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Computer Creations

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I have been teaching for over 15 years and have seen the changes which have been made to the Technology curriculum. I have successfully embedded computer science into many schools' curriculums to help deliver the new computer science standards

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I have been teaching for over 15 years and have seen the changes which have been made to the Technology curriculum. I have successfully embedded computer science into many schools' curriculums to help deliver the new computer science standards
Scratch 3.0 Keywords Bulletin Board (A-Z)
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Scratch 3.0 Keywords Bulletin Board (A-Z)

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A lovely display to put up in the computer lab for students to see Scratch 2.0 programming keywords associated with the alphabet. Reference can be made to the keywords when teaching Scratch 2.0 This will liven up any computer room.
Scratch Programming Coding Mazes: Coding Unplugged Activities
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Scratch Programming Coding Mazes: Coding Unplugged Activities

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Let your students become familiar with Scratch Programming before they even use the software. Students are given a maze with symbols on them. They have to choose the correct Scratch blocks to guide the cat sprite to the end of the maze. Each maze gets progressively harder.
GCSE Computer Science (9-1) Unit 2- Research & Revise Work Book for J277
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GCSE Computer Science (9-1) Unit 2- Research & Revise Work Book for J277

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Fully differentiated Unit 2 “Research and Revise” Work Book to enable all your students to prepare for the OCR GCSE Unit 2 Computer Science Exam. These worksheets focus on the keywords used and tested in each of the sub topics of Unit 2 (an important element for the exam). Being able to know and accurately define keywords enables students to achieve some of the vital marks in the exam. No teacher input is required with this resource unless students struggle to research. These worksheets come in a 26-page booklet and can even be used as part of starters, main lesson tasks or homework. They are the perfect way to introduce each topic in Unit 2. The following topics are covered: 2.1 – Algorithms 2.2 – Programming Techniques 2.3 – Producing Robust Programs 2.4 – Boolean Logic 2.5 – Programming Languages & Integrated Development Environment Please note, this work book is not created or endorsed by OCR.
Microsoft Excel Activity - Ice Cream Shop Sales
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Microsoft Excel Activity - Ice Cream Shop Sales

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A Microsoft Excel worksheet activity which tests students’ knowledge on the following skills: Cell referencing Use of formulae/calculations such as subtraction and multiplication. Making predictions by changing data Use of Sum() function What if questions Use this superb resource as a simple warm up exercise or to teach new skills. Answer Key included.
Python Programming - Spot The Error Task Cards (Answers included)
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Python Programming - Spot The Error Task Cards (Answers included)

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A set of 20 different Spot The Error Python Task Cards which can be cut out, laminated and distributed to students. Students need to look at the code and try to spot the error. They can type the code into Python and identify the error too. These have been brilliant in my classroom and I have used them for starter and review activities. These task cards also test students understanding of the following programming concepts: syntax errors logical errors variables print function input function if statements while loops This is a brilliant way to get students to debug (correct) code. Python software can be downloaded for free from: https://www.python.org/downloads/
GCSE Computer Science (9-1) - Research & Revise Work Book for J277
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GCSE Computer Science (9-1) - Research & Revise Work Book for J277

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Unit 1 “Research and Revise” Work Book to enable all your students to prepare for the OCR GCSE Unit 1 Computer Science Exam. These worksheets focus on the keywords used and tested in each of the sub topics of Unit 1 (an important element for the exam). Being able to know and accurately define keywords enables students to achieve some of the vital key marks. No teacher input is required with this resource unless students struggle to research. These worksheets come in a 40-page booklet and can even be used as part of starters, main lesson tasks or homework. They are the perfect way to introduce each topic in Unit 1. The following topics are covered: 1.1 – System Architecture 1.2 – Memory & Storage 1.3 – Computer Networks, Connections & Protocols 1.4 – Network Security 1.5 – Systems Software 1.6 – Ethical, Legal, Cultural & Environmental Impact Please note, this work book is not created or endorsed by OCR.
Inside The Computer - A Build & Learn Activity (Interactive & Paper Version)
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Inside The Computer - A Build & Learn Activity (Interactive & Paper Version)

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This activity is ideal to teach students about the insides of the computer. Students are expected to build the inside of the computer as well as learn about each component. The following key terms are covered: Motherboard Power Supply Heat Sink CPU RAM Chip Network Interface Card Hard Disk Drive Motherboard This resource comes in 2 formats: Paper based (PDF) Digital Interactive format which opens in Google Slides. Students can type and drag and drop answers onto the worksheets. Thanks to Open Clip Art for illustrations and KindergartenWorks (LesliesHand) for the Font Style
Kodu Programming Homework Planning Sheet
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Kodu Programming Homework Planning Sheet

