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ICT & Computer Science with Miss Price

For computer science resources from KS3 to KS5. I also offer free video and activities on my YouTube channel.

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For computer science resources from KS3 to KS5. I also offer free video and activities on my YouTube channel.
Computer Science SOW for Years 7, 8 and 9
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Computer Science SOW for Years 7, 8 and 9

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The SOWs are fully editable and support the NC strands. Subjects include: Python App making Google Applied digital skills Microbit Object oriented programming Robot Control Computer Hardware and Software and more
Inkscape User Guide - Graphics Unit
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Inkscape User Guide - Graphics Unit

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A simple user guide on the basic skills that need to be covered for vector graphics in the CIE A level IT (9626) syllabus. The guide can be given to students to follow independently or for teachers to gain the skills needed for teaching. Each section has an activity for students to complete such as recreating the Hungry Caterpillar and pacman.
CIE A Level IT (9626) Practical Skills Guides
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CIE A Level IT (9626) Practical Skills Guides

3 Resources
A budle of user guides that support some of the practical skills for paper 4 CIE A Level IT. The user guide are as follows: Animation - Synfig - Setting canvas size, changing timeline settings from number of frames to seconds, inserting and editing text, importing images, animating images and text, fading in and out. Vector Graphics - Inkscape - shapes and their options, fill and stroke options and grouping options. JavaScripting - All the skills from the beginning. Arrays and variables, alerts and prompts, display and outputs, creating and calling functions, show and hide messages, prompts, operators, conditional statements, switch statements and loops.
Thunkable Guides
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Thunkable Guides

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I have made three guides for thunkable app making software that students can follow independently during your lessons. he guides show how to create the following apps: chat app translator slideshow camera recognition adding animations swipeable screens
Cambridge IGCSE ICT Revision Books
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Cambridge IGCSE ICT Revision Books

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Theory revision to support Paper 1 of the exam. The information has been put together from Teach-ict.com, ictlounge.com and BBC GCSE Bitesize. The booklets are following the syllabus very closely, each section has practice exam questions and answers at the end. Apologies if you may feel this has been cobbled together from various sites but my yr11´s had only supply teachers last year and this had to be put together very quickly. As I produce more, more will be uploaded. UPDATE: Booklets, 7,8, 9 and 10 now UPLOADED!
CIE ICT Spreadsheet Functions
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CIE ICT Spreadsheet Functions

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Functions tasks including past paper exam questions and links to video tutorials. Functions include: SUMIF IF and Nested IF LOOKUP Functions Absolute Cell Referencing
Binary
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Binary

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Lesson aimed at year 7's to teach them binary. The "Magic Trick" is that you ask a pupil to think of a number and if the number is on the grid you add the number in the top left hand corner.
MIT App Inventor Guides
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MIT App Inventor Guides

4 Resources
Use these guides to go from zero to hero in MIT App Inventor. Instead of making games students can create more serious Apps that embed social media and maps. Teachers can use to gain subject knowledge or give them to students to follow independently over 4 or 5 lessons. Students will learn: How to create a navigation bar with buttons Create buttons that link to social media sites Take an image and share it via whatsapp or facebook, twitter etc Embed a map with a marker in their app Guides can be bought separately or save 23% when purchasing the bundle.
Expert Systems
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Expert Systems

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2 lessons provided with tasks and success criteria on the powerpoints. Lesson 1: Shows a video of a chess champion being beaten by a computer A clear success criteria that can be displayed throughout the lesson A link provided to an online car fault diagnoses system Teacher methodology discussing what expert systems are the components and steps to setting up an expert systems Main task for students to be completed anyway the teacher wishes Lesson 2: Recap from previous lesson Teacher methodology on pros and cons of expert systems Examples of where expert systems are used Tasks for pupils to complete as a case students on one type of expert system
Recognition Systems
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Recognition Systems

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An recap/revision lesson for students. The starter activity has 4 different cryptograms and once complete students can read out the answers. Activity is an open task that can be complete in anyway students choose investigating how ANPR works.
ASCII, Unicode and ASCII to Binary
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ASCII, Unicode and ASCII to Binary

