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Year 2: Master Computing Basics Bundle

Year 2: Master Computing Basics Bundle

A huge amount of resources for individual or Interactive Whiteboard use for Year 1 children. Gain confidence with easy to use, drag and drop resources across a variety of topics including a whole unit on Coding!
martinjgoulden
Programming in Years 1-5

Programming in Years 1-5

Give these resources to any teacher and they will be able to teach programming to their class! Nearly 30 lesson plans in total with all necessary resources. Step-by-step picture guides to using Scratch and printables to use with Beebots. Tried and tested with teachers who have had no experience what so ever in coding!
martinjgoulden
Programming Year 5 (x6 Lessons)

Programming Year 5 (x6 Lessons)

A 6 lesson programming unit for year 5 that anybody can pick up and teach! Teach your children all about coding, algorithms and debugging in order to create their very own computer game. Included in this pack: -6 step-by-step. -Picture guided lesson plans. -Printable resources. -Vocab guides. -Links to additional resources including the scratch files themselves! All of the year 5 unit is based on the use of free Scratch software. Please do NOT purchase this if you do not intend to use the free Scratch software.
martinjgoulden
Programming Year 4 (x6 Lessons)

Programming Year 4 (x6 Lessons)

A 6 lesson programming unit for year 4 that anybody can pick up and teach! Teach your children all about coding, algorithms and debugging in order to create their very own computer game. Included in this pack: -6 step-by-step. -Picture guided lesson plans. -Printable resources. -Vocab guides. -Links to additional resources including the scratch files themselves! All of the year 4 unit is based on the use of free Scratch software. Please do NOT purchase this if you do not intend to use the free Scratch software.
martinjgoulden
Programming Year 3 (x6 Lessons)

Programming Year 3 (x6 Lessons)

A 6 lesson programming unit for year 3 that anybody can pick up and teach! Teach your children all about coding, algorithms and debugging in order to create their very own magic show cartoon. Included in this pack: -6 step-by-step, picture guided lesson plans. -Printable resources. -Vocab guides. -Links to additional resources including the scratch files themselves. All of the year 3 unit is based on the use of free Scratch software. Please do NOT purchase this if you do not intend to use the free Scratch software.
martinjgoulden
Programming Year 2 (x5 Lessons)

Programming Year 2 (x5 Lessons)

A 5 lesson programming unit for year 2 that anybody can pick up and teach! Teach your children all about coding, algorithms and debugging. Included in this pack: -6 step-by-step, picture guided lesson plans. -Printable resources. -Vocab guides. All of the year 2 unit is based on the use of BeeBots. Please do NOT purchase this if you do not have access to these devices.
martinjgoulden
Programming Year 1 (x6 Lessons)

Programming Year 1 (x6 Lessons)

A 6 lesson programming unit for year 1 that anybody can pick up and teach! Teach your children all about coding, algorithms and debugging. Included in this pack: -6 step-by-step. -Picture guided lesson plans. -Printable resources. -Vocab guides. All of the year 1 unit is based on the use of BeeBots. Please do NOT purchase this if you do not have access to these devices.
martinjgoulden
Ozobot Printable Coding Stickers

Ozobot Printable Coding Stickers

This is a jam packed file full of moves for the Ozobot! The included files can be easily printed on labels to make coding the Ozobot easy! These precoded files make it easy for anyone to create awesome tracks for the Ozobot to run! **In the zip file I have included the sticker type that these ozocodes were formatted! Just print and play! Files Included: Cool Moves ozobot_BackWalk.doc ozobot_Spin.doc ozobot_Tornado.doc ozobot_Zigzag.doc Direction ozobot_goleft.doc ozobot_goright.doc ozobot_gostraight.doc ozobot_linejumpleft.doc ozobot_linejumpright.doc ozobot_linejumpstraight.doc ozobot_U_turn_Line_end.doc ozobot_U_turn.doc Speed ozobotcruise.doc ozobotfast.doc ozobotnitroboost.doc ozobotslow.doc ozobotsnaildose.doc ozobotturbo.doc ozobot_Pause 3 sec.doc Timers ozobot_Timer_Off.doc ozobot_TimerOn_30sec.doc
lynnbradley11
Beebot prompt and activity resource - directions, control algorithm, computational thinking

Beebot prompt and activity resource - directions, control algorithm, computational thinking

Two activity sheets with Bee bot image, control breakdown and challenge space for independent learning. 1 - Sheet with instructions for use and control of Bee bot and a series of developing challenges for children to try. 2 - Sheet with the instructions then space for students or teacher to record their algorithm (instructions) so they can share/compare/hand in their solutions to a variety of challenges set out by the teacher.
MaxHopwood