it called Scratch? • A typical program • Getting Started - User accounts • The Scratch Software • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Scratch Programming Coding Mazes: Coding Unplugged Activities

Scratch Programming Coding Mazes: Coding Unplugged Activities

Let your students become familiar with Scratch Programming before they even use the software. Students are given a maze with symbols on them. They have to choose the correct Scratch blocks to guide the cat sprite to the end of the maze. Each maze gets progressively harder.
balsamgr8
Kodu Scheme of work - Primary or Secondary

Kodu Scheme of work - Primary or Secondary

This scheme of work is purely a way of structuring some of the content for primary of secondary. There is examples of selection, moving and how to clone objects within the game. The first 3 lessons come with evidence worksheets and it's broken down in such a way to help you support your students. Students are encouraged through this scheme of work to develop a game but also to take regular print screens of testing their game. I have included all worksheets and powerpoints and there are lesson plans. The lesson plans are basic but show how to split the lesson into tasks. There is a free lesson to give you an idea of what to expect.
r_chambers
Kodu Lesson 5 : - Pages and Selection (KS2/KS3)

Kodu Lesson 5 : - Pages and Selection (KS2/KS3)

This lesson will introduce to students how they're able to sequence and talks about how they're able to make code more efficient. There are teacher notes and there is information about advanced selection. This lesson will introduce Tinker time and will get the students to use pages within Kodu. Students will continue to work with Kodu after this to complete their game.
r_chambers
Kodu Lesson 4 : - Your world (KS2/KS3)

Kodu Lesson 4 : - Your world (KS2/KS3)

Slide 1 - Title Slide 2 - Objectives explaining that students will learn about clones and creatables. They will know the difference between the two. Slide 3 - What is cloning slide with a built in text box so that the teacher doesn't have to come out of the slide. You can make notes finding the difference by discussion with the students. Slide 4 - Think about how computer games might use cloning and discuss. Slide 5 - Shows how to clone. Slide 6 -How to load up the creatable. Slide 7 - Shows how to make a rock a creatable. Slide 8-10 'Tinker' time and some ideas to get the students started.
r_chambers
Kodu Lesson 3 : - Paths (KS2/KS3)

Kodu Lesson 3 : - Paths (KS2/KS3)

This lesson requires prior knowledge of Kodu and gets you thinking about paths. It introduces the path feature to them and you give your students 'tinker' time so that they can explore the tools more. Get the students to think about how they move characters in the game. Introduce automatic movement and show them how to follow other objects. Students complete the worksheet.
r_chambers
Kodu Lesson 2 : - Your world (KS2/KS3)

Kodu Lesson 2 : - Your world (KS2/KS3)

This lesson starts getting students to think about the way the world looks. Their main objectives are to learn how to create a basic landscape and to experience the techniques available. They will look at existing games and talk about what makes them more interesting. I've included some screen shots of existing games to guide the teacher. It starts getting the students to come up with a concept for their own game and they have a few ideas. Teacher requires prior knowledge of how to use the landscape tools or can use YouTube videos to support. Students to complete the worksheet to show that they're able to use the tools available and that they can come up with their idea. Homework included.
r_chambers
Kodu Lesson 1 : - Introducing programming (KS2/KS3)

Kodu Lesson 1 : - Introducing programming (KS2/KS3)

This lesson does require some prior knowledge of Kodu but it gives you structure to start delivering the curriculum and it will allow you to break down each lesson and to start teaching the students different items step by step. There are opportunities for students to think about what is needed for a game. There is a worksheet to help them to start thinking about what they're going to need to include in their own game. Once you've introduced this, teach the students how to create characters, worlds, objects and how to write a simple piece of code. Students are required to use the worksheet as they work through this PowerPoint with the teacher. This is a sample lesson to get you started and can be used for KS2 or KS3.
r_chambers
Computing KS1 Bundle

Computing KS1 Bundle

3 units of work for KS1 Computing, plus some independent learning cards for in your classroom. I've also included a lesson activity on databases for year 2 which is a great introduction.
matthew_1987
Variables in Scratch Theory Notes and Activity

Variables in Scratch Theory Notes and Activity

A presentation on Variables in Scratch. The slides are based on the book "Computer Coding for Kids". The presentation is best used as a support for theory notes on the use of variables. You can add your own activity slides and questioning slides. The desired outcome will be to have no misconceptions on the use of variables and how a variable can be used in programming. Learning Objective: To be able to understand the use of Variables in programming. Ideally for an introduction to programming/Scratch Scheme of Work Age Range: Primary to Year 7/8
mtszwaite