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I used this in my class before students began to use Kodu. They are able to select their own Kodu characters from those shown on the sheet and begin to plan their game on paper. A label the Kodu Toolbar sheet is also included in this.
Excel Spreadsheets Seasonal Mystery Pictures Fill Color Bundle - Computer Lab
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Excel Spreadsheets Seasonal Mystery Pictures Fill Color Bundle - Computer Lab

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Save £21 by purchasing this bundle Students will need to use the “FILL TOOL” to color certain cells in the spreadsheet to reveal a hidden seasonal picture. This resource is for both students beginning to learn Microsoft Excel and for experienced users. This resource includes 34 hidden mystery pictures (excel files) – with instructions on how the image can be revealed. This bundle contains the following hidden pictures: • 4 Presidents Day Mystery Pictures • 6 St. Patricks Day Mystery Pictures • 6 Valentine’s Day Mystery Pictures • 6 Halloween Mystery Pictures • 12 Christmas Mystery Pictures • 6 Easter Mystery Pictures Answer Key included
Crack the Binary Code – February Message (CS Unplugged)
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Crack the Binary Code – February Message (CS Unplugged)

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Teach your students how to encrypt and decrypt binary messages as well as understand binary code. This resource includes a hidden February themed message which students need to decrypt using the key (ASCII Table). Students are also given the option to write their own encrypted binary message. This is a perfect CS unplugged activity and can be used as an introduction to a lesson, for homework, for early finishers or even when you have no access to computers in the computer lab.
Excel Spreadsheets Halloween Mystery Pictures Fill Color - Computer Lab
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Excel Spreadsheets Halloween Mystery Pictures Fill Color - Computer Lab

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Students will need to use the “FILL TOOL” to color certain cells in the spreadsheet to reveal a hidden Halloween picture. This resource is for both students beginning to learn Microsoft Excel and for experienced users. This resource includes 6 excel files – hidden mystery pictures with instructions on how the image can be revealed.
Scratch 3.0 Lesson Booklet 1 (including answers)
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Scratch 3.0 Lesson Booklet 1 (including answers)

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A lovely booklet which teaches students the basics of programming in Scratch 3.0 (a free downloadable software which can also be accessed online). Very easy to use. As students work through the booklet they build up their skills in programming quickly and efficiently. This is not just a guide of how to use the software, but also key questions of how concepts work and why they work the way they do. Very effective to develop computational thinking. Each worksheet in this booklet also includes I Can Statements Resources included: Scratch Work booklet - PDF file. Answer Booklet (Answer Key). This bundle covers the basics (and much more) of Scratch 2.0 by teaching the following topics: • introduction to Scratch 3.0 • Animations & Costumes • Loops & Motions • Coordinates & Sensing • Drawing with Sprites • Using Variables • Changing Backdrops • Making Music • Scratch Games • Animated Stories • Scratch Assessment Scratch 3.0 can be accessed from https://scratch.mit.edu/projects/editor/?tip_bar=home Scratch 3.0 is suitable for Chromebooks as you do not need to install anything.
Python Programming–Jumbled Code Task Cards (Beginner) Coding Unplugged Activity
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Python Programming–Jumbled Code Task Cards (Beginner) Coding Unplugged Activity

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This resource is a brilliant way to get students to begin coding in Python! A set of 12 different Jumbled Code Python Task Cards which can be cut out, laminated and distributed to students. Instructions: Students need to look at the code and read the English statements (pseudo code) in order to put the jumbled python code in the correct order. These have been brilliant in my classroom and I have used them for starter and review activities. I have even used these as an introduction to coding in Python. These task cards also test students understanding of the following programming concepts: 1) syntax errors 2) logical errors 3) variables 4) print() function 5) input() function 6) int() function 6) if statements 7) while loops 8) lists 9) sorting & reverse sorting data in lists. Each task card also allows you to question students further on their knowledge of Python i.e: • “why was the data type string and not integer?” • “what is the difference between the input() and print() functions?” • “why did we need to use the int() function?E • Etc… Python software can be downloaded for free from: https://www.python.org/downloads/ There are also many online platforms in which Python can be used such as codeacademy.com
OCR GCSE Computer Science Unit 1 and Unit 2 “Research and Revise” Work Books
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OCR GCSE Computer Science Unit 1 and Unit 2 “Research and Revise” Work Books

