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Computer Science Resources (A-Level / GCSE)

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A teacher and HOD of Computer Science at GCSE and A-Level. This shop brings together resources that have been used successfully over the delivery of the courses.

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A teacher and HOD of Computer Science at GCSE and A-Level. This shop brings together resources that have been used successfully over the delivery of the courses.
Exam Key terms / definitions - A-Level Computer Science AQA/OCR
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Exam Key terms / definitions - A-Level Computer Science AQA/OCR

8 Resources
A variety of Knowledge Organisers for the topics of: Database Languages Generations Language Translators HArdware OOP Object Oriented Programming TCP/IP Network Internet Individually this would cost £16 - offer of half price All definitions and explanations are taken from mark schemes from A-Level AQA
AQA - Food Magnate (Short Mock 1 & 2) Computer Science
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AQA - Food Magnate (Short Mock 1 & 2) Computer Science

2 Resources
Two 60 minute mock exam papers covering Section C & D for AQA Computer Science - A-Level. Food Magnate. Paper 1 gives sample solutions in C# but generic marking points for all programming languages Paper 2 gives sample solutions in C# and VB.Net as well as marking points generic for all languages. Paper 1 & 2 can be used for two different mock exams to allow students to get used to the pre-release material for 2020
Mind map - Software
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Mind map - Software

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Mind map including key terms relating to bespoke, systems, application software complete with examples e.g. of utilities.
AQA Computer Science - 4.6.2 Classification of Programming Languages
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AQA Computer Science - 4.6.2 Classification of Programming Languages

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Knowledge Organiser for the topic on programming languages. What is a programming language? What is the difference between low and high level programming? What is the difference between Software types? What is the difference between a compiler and an interpreter? What is a Declaritive Language? Imperative Language?
Operation of Laser Printer, Barcode Scanner and Digital Camera
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Operation of Laser Printer, Barcode Scanner and Digital Camera

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A series of resources to support the learning and understanding of the operation of a Laser Printer, Barcode Scanner and a Digital Camera. These three external hardware devices feature on AQA Computer Science AS and A-Level. Students need to be able to describe their operation. Powerpoints have been used as flipped learning, and pdf as follow up for students to demonstrate their understanding. Also included are the key mark scheme points from the exam board.
Object Oriented Programming (Knowledge Organiser)
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Object Oriented Programming (Knowledge Organiser)

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Knowledge organiser designed around AQA spec of Computer Science. Includes definitions from the theoretical side of OO programming, examples of diagrams with inheritance aggregation (composition/association) as well as UML diagram. Useful for revision
Linking Visual Basic . Net with a Database using SQL
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Linking Visual Basic . Net with a Database using SQL

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Workbook that takes students through a Computing Project of building a VB solution for Mia's Sandwich Shop Problem. There are free resources on Mia's Sandwich Shop online that can be used prior to this workbook being used. Students will learn how to develop a fully functional program for ordering/retrieving sandwich orders. Database also included as Zip file.
Bitmapped Images
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Bitmapped Images

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An introduction to bitmapped images with a paint by numbers (using Binary) activity. Also some publisher documents showing how images are made up using pixels. Some good starter points for Bitmapped / Pixels.
Computer Science - Software Topic
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Computer Science - Software Topic

6 Resources
Within this bundle is a lesson including ppt, lesson plan and activities on Hardware vs Software. The bundle also includes mind-maps to use as revision on Hardware, Software (and the categories associated), Generations of Languages. To accompany the language translator section of software is a set of resources for the differences between compilers and interpreters, with an accompanying mind-map summary. Overall a full set of resources to cover Differences between Hardware & Software, Categories of Software, Language Translators and how they work.
AQA - A-Level Computer Science (Text Adventure) (Short Mock 2 - Section C)
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AQA - A-Level Computer Science (Text Adventure) (Short Mock 2 - Section C)

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A set of 50 Section C questions along with model answers / mark schemes. This resource is designed to cover as much as can be thought of in relation to the 2019 Text Adventure A-Level Computer Science AQA specification. Using past exam papers, specification and specimen papers - 50 questions have been developed covering 115 marks that could come up in Section C on the exam paper. A carefully selected set of answers accompany this to help students revise and prepare for the exam.