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Nichola Wilkin - Computer Science

Average Rating4.65
(based on 1160 reviews)

These refreshingly different teaching resources enable you to teach great lessons that help your pupils engage with the subject matter. I’m an experienced teacher and HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!

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These refreshingly different teaching resources enable you to teach great lessons that help your pupils engage with the subject matter. I’m an experienced teacher and HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!
End of year Computing Summer Quiz 2018
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End of year Computing Summer Quiz 2018

(3)
NEW COMPUTER SCIENCE QUIZ FOR THE END OF YEAR / SUMMER TERM 2018! A fun whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the summer term. Suitable for year 7 to year 11. The quiz includes computer science elements as well as other fun summer related questions getting them into the summer holiday spirit. Guaranteed to make the final lesson fun before they break up for summer. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish. Suitable for GCSE Computer Science classes and KS3 Computing and ICT classes.
Fun End of Term Summer Quiz 2017 (GCSE Computer Science and KS3 Computing)
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Fun End of Term Summer Quiz 2017 (GCSE Computer Science and KS3 Computing)

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NEW COMPUTER SCIENCE QUIZ FOR THE END OF YEAR / SUMMER TERM 2017! A fun whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the summer term. Suitable for year 7 to year 11. The quiz includes computer science elements as well as other fun summer related questions getting them into the summer holiday spirit. Guaranteed to make the final lesson fun before they break up for summer. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish. Suitable for GCSE Computer Science classes and KS3 Computing and ICT classes.
Computing Christmas Quiz 2016
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Computing Christmas Quiz 2016

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NEW QUIZ FOR THE END OF TERM FOR CHRISTMAS 2016! A fun whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the autumn term. Suitable for year 7 to year 11. The quiz includes computing elements as well as other seasonal questions getting them into the Christmas spirit. Guaranteed to make the final lesson fun before they break up for Christmas. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish.
End of Term CHRISTMAS Computing Quiz 2015
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End of Term CHRISTMAS Computing Quiz 2015

(16)
A fun whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the autumn term. Suitable for year 7 to year 11. The quiz includes computing elements as well as other seasonal questions getting them into the Christmas spirit. Guaranteed to make the final lesson fun before they break up for Christmas. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish.
End of term EASTER Computing Quiz 2016
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End of term EASTER Computing Quiz 2016

(7)
A fun end of term whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the spring term. Suitable for year 7 to year 11. The quiz includes computing elements as well as other seasonal questions guaranteed to make the final lesson fun before they break up for Easter. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish.
INSET Day Bingo
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INSET Day Bingo

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A little something to help pass the time through the endless meetings of INSET day. Simply print it out and cross off the items as they undoubtedly occur.
School Data Protection Policy
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School Data Protection Policy

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At the start of every term I get many emails and phone calls from teachers who have recently taken over as the head of Computer Science and are unsure where to start. Some of them are walking into a well-ordered department where everything is laid out and ready-to-go, others are not so lucky. Often, they are the only person in that department and so don’t have anywhere to turn to ask for help. And then the headteacher casually strolls into your room when you have barely been for a day and asks you for your ICT policy document by the end of the week. Gulp! Not to worry, I have this one ready to go and better still it is completely free! With a brief read through, only some minor tweaking to make it fit your school and copying them into your schools template it should satisfy your headteacher and give you a bit of valuable breathing space while you try to get your head around the one hundred and one other things you need to do. School Data Protection Policy A School Data Protection policy isn’t really your responsibility as head of computer science and is something somebody who has received adequate training should be looking after. The name of the allocated data protection officer (DPO) and their contact details should be inserted into section 5.2 (Data protection officer) and is usually somebody in the admin team.
Acceptable Use of ICT Policy (Staff)
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Acceptable Use of ICT Policy (Staff)

(0)
At the start of every term I get many emails and phone calls from teachers who have recently taken over as the head of Computer Science and are unsure where to start. Some of them are walking into a well-ordered department where everything is laid out and ready-to-go, others are not so lucky. Often, they are the only person in that department and so don’t have anywhere to turn to ask for help. And then the headteacher casually strolls into your room when you have barely been for a day and asks you for your ICT policy document by the end of the week. Gulp! Not to worry, I have this one ready to go and better still it is completely free! With a brief read through, only some minor tweaking to make it fit your school and copying them into your schools template it should satisfy your headteacher and give you a bit of valuable breathing space while you try to get your head around the one hundred and one other things you need to do. Acceptable Use Of ICT Policy For Staff The acceptable use of ICT policy is for staff and is a little more detailed than my policy for pupils. This can also be coped into your school template and requires staff to sign the last page.
Christmas Quiz 2018 COMPUTING
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Christmas Quiz 2018 COMPUTING