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Fully differentiated Unit 1 and Unit 2 “Research and Revise” Work Books to enable all your students to prepare for the OCR GCSE Unit 1 and Unit 2 Computer Science Exam. These workbooks focus on the keywords used and tested in each of the sub topics of Unit 1 and Unit 2 (an important element for the exam). Being able to know and accurately define keywords enables students to achieve some of the vital key marks. No teacher input is required with this resource unless students struggle to research. Unit 1 workbook consists of 36-pages and Unit 2 workbook consists of 26-pages. Worksheets can be used as part of starters, main lesson tasks or homework. These workbooks are perfect for students to work through up until the start of their GCSE exams. They are also the perfect way to introduce each topic in Unit 1 and Unit 2. **The following topics are covered: ** 1.1 – System Architecture 1.2 – Computer Memory 1.3 – Computer Storage 1.4 – Wired & Wireless Networks 1.5 – Network Topologies, Protocols and Layers 1.6 – System Security 1.7 – Systems Software 1.8 – Legal, Ethical & Environmental Considerations 2.1 – Algorithms 2.2 – Programming Techniques 2.3 – Producing Robust Programs 2.4 – Computational Logic 2.5 – Translators & Facilities of Languages 2.6 – Data Representation
Inside My Computer & Central Processing Unit (Research Project)
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Inside My Computer & Central Processing Unit (Research Project)

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Get ahead in teaching your students about computer hardware. This resources enables your students to learn about the components inside their PC as well as the components inside the Central Processing Unit (CPU) in great detail. The following topics are covered in this resource: Components inside my computer i.e. RAM, Hard Disk Drive, CPU, Fan etc… Inside my CPU i.e. CPU Registers (Memory Data Register, Memory Address Register) and the 3 data transfer channel How the CPU carries out its job and interacts with RAM How the Fetch, Decode & Execute cycle impacts the different registers inside the CPU. The following items are included in this resource: Editable teacher powerpoint PDF teacher powerpoint Student worksheets Inside my Computer - A Build & Learn Activity Basic worksheet outline - delivery guidance for the teacher Using this resource will also provide the foundations in understanding the workings of the CPU in detail.
Scratch Coding Assessment | Self Marking (Key Stage 3)
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Scratch Coding Assessment | Self Marking (Key Stage 3)

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This digital test consists of 27 multiple choice questions which cover questions on programming in Scratch 3.0 as well as programming keywords Resources included: • Self Marking Assessment – opens in Google Forms™ • PDF version of assessment • Answer Key The benefit of assessments in Google Forms™: • Students and teachers are able to receive instant feedback. • Teachers can collate students answers to questions (and their marks) in a Google Sheets spreadsheet to help with data analysis. When this resource is purchased, along with 2 PDF files, you will also be provided with a link to the assessment in Google Forms™. Once the link is clicked, you will be asked to request permission to access the assessment, once this is received it will prompt you to make a copy of the file to share with your students.
History of Computers Research Computing Profiles (Research and Insert Answers)
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History of Computers Research Computing Profiles (Research and Insert Answers)

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A nice little activity which introduces students to famous people who have contributed towards the development of Technology and Computer Science over time. How to Complete the Activity: Students will need to research their answers to the questions on each character profile and insert their answers into the relevant spaces. Outcome of Activity: On completion of this activity, students will have created a timeline of people’s profiles who created or invented something that contributed towards computer science. This is a digital activity which is completed in Google Slides. Answer Key included
Databases Worksheets (Microsoft Access)
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Databases Worksheets (Microsoft Access)

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llow students to gain a greater understanding databases. Sheets include topics about the following: • Database Keywords • Sorting databases • Filtering databases • Creating Data Capture Forms • Databases in organisations • Sorting Data Types • Finding Data Length This is the perfect way to introduce students to Databases without the need for a computer.
Scratch v2.0 Task Cards - Jumbled Blocks
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Scratch v2.0 Task Cards - Jumbled Blocks

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These tasks cards will really test your students understanding of scratch. Students are given jumbled blocks, they will need to read the scenario to determine what the blocks do and therefore put them in order. Students should then test their script (blocks of code) in Scratch 2.0. Cut out and laminate these cards and then give them to your students to practise Scratch 2.0. They can be used as a starter or review activity. My students love these in my Computing class. Scratch 2.0 can is ideal for chromebooks and can be accessed from the following link: https://scratch.mit.edu/projects/editor/?tip_bar=home