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KS3 Computing - without the planning

KS3 Computing - without the planning

15 complete KS3 computing lessons 35 lesson ideas for computing and ICT KS3 80 computing starters for KS3 20 computing plenaries for KS3 These resources will save you hours of planning. Better still - they are aligned to the KS3 Computing curriculum. Fantastic value bundle price.
studeapps
80 Quick Computing Starters for KS3

80 Quick Computing Starters for KS3

An incredible amount of generic starter ideas for KS3 computing lessons. They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons. Generic starters are offered, as well as specialist starters covering the following topics: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety All designed to help you improve your practice, and are formatted for you and ready to go! This is also offered in the great value bundle KS3 Computing without the planning
studeapps
Fake News Computing lesson for KS3

Fake News Computing lesson for KS3

Designed for KS3 but can be easily adjusted for KS4 groups. Contains worksheet, presentation, mini-quiz, activities and more! The OECD announced that schools should teach people how to identify fake news. This computing lesson resource does just that.
studeapps
Computing KS3 cover lessons

Computing KS3 cover lessons

19 different activities in this great pack! A selection of cover lessons and one off sessions. Suitable for non-subject specialists and experienced teachers alike. Some cover lessons are created for off the computer, some traditional computer room lessons and some a combination of the two!
studeapps
Fake news

Fake news

Designed for KS3 or high ability KS2 in Citizenship, English or Tutor groups. Contains worksheet, presentation, quiz, activities, poster and quiz. The OECD announced that schools should teach people how to identify fake news. These lesson resources do just that.
studeapps
GCSE ICT Multiple choice questions

GCSE ICT Multiple choice questions

More than 500 GCSE ICT multiple choice questions. One copy has no answers, one copy has the correct answer highlighted in bold. Possible uses include for games, revision sessions and so on.
studeapps
GCSE Computer Science Revision and Challenge cards for  OCR GCSE (9-1) J276

GCSE Computer Science Revision and Challenge cards for OCR GCSE (9-1) J276

94 Computer science challenge cards that can be used to extend students. Designed for GCSE Computer Science OCR (9-1) J276 and is suitable for any programming language These cards are based on the topics that are examined in GCSE Computer science as end of class plenaries, extension tasks or flipped homework tasks. Designed for OCR GCSE (9-1) J276. Topics covered: 1.1 Systems architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming techniques 2.3 Producing robust programs 2.4 Computational logic 2.5 Translators and facilities of languages 2.6 Data representation This is also offered in the great value bundle KS3 Computing without the planning
studeapps
Systems Software Lesson for OCR Computer Science

Systems Software Lesson for OCR Computer Science

Complete lesson for Systems Software. Designed for OCR Computer Science (9-1) J276 but is more than useful for Computer Science students studying AQA and other exam boards.  Contains a PowerPoint presentation, and three worksheets to help you deliver the content. Contains everything the students need to know: the purpose and functionality of systems software - operating systems: - user interface - memory management / multitasking - peripheral management and drivers - user management - file management - utility system software: - encryption software - defragmentation - data compression - the role and methods of backup (full and incremental)
studeapps
GCSE Computer Science 9-1 – Revision carousel

GCSE Computer Science 9-1 – Revision carousel

For the AQA GCSE 9-1 Specification, and also suitable for OCR J276. Designed as a revision carousel. Print out the worksheets before the session starts. The students can then move around the sections in groups. I run these as open book sessions and allow the students to revise / look up material on their phones / talk to try to solve the work as necessary. Moving around the stops You can tell the students that they have 10 minutes for each stop. If you pursue this strategy you can be flexible with the amount of time that the students have at each stop Work and then present Each section has quite an amount of sheets, and you could choose to put them all out and the students present what they have learnt after a 15-20 minute session. Alternatively, the students move around the stops, and at each one write on post-it notes any queries that they have. You could then address these at the end of the session.
studeapps
Deepflakes - the new ethical challenge on the Internet for computing students

Deepflakes - the new ethical challenge on the Internet for computing students

Heard of deep flakes? Face swapping of celebrities has become a thing online. But what does that mean for us? Do you students know about this? The KS3 resource stays away from the adult themes that are explored in the KS4 version, but do be aware that students may well be aware of the issues in swapping faces of celebrities online and may ask you about adult entertainment. Discretion is advised and you will know what your students are ready for and will be able to handle. Created to promote my ethical computing resources and . This resource is entirely free, but do look at my website if you have time, as any visits and feedback will help me to create other resources.
studeapps
Ethics debates for AQA GCSE Computer Science 9-1 8520

Ethics debates for AQA GCSE Computer Science 9-1 8520

A PowerPoint presentation with over 100 ethical and legal debates for AQA Computer Science 9-1 (8520) Investigate and discuss Computer Science technologies while considering: ethical issues legal issues cultural issues environmental issues. privacy issues. Written by subject specialists, with in depth debates that are relevant to students. Content covers AI, automation, gaming, privacy, hacking, security, cloud services, piracy, copyright, algorithms, emerging technology, wearable technology and more! The pack includes a voting card that you may choose to use for students to vote, or students can move from one side of the room to another. A great resource that can be used for starters or plenaries, and can also become the basis of an entire lesson.
studeapps
Programming selection starter

Programming selection starter

A programming task to teach about selection. I use this with Python, but it is not a language dependent task. Helpful for talking about indentation.
studeapps