(11)
A fun whole class quiz for Christmas, ideal for use as a final lesson before they break up for Christmas. Specifically written for computing and computer science classes. Includes fun festive rounds along with computing knowledge rounds. Best suited for KS3 but can be used for GCSE classes. Simply split your class into teams and give each team an answer sheet. Go through the PowerPoint presentation giving time for them to write their answers. After each round they should swap papers and the answers are shown allowing you to easily cut the quiz shorter if necessary. Very easy to run with virtually no preparation (you only need to photocopy the answer sheets). Provides a fun lesson before they break up for Christmas.
Boolean Logic OCR GCSE Computer Science Workbook (J277)
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Boolean Logic OCR GCSE Computer Science Workbook (J277)

(1)
This FREE Boolean logic workbook is perfect for students studying for the OCR GCSE (9-1) in computer science and has been updated to completely cover the new specification J277. It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home. The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers. BONUS RESOURCE: This resource also includes a PowerPoint presentation that allows pupils to easily create neat logic circuits by simply dragging the options into the desired position. Clear instructions are given in the presentation on how to use it. This free 12-page workbook completely covers the new specification J277 32.4 Boolean Logic theory. Table of Contents: Simple logic diagrams using the operators AND, OR and NOT Truth tables Combining Boolean operators using AND, OR and NOT Applying logical operators in truth tables to solve problems . You may also be interested in these workbooks which have also been written to cover the J277 specification: Systems Architecture Memory and Storage Computer networks, connections and protocols Network Security Systems Software Ethical, Legal, Cultural and Environmental Impacts Algorithms Programming Fundamentals Producing Robust Programs Programming Languages and IDEs
Computing Christmas Quiz 2021
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Computing Christmas Quiz 2021

(15)
An all new computing Christmas quiz for 2021 to make your final computer science lesson of the term both fun and educational! Fun AND educational? I know – it’s a Christmas miracle! If you’ve never used one of my Christmas quizzes before here’s a run-down of what to expect. HOW CAN IT BE USED? This end of term quiz is easy to use with virtually no preparation (apart from a tiny bit of photocopying). Here are the 4 steps to your end of term Christmas contentment! Step 1 – Download this free quiz now and unzip it. What have you got to lose, it’s FREE? Step 2 – Print and photocopy the 1-page PDF answer sheet. Trust me, this is really necessary this year as they need to read the program printed on it in order to answer one of the questions. Team size suggestion is 5 or 6 pupils per team and they need one answer sheet per team. So for a class of 30 pupils that would require a maximum of 6 copies of the answer sheet. Step 3 – When you want to use the quiz in your lesson load up the PowerPoint presentation and run through it with your class. All the instructions and answers are included in the presentation. Step 4 – At the end of the lesson accept the accolades from your class graciously because they think you are the coolest teacher ever!!! Okay, I can’t guarantee they will shower you with praise. But you may get a shrug of thanks as they shuffle out the room with a Christmas song still ringing in their heads. WHAT IS IN THE QUIZ? The quiz contains 9 rounds with 5 points per round. I would say 5 questions per round but in one of the rounds… oh, you’ll see when you open it. After each round they swap their answer sheet with another team (Covid permitting) and you go through the answers as a whole class together (answers included in the PowerPoint). This means that if you need to cut the quiz short (because of a special assembly or any other annoying reason) you can do so easily as you will have already marked the previous questions. The rounds each have a theme, some of them are computing related and should be suitable for year 7 to year 11 which will keep SLT happy. And some rounds are just there for a bit of festive fun, which should keep your class happy. In this year’s quiz the rounds are as follows: Round 1: Hardware memory game (this is the only round that involves an automatic timer built into some slides. Check this works on your computer network otherwise you’ll need to move the slide on after 15 seconds have elapsed) Round 2: Christmas codes Round 3: Programming questions Round 4: Hidden celebrities Round 5: Cyber security (can you spot a phishing email?) Round 6: Christmas trivia Round 7: Fill in the blanks (technical terms) Round 8: Computing guestimation Round 9: Christmas song lyrics . What are you waiting for? Download this fun computing Christmas quiz now and give your computer science pupils an end of term activity they’ll love.
COMPUTING Year 7 Baseline Assessment (On-line version)
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COMPUTING Year 7 Baseline Assessment (On-line version)

