KS3 CT Computational Thinking Series

KS3 CT Computational Thinking Series

KS3 CT Computational Thinking 14 key worksheets designed to be completed electronically to teach some of the trickier aspects of the KS3 National Curriculum, including: 1. Linear search 2. Binary search 3. Bubble sort 4. Simple logic gates 5. Logic gate circuits 6. Representing numbers 7. Binary to decimal 8. Decimal to binary 9. -TBC 10. Binary addition 11. Text representation 12. Picture representation 13. Sound representation 14. Instructions 15. Instruction sets 16. (brief introduction to algorithmic thinking) Lots of editable explanations, tasks and activities for varying abilities.
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GCSE 9-1 OCR Computer Science complete set of study notes book

GCSE 9-1 OCR Computer Science complete set of study notes book

Study resources for OCR Computer Science - the complete set! Over 150 pages, tailored to this GCSE course: 1.1 System Architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System Security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming technique 2.3 Producing robust programs 2.4 Computational Logic 2.5 Translators and facilities of languages 2.6 Data representation +Handy revision section
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Image Representation Worksheet

Image Representation Worksheet

What better way to learn about how bitmap graphics are created than to create a bitmap image! This editable Word document and can either be completed electronically, or printed and completed without need for a computer. (i.e. for homework). Outcomes:  Drawing of an image and written binary representation  Calculation of total pixels in an image  Decoding of RGB values Vocabulary: c Bit c Bitmap c Binary c Colour-depth c Pixel c Pixelated c Pixel density c Resolution c RGB
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Bravery St George's Day Drama 23rd April Assembly / Camp fire skit for 11-13s, panto style, funny

Bravery St George's Day Drama 23rd April Assembly / Camp fire skit for 11-13s, panto style, funny

This is a funny script taking around 10 minutes to perform. It is essentially about a knight plucking up the bravery to ask out the princess. It has some very mild innuendo. It is designed to be performed by 4 main characters and some one line parts for others. Other roles include looking after props and sound/music. Other students may wish to devise a dance set to a song about bravery, thus using as many people as your group allows. Costumes can be sourced from places such as ebay or scrounged from friends/family! Ask around, you’ll be surprised what people have. All sound effects provided in this resource are, to the best of my knowledge, royalty free. You are welcome to use the ‘rap’ loop, which I made. I advise also sourcing: Tudor music, Hall of Fame (by The Script) and/or “Brave” by Sara Bareillies. Evidently not included because of copyright.
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Seating / Seat Plan Generator Excel or Online Web App

Seating / Seat Plan Generator Excel or Online Web App

https://www.clickschool.co.uk/seatplan **LATEST**: Online seating plan generator - paste lists from SIMS or similar, group/distribute students, show/hide sensitive data, upload/download plans etc. NB No student data is transferred to the internet, it is all local within your web browser. Excel spreadsheet basic version
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How to mark and get high marks for OCR A-Level H446 coursework - NEA Mark Scheme Decomposed!

How to mark and get high marks for OCR A-Level H446 coursework - NEA Mark Scheme Decomposed!

I've taken the H446 mark scheme to pieces, and then put it back together in a much more manageable way, taking account of extensive experience of marking projects. With this document, you will be able to: - Quickly and accurately mark and assess A-Level projects - Guide your students to getting maximum marks, and focus on what it is that gets marks. What more could you want?! This document includes a clear mark scheme and a guide about what to include for each part of the project. NB: This is for GUIDANCE ONLY and high marks are not guaranteed! This resource is NOT endorsed by OCR.
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AQA GCSE Computer Science Revision Notes

AQA GCSE Computer Science Revision Notes

8 pages literally crammed full of theory covering the syllabus in amazing detail - perfect preparation for the exam. It is written closely to the specification to assist optimal learning. Students will quickly reinforce their learning and have complete confidence. You will be pushed to find anything as concise. Save a fortune on photocopying and revision guides... it's all here. Please note that this document DOES NOT fully apply to the new syllabus for first teaching from September 2016.
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Jingle Bells backing track 80bpm, 90bpm, 100bpm and PowerPoint notes and words

