This 5* rated resource does NOT contain complete solutions for the NEA.
But what it does contain are clearly presented code snippets, designed to help reinforce application of programming knowledge, helping students to understand code and create their own solutions without giving up hope, in a relatively short space of time.
I’ve been programming, and teaching for a long time, and understand that some students can struggle to code. This one-stop shop aims to give students the confidence to work out their own solutions from this one easily-accessible reference guide.
This resource shows how to complete tasks such as file handling; in the most straightforward way possible. File handling needn’t be complicated. I’ve seen some trying to use SQL, CSV or JSON formatted data. This often leads to needless confusion amongst those just starting their programming journey. None of this is necessary. This resource shows you how to use simple code to manage files…and much much more.
This resource helps students to have those ‘eureka’ moments as they piece together ideas and get to grips with programming (it can also help staff!)
It is clearly presented and contains enough ideas to help students to feel good about being able to code their own solution.
…Python3 code bank for KS4 Quick reference guide with adaptable code snippets…
Iterating over dictionaries
Iterating through numbers
Print (and formatting technique)
Generic game loop
Random number generation
Removing items from a list
Adding items to a list
Modulus arithmetic operator
Thinking about using primitives or lists
String methods: lower(), title()
Sorting a list of dictionaries
Casting integers to strings
Generic menu code: showing use of functions
A compact booklet (designed to be printed as small as folded A4 into A5). Designed for 11-15 year olds to get them into programming Python. Some fun/interesting examples...
Saving & Running
Selection (I've been expecting you Mr Bond)
Keyboard essentials (short cuts)
Secret Message (IF selection,)
Forever loop: Iteration
For Loop (blast off!)
Who is this guy? (nested IF)
Introduction to Flowcharts
Random number guessing game
Ninja Python Turtle (for loop iteration)
Shhh, Caesar Cipher Function
Kim's Game (Variation) using a custom function and loading an external text file.
I first did this in 1997 (when I used to have a life!), but it’s still good fun to do today! Target age - Year 6 or 7, but I’ve also done this with older students too.
Give students chime bars, jingle bells and a triangle to play along with the notes in the presentation…the test can sing along! Good fun.
The backing track is just that - piano chords and bass. The tune is played and/or sung by students. I’ve also included a bonus track with ideas for how chime bars could be used with other traditional Christmas songs…
Just one verse and chorus, but you can use 3 different playback speeds as they get better and better. The backing track is piano and bass only.
Santa-themed tasks: Binary, divide-and conquer and an encryption task. A number of the challenges have been borrowed. No computer required! Could be used as a competition. Some students might need hints.
"Choose a large organisation and attempt to answer the following questions by researching the organisation. You may need to infer some of the answers yourself, e.g. you may not know exactly why a business changed from being a partnership to a public organisation, but your knowledge should tell you the most likely answer. If you cannot find an answer, move on to the next question. Feel free to add any other interesting information that you find.
Organisations to choose from:
Google, Apple, Microsoft, Dyson, Waterstones, Nike, Body Shop, HMV, Virgin Stores, TUI Leisure, BT Mobile, New Look, Boohoo, Arcadia group (owners of Top shop and other brands), McDonalds, Subway"
Develop enterprise skills in IT. Teaching students about the below concepts **always** works better when students have ownership over their own business idea. Trust me!
A set of worksheets covering:
Beneficial Business Cards
Mega Mail Merge