(11)
This test is to be given to year 7 pupils to test their current knowledge of key computing areas. This will help you understand their current strengths and weaknesses at the beginning of year 7 and includes a useful spreadsheet which not only highlights pupils understanding but also groups it by class and even primary school to help you inform your feeder schools which areas they need to work on and may need additional help with and which areas they have covered well. The key skills covered in this test are: Word, Excel, PowerPoint, saving files, programming, using the internet, e-safety and computer theory. Due to popular demand, I have interpreted the marks awarded to the old-style level descriptors (i.e. if they score 30 on the test or 45%, this would be equivalent to a 4C). Hope this helps. 2A - 5 marks (7%) 3C - 10 marks (15%) 3B - 12 marks (18%) 3A - 20 marks (30%) 4C - 28 marks (42%) 4B - 36 marks (54%) 4A - 42 marks (63%) 5C - 48 marks (72%) 5B - 54 marks (81%) 5A - 60 marks (90%) 6C - 64 marks (96%) PLEASE NOTE: This test is an on-line document which the pupils fill in using Word, which can be either printed or sent to you electronically for marking but if you would prefer the pupils use a traditional paper-based test then please see our other set of resources from https://www.tes.com/teaching-resource/computing-year-7-baseline-assessment-paper-based-test-11355751
COMPUTING Year 7 Baseline Assessment (paper based test)
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COMPUTING Year 7 Baseline Assessment (paper based test)

(45)
This test is to be given to year 7 pupils to test their current knowledge of key computing areas. This will help you understand their current strengths and weaknesses at the beginning of year 7 and includes a useful spreadsheet which not only highlights pupils understanding but also groups it by class and even primary school to help you inform your feeder schools which areas they need to work on and may need additional help with and which areas they have covered well. The key skills covered in this test are: Word, Excel, PowerPoint, saving files, programming, using the internet, e-safety and computer theory. Due to popular demand, I have interpreted the marks awarded to the old-style level descriptors (i.e. if they score 30 on the test or 45%, this would be equivalent to a 4C). Hope this helps. 2A - 5 marks (7%) 3C - 10 marks (15%) 3B - 12 marks (18%) 3A - 20 marks (30%) 4C - 28 marks (42%) 4B - 36 marks (54%) 4A - 42 marks (63%) 5C - 48 marks (72%) 5B - 54 marks (81%) 5A - 60 marks (90%) 6C - 64 marks (96%) PLEASE NOTE: This test is a paper-based test, if you would prefer the pupils to fill in an on-line document which can be either printed or sent to you electronically then please see our other set of resources from https://www.tes.com/teaching-resource/computing-year-7-baseline-assessment-on-line-version-11355832
Programming If Statements Task Cards
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Programming If Statements Task Cards

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Task cards that help your students’ confidence grow when learning programming! Have you ever felt your students were just not grasping the basics when it comes to programming? Sometimes all they need is a little bit more practice and repetition of the simple things before you move onto more complex tasks. With these FREE quick programming tasks cards you can easily do just that. 40 TASKS CARDS WHICH FOCUS ON IF STATEMENTS AND NOTHING ELSE! Created for use with multiple text-based programming languages such as Python, Visual Basic, C/C++, C#, Ruby and Small Basic. These fun challenges are perfect to allow your students to recap skills you have taught them previously to help transfer those skills into their long-term memory. Grab your copy of these FREE quick programming task cards now and give your pupils the boost they need and deserve. WHAT IS INCLUDED? There are 40 different tasks and 4 more blank cards so you can create your own additional tasks if you want. Colour and black/white versions are both included (using the same 40 tasks in each) to help you save on printing costs. If you are using the black and white version, you can print them onto coloured paper or card to add interest. WHAT PREPARATION IS REQUIRED? These tasks cards are so simple to prepare and once you have created them, you can use them time and time again. Print the pages you want to use. Colour and black/white versions are both included. If you want to reuse them, you can laminate the pages or print on card. Cut each page into 4 sections. . HOW CAN THEY BE USED? Once you have your pack of cards you can easily use them at any time you want. You can use them in so many ways… As a starter or plenary To give your pupils more practice during a lesson To give to quick finishers To help lower ability pupils reinforce the key skills . To use them you can either allocate particular cards to pupils or allow them to pick a random card from the deck themselves. Your students then create the program and can test it out on a classmate. The beauty of this activity is because all the pupils are working on different tasks their classmates will not know the answers and are often delighted by the silly and humorous responses they get from the computer. Once students have one program working correctly they can pick another card which keeps the entire class fully engaged allowing you to focus on helping the students who need your one-to-one help. An exciting and easy classroom activity to reinforce key programming skills. **What are you waiting for? Download these TOTALLY FREE task cards now and give your pupils an activity they will simply love. **
Python Recapping Good Programming Practice
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Python Recapping Good Programming Practice

