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Resources mostly for KS3 and GCSE Computer Science and ICT
Describing Audience & Purpose
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Describing Audience & Purpose

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Describing the target audience and purpose of a project or intended project. 2 page worksheet explaining how one can define a target audience - with help from adverts from Kia and VW. There is a spider diagram to help students to explain the purpose of a project too.
Amazon Operations: investigation
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Amazon Operations: investigation

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A series of prompt questions about Amazon’s investigations I put this together a couple of years ago - might be good for GCSE Business students No credit needed for this.
FREE Python3 code bank for KS4, core reference for NEA
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FREE Python3 code bank for KS4, core reference for NEA

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This 5* rated resource does NOT contain complete solutions for the NEA. But what it does contain are clearly presented code snippets, designed to help reinforce application of programming knowledge, helping students to understand code and create their own solutions without giving up hope, in a relatively short space of time. I’ve been programming, and teaching for a long time, and understand that some students can struggle to code. This one-stop shop aims to give students the confidence to work out their own solutions from this one easily-accessible reference guide. This resource shows how to complete tasks such as file handling; in the most straightforward way possible. File handling needn’t be complicated. I’ve seen some trying to use SQL, CSV or JSON formatted data. This often leads to needless confusion amongst those just starting their programming journey. None of this is necessary. This resource shows you how to use simple code to manage files…and much much more. This resource helps students to have those ‘eureka’ moments as they piece together ideas and get to grips with programming (it can also help staff!) It is clearly presented and contains enough ideas to help students to feel good about being able to code their own solution. …Python3 code bank for KS4 Quick reference guide with adaptable code snippets… Covers… File handling Iterating over dictionaries Iterating through numbers Input Print (and formatting technique) Generic game loop Generic login Random shuffling Random number generation Removing items from a list Adding items to a list Modulus arithmetic operator Thinking about using primitives or lists Dictionaries Len function String methods: lower(), title() Sorting a list of dictionaries Casting integers to strings Generic menu code: showing use of functions