Jingle Bells backing track 80bpm, 90bpm, 100bpm and PowerPoint notes and words

I first did this in 1997 (when I used to have a life!!), but it's still good fun to do today! Target age - Year 6 or 7, but I've also done this with older students too. Give students chime bars, jingle bells and a triangle to play along with the notes in the presentation...the test can sing along! Good fun. The backing track is just that - piano chords and bass. The tune is played and/or sang by students. I've also included a bonus track with ideas for how chime bars could be used with other traditional Christmas songs... Just one verse and chorus, but you can use 3 different playback speeds as they get better and better. The backing track is piano and bass only.
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GCSE 9-1 OCR Computer Science complete set of study notes book

GCSE 9-1 OCR Computer Science complete set of study notes book

Study resources for OCR Computer Science - the complete set! Over 150 pages, tailored to this GCSE course: 1.1 System Architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System Security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming technique 2.3 Producing robust programs 2.4 Computational Logic 2.5 Translators and facilities of languages 2.6 Data representation +Handy revision section
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EdExcel GCSE ICT Worksheets

EdExcel GCSE ICT Worksheets

I created these some time ago when I worked in another school. Covers TB1: What can mobiles do, problems associated with mobile use, GPS, Kinds of Computer, Features of a computer, Socialising over the web , The Internet for Work, Internet Dangers, Digital Divide, TB2: Online shopping, trusting a web site (or not), privacy, online customer rights, setting up an account online, what makes a strong password, CAPTCHAs, paying online, online banking, fraud, personal data, creating a safe working environment, collaborative working, storing and backing up, working any time, anywhere.
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Image Representation Worksheet

Image Representation Worksheet

What better way to learn about how bitmap graphics are created than to create a bitmap image! This editable Word document and can either be completed electronically, or printed and completed without need for a computer. (i.e. for homework). Outcomes:  Drawing of an image and written binary representation  Calculation of total pixels in an image  Decoding of RGB values Vocabulary: c Bit c Bitmap c Binary c Colour-depth c Pixel c Pixelated c Pixel density c Resolution c RGB
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AQA Computer Science Practice Exam Questions (Full version)

AQA Computer Science Practice Exam Questions (Full version)

Thoroughly prepare your students for the Summer 2016 AQA GCSE Computer Science Exam. This download includes over 180 carefully thought out exam style questions (matches to the specification), along with separate answers. The perfect resource to use with your students to give them the confidence they need to secure success. Great for revision, assessment and teaching...and for getting top examination results! Covering the curriculum as follows: 3.1.1 Constants, variables and data types 3.1.2 Structure 3.1.3 Program flow control 3.1.4 Procedures and functions 3.1.5 Scope of variables, constants, functions and procedures 3.1.6 Error handling 3.1.7 Handling external data 3.1.8 Computer structure: > 3.1.8.1 Systems 3.1.8.2 Hardware 3.1.8.3 CPU (Central Processing Unit) 3.1.8.4 Memory 3.1.8.5 Secondary storage 3.1.9 Algorithms 3.1.10 Data representation 3.1.11 Software development life cycle 3.1.11.1 Prototyping 3.1.12 Application testing 3.1.13 Networking 3.1.13.1 Client server 3.1.13.2 Web application concepts 3.1.14 Use of external code sources 3.1.15 Database concepts 3.1.15.1 Query methods (SQL) 3.1.16 The use of computer technology in society
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CPU: Fetch, Decode, Execute (GCSE LEVEL)

CPU: Fetch, Decode, Execute (GCSE LEVEL)

A resource aimed at OCR Computer Science Students. A presentation to explain very clearly how the CPU goes about adding up two different numbers. It shows every step of execution, clearly explaining the purpose of each of the registers that students need to know about. 27 slides in total. NB: It demonstrates the concept and is suitable for up to GCSE Level (9-1).
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