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This Python lesson is perfect to help GCSE classes get back into Python programming after they have had a break from it. It does assume they are familiar with the KS3 national curriculum requirements and have previously been taught about data structures including lists and 2D lists and sub programs. Please note: This lesson recaps these key areas, giving pupils a chance to practise previously learnt skills but this lesson is not suitable for teaching these elements to your class for the first time. Download this no-prep lesson now to help you take control of your workload. This complete lesson includes an attractive dyslexia- friendly PowerPoint presentation includes a pop quiz and lots of practical programming practice. The easy-to-follow teacher’s lesson plan includes all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Duration: 1 lesson although you can easily extend this into a longer project by asking the pupils to write up how they tackled the problem, problems they had to overcome, where they looked for help and creating a test table. This lesson helps pupils understand the following key skills: Using sensible variable names Adding comments to programs to explain the coding Leaving blank lines in programs to make them easier to read Considering the end user and making the system user friendly Including sensible input messages and error messages The importance of testing a program . What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making real progress. Everything is done for you which will save you hours of preparation time. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. **Click Here To See More Of My Great Python Lessons **
Python Programming Challenges - Getting Started
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Python Programming Challenges - Getting Started

4 Resources
Want to learn Python programming? These 4 documents that include example Python code, tasks and programming challenges to complete to help students, NQTs and non-specialist teachers to learn the following Python programming skills: Input and print statements If statements For loops While loops Perfect for classroom activities, homework tasks and self-study. Answers are included.
Python Text Files Programming Challenges
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Python Text Files Programming Challenges

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Do your students need a little extra help with writing to and reading from external text files using Python programming? Are you looking for some ready-to-use programming challenges that can be easily incorporated into your lessons? This worksheet can be used as a classroom activity, for a homework task or as a ready-to-use task for quick finishers, making this an invaluable resource to have in your teacher kit. Download this ready to use worksheet now and take control of your workload. Use it immediately or simply keep it in reserve for when you need it. WHAT IS INCLUDED? This 2-page PDF printable handout includes: example code, a task to read code, a task to correct code and 3 practical challenges for them to practice writing Python code. . You even have a separate PDF with possible answers. The diversity of these external text file challenges allow pupils to develop a variety of useful programming skills. This resource is perfect for established computer science teachers, non-specialist teachers or newly qualified teachers. What are you waiting for? Take action straight away and grab your copy of this wonderful worksheet today that will keep your pupils engaged and making real progress. Everything is done for you which will save you hours of preparation time. Please note: This resource is a non-editable PDF FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. Click Here To See More Of My Great Python Challenges
Scratch Forever Loop Flash Cards
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Scratch Forever Loop Flash Cards

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Are you looking for a fun, hands-on activity to reinforce how to program using forever loops in Scratch? These flash card coding challenges are easy to use and will keep your students engaged whist embedding how to use the Scratch forever code in their programming. Your students will be having so much fun they won’t even realise they’re learning! This pack includes 20 different Scratch coding flash cards WITH THE ANSWERS. You have the option of printing in colour but we also include a black and white version to save you ink. Grab your copy now and either use them straight away or keep them as a handy addition to your teacher’s tool kit. HOW CAN I USE THESE FLASH CARDS IN MY CLASSROOM? Your students pick a card and create the programming challenge described on the front of the flash card. Once they have created their Scratch program, students test their completed program and turn over to see the suggested Scratch code answer on the reverse of the card. If they get stuck, they can always turn the card over to see the suggested solution they can copy. When they have their program working correctly, students swap their flash card for another and repeat the process. Students can work individually or in pairs for this activity and love the competitive nature of using these flash cards as they see how many they can complete. These flash cards are great when used as: a starter, a plenary, for early-finishers or as an easy, highly engaging in-class activity. . HOW DO I PREPARE THE CARDS? These flash cards are so easy to prepare. Simply print, glue the back and fold in half along the vertical guideline, before cutting to size. If you want to reuse them time and time again, it may be worth laminating your flash cards. There are 20 individual programming challenges so you may need to prepare more than one set for larger classes. These are an excellent addition to your computing teacher’s toolkit and you’ll wonder how you ever managed without them. Get your copy of these user-friendly, highly engaging Scratch flash cards before you forget. Go on, click on the “Buy Now” button straight away. If you don’t, you’ll regret it later. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. Click here to take a peek at my Computational Thinking Escape Room - a finalist in the Teach Secondary Awards.
Scratch Repeat Loop Flash Cards
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Scratch Repeat Loop Flash Cards

