5 x Scratch Programming Activities - Save over 20%!

5 x Scratch Programming Activities - Save over 20%!

Save 20% on the individual price with this 5 x Scratch Programming tutorials bundle! Please see individual listings for full details of each tutorial. Titles included; 1. How do I do THAT in Scratch??! 2. Scratch - Game Review Activity 3. Scratch - Shark Attack! ...What happens next?! 4. Scratch - Ultimate Space Game 5. Scratch – Introduction to Computing using the IF Statement.
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5 x Photoshop Tutorials Bundle - Save 20%!

5 x Photoshop Tutorials Bundle - Save 20%!

Save 20% on the individual price with this 5 x Photoshop Tutorial bundle! Please see individual listings for full details of each tutorial. Photoshop Tutorial 1 - Dog on the Moon Photoshop Tutorial 2 - Text Effects Photoshop Tutorial 3 – Cartoon Fruit Photoshop Tutorial 4 – Mystery Sign Photoshop Tutorial 5 – Cool Logo Text
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5 x Scratch Programming Activities - Save over 20%!

5 x Scratch Programming Activities - Save over 20%!

Save 20% on the individual price with this 5 x Scratch Programming tutorials bundle! Please see individual listings for full details of each tutorial. Titles included; 1. How do I do THAT in Scratch??! 2. Scratch - Game Review Activity 3. Scratch - Shark Attack! ...What happens next?! 4. Scratch - Ultimate Space Game 5. Scratch – Introduction to Computing using the IF Statement.
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Shape Drawing Algorithms in Scratch

Shape Drawing Algorithms in Scratch

Students are required to create algorithms to draw familiar shapes and then implement them in Scratch. The activity is differentiated to become increasingly challenging, with full instructions for each shape in the Scratch file (Shape_Algorithms-task). Ensure students complete the worksheet first before they attempt to implement their shapes in Scratch. There is also a Scratch file provided with the completed activity for teacher reference and demonstration. Allow at least 30 minutes for this activity.
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Scratch Game Planner

Scratch Game Planner

Scratch Game Planner - A game planning document to help your students create a multi-level game in Scratch. #scratch #game #planner #programming #coding
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Scratch - Shark Attack! ...What happens next?!  (Scratch, programming, KS3, computing, coding, fun)

Scratch - Shark Attack! ...What happens next?! (Scratch, programming, KS3, computing, coding, fun)

Title: Scratch – Shark Attack! Level: KS3 (Y7-Y9) Duration: 1 – 1.5 hours (allow one or two lessons) Applications: Scratch 2, MS Word, Acrobat Reader Description: An engaging activity for students with some Scratch experience. The tutorial includes as step-by-step worksheet to create a tank of animated sharks, from which students carry on to develop their own 'shark game'. Some completed games are included for inspiration. The tutorial also contains a numeracy element, as students develop an understanding of the x/y coordinates used in Scratch. Please leave positive feedback if your students enjoyed using this resource.
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Scratch - Game Review Activity (Scratch, programming, KS3, computing, coding, scripts, fun, games)

Scratch - Game Review Activity (Scratch, programming, KS3, computing, coding, scripts, fun, games)

This KS3 resource includes three engaging Scratch games and a review worksheet - a precursor activity to students designing their own games. Students have to identify what input controls and variables have been used in each game, as well as evaluating the overall effectiveness of the games themselves. Could be used as an extended starter activity or as the basis for a full lesson.
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How do I do THAT in Scratch??! (Scratch, programming, KS3, computing, coding, scripts, fun)

How do I do THAT in Scratch??! (Scratch, programming, KS3, computing, coding, scripts, fun)

A fantastic KS3 resource for students and teachers who simply want to know... "How do I do that in Scratch?!" Can be used either as the basis for a lesson or as an invaluable reference source for students when they create their own projects. Includes a lazer-firing rocket ship, a mouse-controlled canon, a gliding multi-coloured monster, an exploding alien ship, and much much more! Spark your students imagination by showing them how easy it is to create great effects in Scratch. There is also a worksheet to test your students understanding of each feature. All sounds and graphics used are included in a separate .zip file.
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5 x Photoshop Tutorials Bundle - Save 20%!

5 x Photoshop Tutorials Bundle - Save 20%!