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Pupils will decode facts from binary to ASCII and learn how characters are represented as numbers. Starter Using the ASCII table pupils will decode the objective for the lesson Lesson Pupils will learn about how the characters on the keyboard all have assigned numbers but some languages cannot be represented as ASCII. Pupils will learn about unicode and how emojis are represented. Task Depending on the ability of the group. Pupils can decode two or four facts (rest can be set as homework). They will convert binary to ASCII and them to character.
Emerging Techologies
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Emerging Techologies

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A bundle of lessons and exercises for pupils to learn emerging technologies quickly. Each lesson has a powerpoint and mapping exercises. Technologies Covered: 4G and 5G High Definition TV Biometrics QR Codes Computer Assisted Translation Vision Enhancement Cloud Computing Augmented Reality Robotics Artificial Intelligence
Technology in Sport
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Technology in Sport

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This lesson discusses technology in Sport and how it has improved spectating and performance. Learner will complete an exam question and a worksheet researching Hawk-Eye technology.
MIDI Files
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MIDI Files

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This will take two lessons due to the nature of the task. Starter: Pupils will watch a video recapping on optical, magnetic and solid state media Methodology: Pupils will learn about MIDI files and how the protocol works Task Pupils will complete an investigation task Plenary: Pupils will play a game of kahoot
JavaScripting Guide
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JavaScripting Guide

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A guide intended to support the CIE 9626 A level IT syllabus but it can be used for any exam board. The guide includes clear instructions and examples of code for every task so the student can follow it independently for fours lessons. The guide covers the following: Variables Alerts and prompts Displaying outputs using bookmarks Creating and calling functions Functions to show and hide messages Prompt and alert functions Using operators where the student will create a guessing game Conditional statements (if, else if and switch) Loops After each section pupils will complete a challenge such as creating a grade calculator.
Creating Animations - Synfig Animation Software
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Creating Animations - Synfig Animation Software

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A guide showing the basic skills for Synfig open source animation software, which can be used as a replacement for CC animate. The guide teaches the skills on the syllabus for CIE A Level IT (9626) but can be used with any class. Teachers can use this to practice the skills needed quickly for teaching or the guide can be given to students so they can follow it independently and complete the activities at the end of each section to cement their knowledge.
Micro:Bit Lessons
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Micro:Bit Lessons

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3 Microbit lessons with stretch and challenge tasks. The Compass challenge is an opportunity to fly lesson. Solutions for lessons 1 to 3 are provided.
MIT App Inventor - Barcode/QR Code Scanning App
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MIT App Inventor - Barcode/QR Code Scanning App

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A quick and simple guide that teaches students how to make a simple barcode/QR code scanning App in 9 easy steps. For the app to work you will need to have a Barcode Scanning App saved on your device and I have recommended one that works perfectly in the guide.
Micro:Bit lessons (Data Handling)
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Micro:Bit lessons (Data Handling)

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3 Microbit lessons focusing on data handling Lesson 1: Introduction to the Micro:bit Clear lesson objective and a success criteria that can be displayed throughout the lesson Introduction of the micro:bit Task to create strings with letters numbers and symbols Creating images on the micro:bit A set of tasks to programme the micro:bit with the buttons Extension task to create images on the python editor Lesson 2: Data Manipulation Clear lesson objective and a success criteria that can be displayed throughout the lesson Keyword definition starter Teacher methodology discussing sensors and how they are used Envelope task (statements provided on slide 9) Flow chart task Using the micro:bit to create a sensor Solution provided Extension task Lesson 2: Data Manipulation 3 Clear lesson objective and a success criteria that can be displayed throughout the lesson Starter a discussion or investigation question Teacher methodology on microprocessors and how they affect our lives Pupils complete a challenge on the micro:bit and a solution is provided Extension task available
Graphical User Interface vs Command Line (GUI Vs CLi)
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Graphical User Interface vs Command Line (GUI Vs CLi)

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Lesson powerpoint and activities provided - so the teacher can just teach! Do Now: Pupils will audit their knowledge before the lesson Powerpoint: Starter for students to investigate different types of interfaces Teacher methodology on user interfaces Task: Pupils will complete the worksheet that discusses both types of user interface on the syllabus Homework An essay based question that fulfills another art of the syllabus.