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Are you looking for a fun, hands-on activity to reinforce how to program using repeat loops in Scratch? These flash card coding challenges are easy to use and will keep your students engaged whist embedding how to use the Scratch repeat code in their programming. Your students will be having so much fun, they won’t even realise they’re learning! This pack includes 20 different Scratch coding flash cards WITH THE ANSWERS. You have the option of printing in colour but we also include a black and white version to save you ink. Grab your copy now and either use them straight away or keep them as a handy addition to your teacher’s tool kit. HOW CAN I USE THESE FLASH CARDS IN MY CLASSROOM? Your students pick a card and create the programming challenge described on the front of the flash card. Once they have created their Scratch program, students test their completed program and turn over to see the suggested Scratch code answer on the reverse of the card. If they get stuck, they can always turn the card over to see the suggested solution they can copy. When they have their program working correctly, students swap their flash card for another and repeat the process. Students can work individually or in pairs for this activity and love the competitive nature of using these flash cards as they see how many they can complete. These flash cards are great when used as: a starter, a plenary, for early-finishers or as an easy, highly engaging in-class activity. . HOW DO I PREPARE THE CARDS? These flash cards are so easy to prepare. Simply print, glue the back and fold in half along the vertical guideline, before cutting to size. If you want to reuse them time and time again, it may be worth laminating your flash cards. There are 20 individual programming challenges so you may need to prepare more than one set for larger classes. These are an excellent addition to your computing teacher’s toolkit and you’ll wonder how you ever managed without them. Get your copy of these user-friendly, highly engaging Scratch flash cards before you forget. Go on, click on the “Buy Now” button straight away. If you don’t, you’ll regret it later. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. Click here to take a peek at my Computational Thinking Escape Room - a finalist in the Teach Secondary Awards.
Scratch Sensing Flash Cards
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Scratch Sensing Flash Cards

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Are you looking for a fun, hands-on activity to reinforce how to program using sensing in Scratch? These flash card coding challenges are easy to use and will keep your students engaged whist embedding how to use the Scratch sensing blocks in their programming. Please note: students will need to use the If block to complete these flash card challenges and must also know how to use loops (forever and repeat). Your students will be having so much fun, they won’t even realise they’re learning! This pack includes 20 different Scratch coding flash cards WITH THE ANSWERS. You have the option of printing in colour but we also include a black and white version to save you ink. Grab your copy now and either use them straight away or keep them as a handy addition to your teacher’s tool kit. HOW CAN I USE THESE FLASH CARDS IN MY CLASSROOM? Your students pick a card and create the programming challenge described on the front of the flash card. Once they have created their Scratch program, students test their completed program and turn over to see the suggested Scratch code answer on the reverse of the card. If they get stuck, they can always turn the card over to see the suggested solution they can copy. When they have their program working correctly, students swap their flash card for another and repeat the process. Students can work individually or in pairs for this activity and love the competitive nature of using these flash cards as they see how many they can complete. These flash cards are great when used as: a starter, a plenary, for early-finishers or as an easy, highly engaging in-class activity. . HOW DO I PREPARE THE CARDS? These flash cards are so easy to prepare. Simply print, glue the back and fold in half along the vertical guideline, before cutting to size. If you want to reuse them time and time again, it may be worth laminating your flash cards. There are 20 individual programming challenges so you may need to prepare more than one set for larger classes. These are an excellent addition to your computing teacher’s toolkit and you’ll wonder how you ever managed without them. Get your copy of these user-friendly, highly engaging Scratch flash cards before you forget. Go on, click on the “Buy Now” button straight away. If you don’t, you’ll regret it later. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. Click here to take a peek at my Computational Thinking Escape Room - a finalist in the Teach Secondary Awards.