Save 20% on the individual price with this 5 x Photoshop Tutorial bundle! Please see individual listings for full details of each tutorial. Photoshop Tutorial 1 - Dog on the Moon Photoshop Tutorial 2 - Text Effects Photoshop Tutorial 3 – Cartoon Fruit Photoshop Tutorial 4 – Mystery Sign Photoshop Tutorial 5 – Cool Logo Text
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Scratch - Ultimate Space Game (Scratch, programming, KS3, computing, coding, scripts, arcade, fun)

Scratch - Ultimate Space Game (Scratch, programming, KS3, computing, coding, scripts, arcade, fun)

Title: Scratch – Ultimate Space Game Level: KS3 (Y7-Y9) Duration: 1 – 1.5 hours (allow two lessons) Applications: Scratch 1.4, MS Word Description: A challenging and fun tutorial enabling students to create an exciting arcade-style Space Game using Scratch. All sprites, sounds, and background images are already pre-loaded into the Scratch (.sb) file provided, allowing students to add scripts to provide functionality. On completion there is a worksheet to assess students’ understanding of the programming techniques involved, by ‘reverse engineering’ the game. The tutorial also contains a numeracy element, as students develop an understanding of the x/y coordinates used in Scratch. Please leave positive feedback if you enjoyed using this resource.
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Photoshop Tutorial 3 – Cartoon Fruit (cut, paste, selection, inverse, magic wand, pen tool, layers)

Photoshop Tutorial 3 – Cartoon Fruit (cut, paste, selection, inverse, magic wand, pen tool, layers)

Title: Cartoon Fruit Level: KS3–KS4 (Y8–Y10) Duration: 1 hour Applications: Photoshop, PowerPoint Description: A fun, step-by-step tutorial to create a ‘fruit person’ using multiple layers and effects. Students will also learn to use the pen tool, magic wand, quick selection and inverse selection to control image selection and manipulation. All the resources for the tutorial are embedded into the PowerPoint file and this should be used in conjunction with the tutorial sheet (Word document) to deliver the lesson effectively.
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Photoshop Tutorial 5 – Cool Logo Text (effects, layers, transform, logo design, clipping mask)

Photoshop Tutorial 5 – Cool Logo Text (effects, layers, transform, logo design, clipping mask)

Title: Cool Logo Text Level: KS3–KS5 (Y9–Y12) Duration: 30 - 45 mins Applications: Photoshop, PowerPoint Description: A fun, step-by-step tutorial to create ‘designer text’ ideal for logos, websites, and advertising banners. Students will learn to apply the stroke effect to a multi-layered image, and then use another image to create a clipping mask. The images required for the tutorial are embedded into the PowerPoint file, and this should be used in conjunction with the tutorial sheet (Word document) to deliver the lesson effectively.
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Scratch – Introduction to Computing using the IF Statement (KS3, programming, coding, scripts, fun)

Scratch – Introduction to Computing using the IF Statement (KS3, programming, coding, scripts, fun)

Title: Scratch – Introduction to Computing using the IF Statement Level: KS3 (Y7-Y9) Duration: 40 mins Applications: PowerPoint, Scratch Description: A fun introduction to programming in Scratch for students of varying ability. Students are introduced to the concept of processes, decision and loops using IF statements to simulate a ball rolling down a hill in Scratch. Whilst the program itself is straightforward, the tutorial is designed to get students thinking about the steps required to solve real-world problems through the development of algorithms/flowcharts, leading to program implementation. There is also a short tutorial on the last slide for students to complete which could be incorporated easily into a lesson plenary.
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Photoshop Tutorial 2 - Text Effects (cut, paste, selection, fx, brightness, contrast, measurements)

Photoshop Tutorial 2 - Text Effects (cut, paste, selection, fx, brightness, contrast, measurements)

Title: Text Effects Level: KS3–KS4 (Y8–Y10) Duration: 30 - 40 mins Applications: Photoshop, PowerPoint A step-by-step tutorial introducing students to the idea of using Photoshop to design creative text for logos, banners etc. Starts with changing the brightness of an image to create 4 regions of different contrast, and then uses the Photoshop fx menu to add different effects to each eponymous description. The tutorial also has a small numeracy element as students must calculate the correct size for each region (i.e. 150 x 800 pixels).
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Photoshop Tutorial 4 – Mystery Sign (selection, pen tool,  clone tool, transform, skew, perspective)

Photoshop Tutorial 4 – Mystery Sign (selection, pen tool, clone tool, transform, skew, perspective)

Title: The Mystery Sign! Level: KS3–KS4 (Y9–Y11) Duration: 40-45 mins Applications: Photoshop, PowerPoint Description: A fun, step-by-step tutorial to design a realistic neon sign in Photoshop. Students will learn to use the pen tool, quick selection and inverse selection to control image selection. They will also learn to use the clone stamp tool, and how to transform the skew and perspective of an image to make it look realistic. The original image for the tutorial is embedded into the PowerPoint file, and this should be used in conjunction with the tutorial sheet (Word document) to deliver the lesson effectively.
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BTEC IT Unit 2: Computer Systems - Computer Hardware Components (CPU, RAM, ROM, HDD, Motherboard)

BTEC IT Unit 2: Computer Systems - Computer Hardware Components (CPU, RAM, ROM, HDD, Motherboard)

Title: Computer Hardware Components Level: KS4–KS5 (Y11–Y13) Duration: 50 mins - 1 hour Applications: PowerPoint, Word Materials: Old computer components (e.g. RAM, CPU etc) required for Part 1 of worksheet. Description: A solid introductory lesson to BTEC IT Unit 2: Computer Systems. Includes a presentation with quizzes, a tutorial worksheet (contains answers on page 2), and a lesson plan. Please leave positive feedback if you enjoyed using this resource.
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MS Word Tutorial 1 - Drawing Tools and Formatting Fun (layout, borders, wrap text, position, footer)

MS Word Tutorial 1 - Drawing Tools and Formatting Fun (layout, borders, wrap text, position, footer)

Title: Drawing Tools and Formatting Fun Level: KS2–KS3 (Y6–Y9) Duration: 45 mins - 1 hour Applications: Photoshop, PowerPoint Description: Students learn in a fun way how to use drawing tools etc. in Microsoft Word and how to insert a footer into a word document, by recreating a variety of features from scratch. Handy hints are given in the tutorial to get students started. Teachers; give students a printed copy of the tutorial (in colour) or a copy in PDF format – or simply display it on your projector. DON'T give students a copy in Word format as this would clearly defeat the object of the tutorial!
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Keyboard Shortcuts Quiz - Starter Activity (cut, paste, copy, select all, open, new, print, save)

Keyboard Shortcuts Quiz - Starter Activity (cut, paste, copy, select all, open, new, print, save)

Title: Keyboard Shortcuts Quiz Level: KS3–KS4 (Y8–Y12) Duration: 5 – 10 mins Applications: PowerPoint Description: A colourful quiz on the common keyboards short-cuts used in most programs, which can be used as either a starter or plenary activity. Learning the most commonly-used keyboard short-cuts can be an invaluable time-saver in ICT/Computing class. Either split students into two teams first, or just use it as a quick revision test. Award one point for orange questions and two points for blue questions, giving a maximum of 20 points in total.
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Programming Constructs - Introduction with Python (Programming, Flowcharts, Algorithms, Python)

Programming Constructs - Introduction with Python (Programming, Flowcharts, Algorithms, Python)

This free resource consists of two PowerPoint presentations; one for the teacher and the other for students. There are three student activities relating to programming constructs (sequence, selection and iteration), developing flowcharts, and identifying programming constructs in pseudocode. Only the teacher PowerPoint contains the answers. There is also a link to a programming construct quiz (on 101 Computing) which can be used as a plenary, and a Python programming challenge for students who already are some programming experience. Please leave positive feedback if you enjoyed using this resource.
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Scratch Starter – Platform Game Activity

Scratch Starter – Platform Game Activity

Title: Scratch Starter – Platform Game Activity Level: KS3 (Y7-Y9) Duration: 10-15 Minutes Application required: Scratch 2 In this fun starter activity students simply have to put blocks together in the correct order to create a basic platform game. As an extension, students can add their own improvements to the game, turning this starter into an extended activity. Two Scratch files are supplied - one for the students, and one with the completed activity. Please leave positive feedback on TES if you enjoyed using this resource.
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